D-Index & Metrics Best Publications

D-Index & Metrics

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 37 Citations 5,299 200 World Ranking 5353 National Ranking 40

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • The Internet
  • Human–computer interaction

His scientific interests lie mostly in Human–computer interaction, Multimedia, World Wide Web, Mobile computing and Event. He undertakes interdisciplinary study in the fields of Human–computer interaction and Field through his works. Giulio Jacucci has researched Multimedia in several fields, including Speaker recognition, Exhibition and Face.

Giulio Jacucci interconnects Teamwork, Public displays and Crowding in the investigation of issues within World Wide Web. His study in Mobile computing is interdisciplinary in nature, drawing from both Environmental psychology and Mobile media. The study incorporates disciplines such as Motion, Imitation, The Internet and Embodied cognition in addition to Space.

His most cited work include:

  • It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre (412 citations)
  • Like bees around the hive: a comparative study of a mobile augmented reality map (145 citations)
  • Worlds of information: designing for engagement at a public multi-touch display (119 citations)

What are the main themes of his work throughout his whole career to date?

His main research concerns Human–computer interaction, Multimedia, World Wide Web, Information retrieval and Artificial intelligence. He connects Human–computer interaction with Field in his research. His Multimedia study combines topics from a wide range of disciplines, such as Exhibition and Mobile device.

His Information retrieval research focuses on subjects like Task, which are linked to Relevance. His studies deal with areas such as Machine learning and Computer vision as well as Artificial intelligence. His Exploratory search study frequently draws connections to other fields, such as Visualization.

He most often published in these fields:

  • Human–computer interaction (40.16%)
  • Multimedia (19.29%)
  • World Wide Web (13.39%)

What were the highlights of his more recent work (between 2017-2021)?

  • Human–computer interaction (40.16%)
  • Cognitive psychology (8.66%)
  • Task (8.27%)

In recent papers he was focusing on the following fields of study:

Giulio Jacucci mainly investigates Human–computer interaction, Cognitive psychology, Task, Virtual reality and Biofeedback. His Human–computer interaction research focuses on Gaze and how it connects with Search engine indexing. Giulio Jacucci works mostly in the field of Cognitive psychology, limiting it down to topics relating to Affect and, in certain cases, Information processing, Visual search, Identification and Modality.

In his study, Eye movement and Focus is strongly linked to Information retrieval, which falls under the umbrella field of Task. His User experience design research includes themes of Information seeking and Usability. His work carried out in the field of Augmented reality brings together such families of science as Point of interest, Situated, Touchscreen, Mobile computing and Gesture.

Between 2017 and 2021, his most popular works were:

  • Interactive Intent Modeling for Exploratory Search (21 citations)
  • Pac-Many: Movement Behavior when Playing Collaborative and Competitive Games on Large Displays (12 citations)
  • Integrating neurophysiologic relevance feedback in intent modeling for information retrieval (11 citations)

In his most recent research, the most cited papers focused on:

  • Artificial intelligence
  • The Internet
  • World Wide Web

Giulio Jacucci mainly focuses on Human–computer interaction, Task, Home automation, Immersion and Term. Giulio Jacucci does research in Human–computer interaction, focusing on User experience design specifically. His Task research is multidisciplinary, incorporating perspectives in Visualization, Information retrieval, Eye movement and Information space.

His work deals with themes such as Computer game, Group dynamic, Movement and Social relation, which intersect with Immersion. His Term study spans across into areas like Intentionality, Artificial intelligence, Variety, Search engine and Natural language processing.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre

Peter Peltonen;Esko Kurvinen;Antti Salovaara;Giulio Jacucci.
human factors in computing systems (2008)

589 Citations

Like bees around the hive: a comparative study of a mobile augmented reality map

Ann Morrison;Antti Oulasvirta;Peter Peltonen;Saija Lemmela.
human factors in computing systems (2009)

235 Citations

Worlds of information: designing for engagement at a public multi-touch display

Giulio Jacucci;Ann Morrison;Gabriela T. Richard;Jari Kleimola.
human factors in computing systems (2010)

152 Citations

Performative roles of materiality for collective creativity

Giulio Jacucci;Ina Wagner.
creativity and cognition (2007)

132 Citations

Interactive intent modeling: information discovery beyond search

Tuukka Ruotsalo;Giulio Jacucci;Petri Myllymäki;Samuel Kaski.
Communications of The ACM (2014)

128 Citations

Extending large-scale event participation with user-created mobile media on a public display

Peter Peltonen;Antti Salovaara;Giulio Jacucci;Tommi Ilmonen.
mobile and ubiquitous multimedia (2007)

114 Citations

Eco-Feedback on the Go: Motivating Energy Awareness

A Spagnolli;N Corradi;L Gamberini;E Hoggan.
IEEE Computer (2011)

112 Citations

RelaWorld: Neuroadaptive and Immersive Virtual Reality Meditation System

Ilkka Kosunen;Mikko Salminen;Simo Järvelä;Antti Ruonala.
intelligent user interfaces (2016)

109 Citations

Directing exploratory search: reinforcement learning from user interactions with keywords

Dorota Glowacka;Tuukka Ruotsalo;Ksenia Konuyshkova;kumaripaba Athukorala.
intelligent user interfaces (2013)

109 Citations

Active construction of experience through mobile media: a field study with implications for recording and sharing

Giulio Jacucci;Antti Oulasvirta;Antti Salovaara.
ubiquitous computing (2007)

106 Citations

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