His primary scientific interests are in Social psychology, Entertainment, Advertising, Poison control and Video game. Peter Vorderer regularly links together related areas like Narrative in his Social psychology studies. His Entertainment research includes elements of Media psychology, Mass media, Empathy, Interactivity and Affective disposition.
Peter Vorderer has researched Advertising in several fields, including Media studies, Game mechanics, Video game design, Video game culture and Emergent gameplay. Peter Vorderer combines subjects such as Artificial intelligence and Oxymoron with his study of Media studies. His Video game research is multidisciplinary, incorporating elements of Association, Implicit-association test and Perception.
His main research concerns Social psychology, Entertainment, Multimedia, Advertising and Video game. His studies in Social psychology integrate themes in fields like Social media and Cognitive psychology. The concepts of his Entertainment study are interwoven with issues in Media psychology, Eudaimonia, Narrative and Media studies.
His Multimedia research is multidisciplinary, incorporating perspectives in Interactive storytelling and Empirical research. Peter Vorderer studies Mass media which is a part of Advertising. He has researched Video game in several fields, including Game design, Game mechanics, Video game design and Moral disengagement.
Peter Vorderer spends much of his time researching Social psychology, Entertainment, Internet privacy, Feeling and Eudaimonia. In Social psychology, Peter Vorderer works on issues like Social media, which are connected to Social rejection. The various areas that he examines in his Entertainment study include Advertising and Point.
The Advertising study combines topics in areas such as Engineering ethics, Emerging technologies, Media use and Fundamental human needs. His Feeling research is multidisciplinary, incorporating perspectives in Empirical research, Construct and Embodied cognition. His Eudaimonia study incorporates themes from Aesthetics and Information processing.
Peter Vorderer mainly focuses on Social psychology, Feeling, Entertainment, The Internet and Social media. His Social psychology research includes themes of Self report and Data science. His studies deal with areas such as Construct and Embodied cognition as well as Feeling.
His studies in Entertainment integrate themes in fields like Need satisfaction, Eudaimonia and Point. His The Internet study integrates concerns from other disciplines, such as Vigilance, Human–computer interaction, Everyday life, Explication and Mobile device. His Social media research incorporates elements of Exploratory research, Internet access and Coping behavior.
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Enjoyment: At the Heart of Media Entertainment
Peter Vorderer;Christoph Klimmt;Ute Ritterfeld.
Communication Theory (2004)
Serious games : mechanisms and effects
Ute Ritterfeld;Michael J. Cody;Peter Vorderer.
A Process Model of the Formation of Spatial Presence Experiences
Werner Wirth;Thomas Hartmann;Saskia Böcking;Peter Vorderer.
Media Psychology (2007)
Explaining the enjoyment of playing video games: the role of competition
Peter Vorderer;Tilo Hartmann;Christoph Klimmt.
international conference on entertainment computing (2003)
The Video Game Experience as “True” Identification: A Theory of Enjoyable Alterations of Players' Self‐Perception
Christoph Klimmt;Dorothée Hefner;Peter Vorderer.
Communication Theory (2009)
Media entertainment: The psychology of its appeal.
Dolf Zillmann;Peter Vorderer.
Playing Video Games : Motives, Responses, and Consequences
Peter Vorderer;Jennings Bryant.
Interactive entertainment and beyond
It’s okay to shoot a character: Moral disengagement in violent video games
Thomas Hartmann;Peter Vorderer.
Journal of Communication (2010)
Psychology of entertainment
Jennings Bryant;Peter Vorderer.
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