2018 - Fellow of the Association for the Advancement of Artificial Intelligence (AAAI) For significant contributions to robotics and multi-agent simulation.
2012 - IEEE Fellow For contributions to robot motion planning, rapid prototyping, and virtual environments
2010 - Fellow of the American Association for the Advancement of Science (AAAS)
2009 - ACM Fellow For contributions to geometric computing and applications to computer graphics, robotics and GPU computing.
1995 - Fellow of Alfred P. Sloan Foundation
His primary areas of investigation include Algorithm, Artificial intelligence, Collision detection, Computer vision and Computation. His Algorithm research is multidisciplinary, relying on both Polyhedron, Graphics hardware, Polytope, Polygon and Voronoi diagram. His studies examine the connections between Artificial intelligence and genetics, as well as such issues in Machine learning, with regards to Variety.
The Collision detection study combines topics in areas such as Theoretical computer science, Feature and CUDA, Parallel computing. His studies in Computer vision integrate themes in fields like Computer graphics, Virtual reality and Speedup. His Computation research incorporates themes from Point and Geometric modeling.
The scientist’s investigation covers issues in Artificial intelligence, Algorithm, Computer vision, Robot and Computation. His research in Artificial intelligence intersects with topics in Computer graphics and Trajectory. Dinesh Manocha combines subjects such as Medial axis, Mathematical optimization, Collision detection, Point and Speedup with his study of Algorithm.
His Collision detection research integrates issues from Graphics hardware, Computational science and Parallel computing. He has researched Robot in several fields, including Control theory, Collision avoidance and Human–computer interaction. In most of his Computation studies, his work intersects topics such as Configuration space.
His primary scientific interests are in Artificial intelligence, Computer vision, Robot, Algorithm and Collision avoidance. His Artificial intelligence research is multidisciplinary, incorporating perspectives in Machine learning and Trajectory. He studied Computer vision and GRASP that intersect with Object.
Many of his research projects under Robot are closely connected to Obstacle with Obstacle, tying the diverse disciplines of science together. His work carried out in the field of Algorithm brings together such families of science as Probabilistic logic, Collision detection, Graph and Random access. Within one scientific family, Dinesh Manocha focuses on topics pertaining to Real-time computing under Collision avoidance, and may sometimes address concerns connected to Path.
His scientific interests lie mostly in Artificial intelligence, Robot, Computer vision, Trajectory and Collision avoidance. His research on Artificial intelligence frequently connects to adjacent areas such as Algorithm. His Robot research is multidisciplinary, incorporating elements of Proxemics, Human–computer interaction, Real-time computing and Reinforcement learning.
His Computer vision study combines topics in areas such as Manipulator, Optimal control and k-nearest neighbors algorithm. His studies deal with areas such as Relation, Layer and Mathematical optimization as well as Trajectory. He has included themes like Distributed computing, Solid modeling, Data-driven, Swarm behaviour and Multi-agent system in his Collision avoidance study.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
OBBTree: a hierarchical structure for rapid interference detection
S. Gottschalk;M. C. Lin;D. Manocha.
international conference on computer graphics and interactive techniques (1996)
Reciprocal n-Body Collision Avoidance
Jur van den Berg;Stephen J. Guy;Ming C. Lin;Dinesh Manocha.
14th International Symposium of Robotic Research, ISRR 2009 (2011)
Reciprocal Velocity Obstacles for real-time multi-agent navigation
J. van den Berg;Ming Lin;D. Manocha.
international conference on robotics and automation (2008)
I-COLLIDE: an interactive and exact collision detection system for large-scale environments
Jonathan D. Cohen;Ming C. Lin;Dinesh Manocha;Madhav Ponamgi.
interactive 3d graphics and games (1995)
Simplification envelopes
Jonathan Cohen;Amitabh Varshney;Dinesh Manocha;Greg Turk.
international conference on computer graphics and interactive techniques (1996)
Fast computation of generalized Voronoi diagrams using graphics hardware
Kenneth E. Hoff;John Keyser;Ming Lin;Dinesh Manocha.
international conference on computer graphics and interactive techniques (1999)
Fast computation of database operations using graphics processors
Naga K. Govindaraju;Brandon Lloyd;Wei Wang;Ming Lin.
international conference on computer graphics and interactive techniques (2005)
Appearance-preserving simplification
Jonathan Cohen;Marc Olano;Dinesh Manocha.
international conference on computer graphics and interactive techniques (1998)
Development and application of the new dynamic Nurbs-based Cardiac-Torso (NCAT) phantom.
WP Segars;BM Tsui;DS Lalush;EC Frey.
The Journal of Nuclear Medicine (2001)
GPUTeraSort: high performance graphics co-processor sorting for large database management
Naga Govindaraju;Jim Gray;Ritesh Kumar;Dinesh Manocha.
international conference on management of data (2006)
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