Danny A. Grant focuses on Haptic technology, Actuator, Signal, Artificial intelligence and Computer vision. His Haptic technology study introduces a deeper knowledge of Simulation. His work carried out in the field of Actuator brings together such families of science as Computer graphics, Coefficient of friction and Deformation.
His work in Signal tackles topics such as Input device which are related to areas like Conductor, Planar and User intent. His Cursor study in the realm of Artificial intelligence connects with subjects such as Property, Information exchange and Robotics. In general Computer vision study, his work on Object and Scrolling often relates to the realm of Surface and Computer based, thereby connecting several areas of interest.
Danny A. Grant mainly focuses on Haptic technology, Signal, Actuator, Output device and Simulation. His Haptic technology study contributes to a more complete understanding of Artificial intelligence. Danny A. Grant focuses mostly in the field of Signal, narrowing it down to topics relating to Electronic engineering and, in certain cases, Piezoelectricity.
His Actuator study combines topics in areas such as Texture, Control theory and Mobile device. His Output device research is multidisciplinary, incorporating perspectives in Augmented reality, Wearable computer, Sense and Display device. Danny A. Grant incorporates Simulation and Controller in his studies.
The scientist’s investigation covers issues in Haptic technology, Signal, Output device, Actuator and Simulation. Haptic technology is a subfield of Artificial intelligence that he tackles. In the subject of general Signal, his work in Sampling is often linked to Process, Illusion and User device, thereby combining diverse domains of study.
His research in Output device intersects with topics in Mixed reality, Wearable computer and Sense. The Actuator study combines topics in areas such as Computer hardware and Control signal. His studies deal with areas such as Control and Control circuit as well as Simulation.
His primary areas of study are Haptic technology, Signal, Simulation, Actuator and Output device. The study incorporates disciplines such as Vibration and Computer vision in addition to Haptic technology. The various areas that Danny A. Grant examines in his Actuator study include Control, Control circuit and Torque.
His Output device study integrates concerns from other disciplines, such as Wearable computer and Sense. His work deals with themes such as Haptic control, Sensor fusion, Seat belt and Sample, which intersect with Sense. His work on Rendering, Feature and Texture as part of his general Artificial intelligence study is frequently connected to Peripheral and Graphical user interface, thereby bridging the divide between different branches of science.
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Haptic interfaces and devices
Vincent Hayward;Oliver R. Astley;Manuel Cruz‐Hernandez;Danny Grant.
Sensor Review (2004)
System and method for controlling haptic devices having multiple operational modes
Danny A Grant;Kollin M Tierling;Juan Michael Cruz-Hernandez;Alex S Goldenberg.
Haptic feedback using rotary harmonic moving mass
David F. Bailey;Danny Grant;Alex Jasso;Ken Martin.
Haptic feedback for button and scroll operation simulation in touch type input device
Danny Grant;Pedro Gregorio;Robert W Heubel;Christophe Ramstein.
Multi-touch device having dynamic haptic effects
Robert W. Heubel;Danny A. Grant.
Method and apparatus for haptic enabled flexible touch sensitive surface
Danny A. Grant;Hernandez Juan Manuel Cruz;Christophe Ramstein.
Systems and methods for adaptive interpretation of input from a touch-sensitive input device
Henry Dacosta;Christophe Ramstein;Danny Grant.
Transparent compound piezoelectric material aggregate of contact sensor and tactile sense actuator
A Grant Danny;Manuel Cruz Fernandez Juan;Ari Modales;Christoph Rammstein.
Variable structure control of shape memory alloy actuators
D. Grant;V. Hayward.
IEEE Control Systems Magazine (1997)
Juan Manuel Cruz-Hernandez;Danny A. Grant.
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