2017 - Fellow, National Academy of Inventors
2009 - ACM Fellow For contributions to volume visualization and its applications.
1998 - IEEE Fellow For contributions to and leadership in visualization and computer graphics.
His scientific interests lie mostly in Computer vision, Artificial intelligence, Computer graphics, Voxel and Rendering. His Computer vision study integrates concerns from other disciplines, such as Visualization and Interpolation. His study in Dimension extends to Artificial intelligence with its themes.
His research related to Volume rendering, Graphics, Volume visualization, Ray casting and Computer graphics might be considered part of Computer graphics. His study in Voxel is interdisciplinary in nature, drawing from both Process, Cube, Data visualization, Raster graphics and Function. His study in the fields of 3D rendering under the domain of Rendering overlaps with other disciplines such as Data flow diagram.
Arie E. Kaufman focuses on Artificial intelligence, Computer vision, Computer graphics, Rendering and Volume rendering. His study on Visualization, Segmentation and Image is often connected to Virtual colonoscopy as part of broader study in Artificial intelligence. The various areas that Arie E. Kaufman examines in his Visualization study include Computer graphics and Navigation system.
His research is interdisciplinary, bridging the disciplines of Volume and Computer graphics. Arie E. Kaufman focuses mostly in the field of Rendering, narrowing it down to matters related to Tiled rendering and, in some cases, Alternate frame rendering. His Volume rendering research incorporates elements of Algorithm, Scientific visualization, Parallel computing and Texture memory.
Artificial intelligence, Computer vision, Visualization, Rendering and Virtual colonoscopy are his primary areas of study. His Artificial intelligence research incorporates themes from Computed tomography and Pattern recognition. His work in the fields of Computer vision, such as Volume rendering and Augmented reality, overlaps with other areas such as Discrimination threshold.
His Visualization research incorporates themes from Conformal map and Computer graphics, Computer graphics. His Computer graphics course of study focuses on Frame rate and Image resolution. His research investigates the connection between Rendering and topics such as Virtual reality that intersect with issues in User interface.
Arie E. Kaufman mainly focuses on Visualization, Artificial intelligence, Computer vision, Immersion and Virtual reality. His work deals with themes such as Flattening and Computer graphics, Computer graphics, which intersect with Visualization. His Computer graphics research focuses on Graphics in particular.
Arie E. Kaufman conducted interdisciplinary study in his works that combined Artificial intelligence and Boundary. When carried out as part of a general Computer vision research project, his work on Volume rendering and Virtual image is frequently linked to work in Obstacle, therefore connecting diverse disciplines of study. The study incorporates disciplines such as User interface and Rendering in addition to Virtual reality.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
Volume graphics
A. Kaufman;D. Cohen;R. Yagel.
IEEE Computer (1993)
Volume Visualization
Arie E. Kaufman.
(1991)
GPU Cluster for High Performance Computing
Zhe Fan;Feng Qiu;Arie Kaufman;Suzanne Yoakum-Stover.
conference on high performance computing (supercomputing) (2004)
Volume Visualization (Tutorial)
Arie Kaufman.
(1991)
Apparatus and Method for Real-Time Volume Processing and Universal Three-Dimensional Rendering
Arie E. Kaufman;Ingmar Bitter;Frank Dachille;Kevin Kreeger.
(2006)
System and method for performing a three-dimensional virtual examination of objects, such as internal organs
Arie E. Kaufman;Zhengrong Liang;Mark R. Wax;Ming Wan.
Journal of the Acoustical Society of America (2001)
Virtual voyage: interactive navigation in the human colon
Lichan Hong;Shigeru Muraki;Arie Kaufman;Dirk Bartz.
international conference on computer graphics and interactive techniques (1997)
Apparatus and method for volume processing and rendering
Arie E. Kaufman;Ingmar Bitter;Frank Dachille;Kevin Kreeger.
(2001)
Penalized-distance volumetric skeleton algorithm
I. Bitter;A.E. Kaufman;M. Sato.
IEEE Transactions on Visualization and Computer Graphics (2001)
Generation of transfer functions with stochastic search techniques
Taosong He;Lichan Hong;Arie Kaufman;Hanspeter Pfister.
ieee visualization (1996)
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