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Computer Science

D-Index
51
Citations
12100
World Ranking
5282
National Ranking
244

Overview

Mario Botsch is affiliated with TU Dortmund University in Germany and works primarily within the fields of Computer Science and Engineering. Their research spans various subfields including Computational Mechanics, Computer Vision and Pattern Recognition, Human-Computer Interaction, Social Psychology, and Computer Graphics and Computer-Aided Design.

The scientist has contributed extensively to topics such as Virtual Reality Applications and Impacts, 3D Shape Modeling and Analysis, Computer Graphics and Visualization Techniques, Advanced Numerical Analysis Techniques, Face Recognition and Analysis, Action Observation and Synchronization, and Generative Adversarial Networks and Image Synthesis.

Among their recent papers are:

  • Affordable But Not Cheap: A Case Study of the Effects of Two 3D-Reconstruction Methods of Virtual Humans, 2021, Frontiers in Virtual Reality
  • Resize Me! Exploring the user experience of embodied realistic modulatable avatars for body image intervention in virtual reality, 2022, Frontiers in Virtual Reality
  • Virtual Human Coherence and Plausibility - Towards a Validated Scale, 2022, 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
  • Virtual Reality for Mind and Body: Does the Sense of Embodiment Towards a Virtual Body Affect Physical Body Awareness?, 2022, CHI Conference on Human Factors in Computing Systems Extended Abstracts
  • Cognitive training in an everyday-like virtual reality enhances visual-spatial memory capacities in stroke survivors with visual field defects, 2020, Topics in Stroke Rehabilitation

Mario Botsch has frequently published in venues including Frontiers in Virtual Reality, Computer Graphics Forum, arXiv (Cornell University), IEEE Transactions on Visualization and Computer Graphics, and Computers & Graphics.

Collaborations with other researchers are a significant part of their work. Frequent co-authors include Marc Erich Latoschik, Erik Wolf, Carolin Wienrich, Stephan Wenninger, and Nina Döllinger.

Best Publications

  • Polygon Mesh Processing

    Mario Botsch;Leif Kobbelt;Mark Pauly;Pierre Alliez

  • Feature sensitive surface extraction from volume data

    Leif P. Kobbelt;Mario Botsch;Ulrich Schwanecke;Hans-Peter Seidel

  • On Linear Variational Surface Deformation Methods

    M. Botsch;O. Sorkine

  • The Impact of Avatar Personalization and Immersion on Virtual Body Ownership, Presence, and Emotional Response

    Thomas Waltemate;Dominik Gall;Daniel Roth;Mario Botsch

  • A survey of point-based techniques in computer graphics

    Leif Kobbelt;Mario Botsch

  • The effect of avatar realism in immersive social virtual realities

    Marc Erich Latoschik;Daniel Roth;Dominik Gall;Jascha Achenbach

  • An intuitive framework for real-time freeform modeling

    Mario Botsch;Leif Kobbelt

  • Efficient high quality rendering of point sampled geometry

    Mario Botsch;Andreas Wiratanaya;Leif Kobbelt

  • A remeshing approach to multiresolution modeling

    Mario Botsch;Leif Kobbelt

  • High-quality point-based rendering on modern GPUs

    M. Botsch;L. Kobbelt

  • OpenMesh: A Generic and Efficient Polygon Mesh Data Structure

    Mario Botsch;Stefan Steinberg;Stefan Bischoff;Leif Kobbelt

  • Real-Time Shape Editing using Radial Basis Functions

    Mario Botsch;Leif Kobbelt

  • Robust articulated-ICP for real-time hand tracking

    Andrea Tagliasacchi;Matthias Schröder;Anastasia Tkach;Sofien Bouaziz

  • PriMo: coupled prisms for intuitive surface modeling

    Mario Botsch;Mark Pauly;Markus Gross;Leif Kobbelt

  • High-quality surface splatting on today's GPUs

    Mario Botsch;Alexander Hornung;Matthias Zwicker;Leif Kobbelt

  • Multi-scale capture of facial geometry and motion

    Bernd Bickel;Mario Botsch;Roland Angst;Wojciech Matusik

  • Flexible simulation of deformable models using discontinuous Galerkin FEM

    Peter Kaufmann;Sebastian Martin;Mario Botsch;Markus Gross

  • Adaptive space deformations based on rigid cells

    Mario Botsch;Mark Pauly;Martin Wicke;Markus H. Gross

  • Geometric Modeling Based on Polygonal Meshes.

    Mario Botsch;Mark Pauly;Leif Kobbelt;Pierre Alliez

  • Polyhedral finite elements using harmonic basis functions

    Sebastian Martin;Peter Kaufmann;Mario Botsch;Martin Wicke

Frequent Co-Authors

Leif Kobbelt
Leif Kobbelt RWTH Aachen University
Markus Gross
Markus Gross ETH Zurich
Stefan Kopp
Stefan Kopp Bielefeld University
Mark Pauly
Mark Pauly École Polytechnique Fédérale de Lausanne
Werner X. Schneider
Werner X. Schneider Bielefeld University
Thomas Schack
Thomas Schack Bielefeld University
Helge Ritter
Helge Ritter Bielefeld University
Pierre Alliez
Pierre Alliez French Institute for Research in Computer Science and Automation - INRIA
Marc O. Ernst
Marc O. Ernst University of Ulm
Barbara Hammer
Barbara Hammer Bielefeld University

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