D-Index & Metrics Best Publications

D-Index & Metrics

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 34 Citations 7,806 107 World Ranking 6303 National Ranking 3038

Research.com Recognitions

Awards & Achievements

2010 - IEEE Fellow For contributions to scientific visualization and computer graphics

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • Computer vision
  • Computer graphics

Amitabh Varshney mostly deals with Rendering, Computer vision, Artificial intelligence, Data visualization and Computer graphics. His Rendering study combines topics from a wide range of disciplines, such as Triangle mesh, Computational geometry, Marching cubes and Image warping. His work in Computer vision is not limited to one particular discipline; it also encompasses Affine transformation.

As a member of one scientific family, Amitabh Varshney mostly works in the field of Data visualization, focusing on Luminance and, on occasion, Volume rendering and Iterative reconstruction. His studies in Scientific visualization integrate themes in fields like View dependent, Progressive meshes and Graphics. His research integrates issues of Information visualization, World Wide Web and Computer graphics in his study of Graphics.

His most cited work include:

  • Level of Detail for 3D Graphics (657 citations)
  • Mesh saliency (601 citations)
  • Simplification envelopes (490 citations)

What are the main themes of his work throughout his whole career to date?

His main research concerns Artificial intelligence, Computer vision, Rendering, Visualization and Computer graphics. His Artificial intelligence study frequently draws connections to other fields, such as Pattern recognition. His Computer vision research is multidisciplinary, relying on both Perspective and Automatic summarization.

His Rendering research is multidisciplinary, relying on both Triangle mesh, Polygon mesh, Graphics, Algorithm and Virtual reality. His work on Data visualization, Interactive visualization and Isosurface is typically connected to Scalability as part of general Visualization study, connecting several disciplines of science. The study of Computer graphics is intertwined with the study of STRIPS in a number of ways.

He most often published in these fields:

  • Artificial intelligence (34.29%)
  • Computer vision (30.00%)
  • Rendering (30.71%)

What were the highlights of his more recent work (between 2017-2021)?

  • Virtual reality (12.86%)
  • Artificial intelligence (34.29%)
  • Computer vision (30.00%)

In recent papers he was focusing on the following fields of study:

His primary areas of study are Virtual reality, Artificial intelligence, Computer vision, Augmented reality and Rendering. His work deals with themes such as Social media, World Wide Web, Immersion and Spatial contextual awareness, which intersect with Virtual reality. In general Artificial intelligence, his work in Deep learning and Contrast is often linked to Visual cryptography and Overlay linking many areas of study.

His research in the fields of Image based overlaps with other disciplines such as Depth perception. His Rendering research incorporates elements of Visualization, Frame rate, Kernel and Speedup. To a larger extent, he studies Computer graphics with the aim of understanding Polygon mesh.

Between 2017 and 2021, his most popular works were:

  • Virtual memory palaces: immersion aids recall (106 citations)
  • Kernel Foveated Rendering (25 citations)
  • Montage4D: interactive seamless fusion of multiview video textures (21 citations)

In his most recent research, the most cited papers focused on:

  • Artificial intelligence
  • Computer vision
  • Algorithm

Amitabh Varshney focuses on Virtual reality, Artificial intelligence, Rendering, Computer vision and Spatial contextual awareness. His biological study spans a wide range of topics, including Social media, World Wide Web and Visualization. His Social media course of study focuses on Level of detail and Polygon mesh.

Amitabh Varshney has researched Visualization in several fields, including Frame rate, Solid modeling, Human–computer interaction and Human visual system model. Many of his studies on Artificial intelligence apply to Identification as well. Amitabh Varshney performs integrative study on Rendering and Display resolution.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

Level of Detail for 3D Graphics

David Luebke;Martin Reddy;Jonathan D. Cohen;Amitabh Varshney.
(2012)

1355 Citations

Mesh saliency

Chang Ha Lee;Amitabh Varshney;David W. Jacobs.
international conference on computer graphics and interactive techniques (2005)

915 Citations

Simplification envelopes

Jonathan Cohen;Amitabh Varshney;Dinesh Manocha;Greg Turk.
international conference on computer graphics and interactive techniques (1996)

875 Citations

Dynamic view-dependent simplification for polygonal models

Julie C. Xia;Amitabh Varshney.
ieee visualization (1996)

505 Citations

High-throughput sequence alignment using Graphics Processing Units

Michael C Schatz;Cole Trapnell;Arthur L Delcher;Amitabh Varshney.
BMC Bioinformatics (2007)

447 Citations

Adaptive real-time level-of-detail based rendering for polygonal models

J.C. Xia;J. El-Sana;A. Varshney.
IEEE Transactions on Visualization and Computer Graphics (1997)

380 Citations

Optimizing triangle strips for fast rendering

Francine Evans;Steven Skiena;Amitabh Varshney.
ieee visualization (1996)

375 Citations

Generalized View‐Dependent Simplification

Jihad El-Sana;Amitabh Varshney.
Computer Graphics Forum (1999)

247 Citations

Computing smooth molecular surfaces

A. Varshney;F.P. Brooks;W.V. Wright.
IEEE Computer Graphics and Applications (1994)

245 Citations

Virtual memory palaces: immersion aids recall

Eric Krokos;Catherine Plaisant;Amitabh Varshney.
Virtual Reality (2019)

203 Citations

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