World's Best Scientists 2026 revealed!

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Computer Science

D-Index
42
Citations
7394
World Ranking
8393
National Ranking
157

Research.com Recognitions

  • 2016 - ACM Senior Member

Overview

Renato Pajarola is affiliated with the University of Zurich in Switzerland and has a research portfolio spanning computer science and engineering. Their work focuses significantly on computer vision and pattern recognition, geology, environmental engineering, computational mechanics, and computer graphics with computer-aided design.

The scientist's research topics cover several areas:

  • 3D surveying and cultural heritage
  • Remote sensing and LiDAR applications
  • 3D shape modeling and analysis
  • Computer graphics and visualization techniques
  • Advanced vision and imaging
  • Tensor decomposition and applications
  • Robotics and sensor-based localization

Renato Pajarola has published extensively, with 19 publications in computer science and 12 in engineering fields. Their frequent publication venues include:

  • Computer Graphics Forum
  • The Visual Computer
  • Eurographics
  • Zurich Open Repository and Archive (University of Zurich)
  • Electronic Imaging

Among recent papers, notable titles include:

  • State-of-the-art in Automatic 3D Reconstruction of Structured Indoor Environments, 2020, Computer Graphics Forum
  • PGCNet: patch graph convolutional network for point cloud segmentation of indoor scenes, 2020, The Visual Computer
  • Walk2Map: Extracting Floor Plans from Indoor Walk Trajectories, 2021, Computer Graphics Forum
  • SenVis: Interactive Tensor-based Sensitivity Visualization, 2021, Computer Graphics Forum
  • VisGuided: A Community-driven Approach for Education in Visualization, 2021, Eurographics

Collaboration has been a part of their work, with frequent co-authors including:

  • Alexandra Diehl
  • Claudio Mura
  • Lizeth Joseline Fuentes Perez
  • Rafael Ballester-Ripoll
  • Konrad Schindler

Renato Pajarola was awarded the ACM Senior Member distinction in 2016, recognizing their standing in the computing community.

Best Publications

  • Predictive-corrective incompressible SPH

    B. Solenthaler;R. Pajarola

  • Large scale terrain visualization using the restricted quadtree triangulation

    Renato Pajarola

  • Compressed progressive meshes

    R. Pajarola;J. Rossignac

  • A unified particle model for fluid–solid interactions

    Barbara Solenthaler;Jürg Schläfli;Renato Pajarola

  • Survey of semi-regular multiresolution models for interactive terrain rendering

    Renato Pajarola;Enrico Gobbetti

  • Equalizer: A Scalable Parallel Rendering Framework

    S. Eilemann;M. Makhinya;R. Pajarola

  • Interactive SPH simulation and rendering on the GPU

    Prashant Goswami;Philipp Schlegel;Barbara Solenthaler;Renato Pajarola

  • Automatic Room Detection and Reconstruction in Cluttered Indoor Environments with Complex Room Layouts

    Claudio Mura;Oliver Mattausch;Alberto Jaspe Villanueva;Enrico Gobbetti

  • Out-Of-Core Algorithms for Scientific Visualization and Computer Graphics

    Yuh-Min Chiang;Jihad El-sana;Peter Lindstrom;Renato Pajarola

  • Topology preserving and controlled topology simplifying multiresolution isosurface extraction

    Thomas Gerstner;Renato Pajarola

  • Point-based rendering techniques

    Miguel Sainz;Renato Pajarola

  • TTHRESH: Tensor Compression for Multidimensional Visual Data

    Rafael Ballester-Ripoll;Peter Lindstrom;Renato Pajarola

  • Density contrast SPH interfaces

    B. Solenthaler;R. Pajarola

  • A unified particle model for fluid–solid interactions: Research Articles

    Barbara Solenthaler;Jürg Schläfli;Renato Pajarola

  • Overview of Quadtree-based Terrain Triangulation and Visualization

    Renato Pajarola

  • QuadTIN: quadtree based triangulated irregular networks

    Renato Pajarola;Marc Antonijuan;Roberto Lario

  • Object detection and classification from large-scale cluttered indoor scans

    Oliver Mattausch;Daniele Panozzo;Claudio Mura;Olga Sorkine-Hornung

  • Continuous projection for fast L1 reconstruction

    Reinhold Preiner;Oliver Mattausch;Murat Arikan;Renato Pajarola

  • FastMesh: efficient view-dependent meshing

    R. Pajarola

  • Adaptive sampling and rendering of fluids on the GPU

    Yanci Zhang;Barbara Solenthaler;Renato Pajarola

  • State-of-the-art in Automatic 3D Reconstruction of Structured Indoor Environments

    Giovanni Pintore;Claudio Mura;Fabio Ganovelli;Lizeth Joseline Fuentes-Perez

Frequent Co-Authors

Enrico Gobbetti
Enrico Gobbetti Center for Advanced Studies Research and Development in Sardinia
Peter Widmayer
Peter Widmayer ETH Zurich
Jarek Rossignac
Jarek Rossignac Georgia Institute of Technology
David H. Laidlaw
David H. Laidlaw Brown University
Peter Lindstrom
Peter Lindstrom Lawrence Livermore National Laboratory
Hans-Christian Hege
Hans-Christian Hege Zuse Institute Berlin
Cláudio T. Silva
Cláudio T. Silva New York University
Mario Botsch
Mario Botsch TU Dortmund University
Philipp Slusallek
Philipp Slusallek Saarland University

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