D-Index & Metrics Best Publications

D-Index & Metrics D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines.

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 51 Citations 8,110 406 World Ranking 3571 National Ranking 1824

Research.com Recognitions

Awards & Achievements

2014 - Fellow of American Physical Society (APS) Citation For pioneering work in the development of theoretical and numerical methods for highintensity beam dynamics, and geometric approach and algorithms for gyrokinetic theory

2001 - Fellow of Alfred P. Sloan Foundation

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • Computer vision
  • Geometry

His scientific interests lie mostly in Algorithm, Solid modeling, Artificial intelligence, Computational geometry and Spline. Hong Qin has researched Algorithm in several fields, including Geometric primitive, Geometric shape, Mathematical optimization and Finite element method. His studies deal with areas such as Visualization, Visual computing, Polygon mesh, Solid geometry and Polycube as well as Solid modeling.

His Artificial intelligence research incorporates themes from Computer vision and Pattern recognition. His Computational geometry research incorporates elements of Computer Aided Design, Geometric modeling, Computer graphics, Mesh generation and Point. The Spline study combines topics in areas such as Affine transformation and Topology.

His most cited work include:

  • Dynamic NURBS with geometric constraints for interactive sculpting (218 citations)
  • D-NURBS: a physics-based framework for geometric design (172 citations)
  • Virtual clay: a real-time sculpting system with haptic toolkits (139 citations)

What are the main themes of his work throughout his whole career to date?

Hong Qin spends much of his time researching Artificial intelligence, Algorithm, Computer vision, Computer graphics and Pattern recognition. His study connects Machine learning and Artificial intelligence. His Algorithm study combines topics from a wide range of disciplines, such as Solid modeling, Spline, Finite element method, Subdivision surface and Mathematical optimization.

His Solid modeling research is multidisciplinary, incorporating perspectives in Polycube and Mesh generation. His Computer vision study frequently draws parallels with other fields, such as Surface. In his study, which falls under the umbrella issue of Computer graphics, Geometric design is strongly linked to Geometric modeling.

He most often published in these fields:

  • Artificial intelligence (39.49%)
  • Algorithm (21.59%)
  • Computer vision (21.59%)

What were the highlights of his more recent work (between 2018-2021)?

  • Artificial intelligence (39.49%)
  • Computer vision (21.59%)
  • Pattern recognition (13.07%)

In recent papers he was focusing on the following fields of study:

Hong Qin mainly investigates Artificial intelligence, Computer vision, Pattern recognition, Deep learning and Feature. Many of his studies on Artificial intelligence involve topics that are commonly interrelated, such as Machine learning. Hong Qin has included themes like Character animation, Inverse kinematics and Key frame in his Computer vision study.

His biological study spans a wide range of topics, including Pixel and Complement. In Point cloud, Hong Qin works on issues like Feature vector, which are connected to Algorithm. His biological study deals with issues like Graph, which deal with fields such as Feature selection.

Between 2018 and 2021, his most popular works were:

  • Multitask Cascade Convolution Neural Networks for Automatic Thyroid Nodule Detection and Recognition (38 citations)
  • Improved Saliency Detection in RGB-D Images Using Two-Phase Depth Estimation and Selective Deep Fusion (30 citations)
  • Improved Robust Video Saliency Detection Based on Long-Term Spatial-Temporal Information (28 citations)

In his most recent research, the most cited papers focused on:

  • Artificial intelligence
  • Computer vision
  • Geometry

His primary scientific interests are in Artificial intelligence, Pattern recognition, Deep learning, Feature extraction and Computer vision. His study in Feature, Discriminative model, Salient, Convolutional neural network and Robustness is done as part of Artificial intelligence. His work in Pattern recognition addresses subjects such as Artificial neural network, which are connected to disciplines such as Point, Relation, Point cloud, Feature vector and Data mining.

His work in Deep learning tackles topics such as Spatial contextual awareness which are related to areas like Pose, Text mining and Identification. He works mostly in the field of Feature extraction, limiting it down to topics relating to Pooling and, in certain cases, Representation, as a part of the same area of interest. Hong Qin has included themes like Phase retrieval and Key frame in his Computer vision study.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

Dynamic NURBS with geometric constraints for interactive sculpting

Demetri Terzopoulos;Hong Qin.
ACM Transactions on Graphics (1994)

393 Citations

Polycube splines

Hongyu Wang;Ying He;Xin Li;Xianfeng Gu.
Computer-aided Design (2008)

320 Citations

Manifold splines

Xianfeng Gu;Ying He;Hong Qin.
Graphical Models /graphical Models and Image Processing /computer Vision, Graphics, and Image Processing (2006)

274 Citations

D-NURBS: a physics-based framework for geometric design

Hong Qin;D. Terzopoulos.
IEEE Transactions on Visualization and Computer Graphics (1996)

243 Citations

Virtual clay: a real-time sculpting system with haptic toolkits

Kevin T. McDonnell;Hong Qin;Robert A. Wlodarczyk.
interactive 3d graphics and games (2001)

223 Citations

Shape Topics: A Compact Representation and New Algorithms for 3D Partial Shape Retrieval

Yi Liu;Hongbin Zha;Hong Qin.
computer vision and pattern recognition (2006)

170 Citations

Harmonic volumetric mapping for solid modeling applications

Xin Li;Xiaohu Guo;Hongyu Wang;Ying He.
solid and physical modeling (2007)

150 Citations

Video Saliency Detection via Spatial-Temporal Fusion and Low-Rank Coherency Diffusion

Chenglizhao Chen;Shuai Li;Yongguang Wang;Hong Qin.
IEEE Transactions on Image Processing (2017)

136 Citations

Shape Reconstruction from 3D and 2D Data Using PDE-Based Deformable Surfaces

Ye Duan;Liu Yang;Hong Qin;Dimitris Samaras.
european conference on computer vision (2004)

128 Citations

Dynamic Catmull-Clark subdivision surfaces

Hong Qin;C. Mandal;B.C. Vemuri.
IEEE Transactions on Visualization and Computer Graphics (1998)

126 Citations

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