His primary scientific interests are in Social psychology, Video game, Autonomy, Competence and Pleasure. His study brings together the fields of Audience analysis and Social psychology. His Video game study combines topics from a wide range of disciplines, such as Situational ethics, Game mechanics, Aggression and Hostility.
His biological study spans a wide range of topics, including Mood management theory, Mood, False feedback and International communication. His Competence research is multidisciplinary, incorporating elements of Well-being, Hedonism, Mass media, Deci- and Conceptualization. His Feeling study combines topics in areas such as Balance, Perception and Happiness.
Ron Tamborini focuses on Social psychology, Morality, Content analysis, Narrative and Video game. Ron Tamborini has included themes like Entertainment, Perception and Appeal in his Social psychology study. While the research belongs to areas of Morality, Ron Tamborini spends his time largely on the problem of Moral disengagement, intersecting his research to questions surrounding Moral psychology.
His research investigates the link between Content analysis and topics such as Criminology that cross with problems in Terrorism. His Video game research incorporates themes from Game design, Interactivity and Game mechanics. His Competence study combines topics from a wide range of disciplines, such as Autonomy and Developmental psychology.
Ron Tamborini spends much of his time researching Morality, Moral intuitions, Social psychology, Narrative and Content analysis. His Morality research includes elements of Romance, Salience, MEDLINE and Media studies. His Moral intuitions research integrates issues from Test, Media content, Criminology and MIME.
Ron Tamborini has included themes like Video game and Popular music in his Social psychology study. His research integrates issues of Cognitive psychology, Politics, Political communication and Mass media in his study of Narrative. His Content analysis research is multidisciplinary, incorporating perspectives in Representation, Ethical egoism and Altruism.
Social psychology, Morality, Moral intuitions, Narrative and Video game are his primary areas of study. He performs multidisciplinary study in Social psychology and Virtual agent in his work. Ron Tamborini works mostly in the field of Morality, limiting it down to topics relating to Moral disengagement and, in certain cases, Affect, as a part of the same area of interest.
His work deals with themes such as Proposition and Moral foundations theory, which intersect with Moral intuitions. His biological study spans a wide range of topics, including Schema, HERO and Optimal distinctiveness theory, Covariation model. He has researched Video game in several fields, including Outgroup, Ingroups and outgroups and Economic game.
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Defining Media Enjoyment as the Satisfaction of Intrinsic Needs
Ron Tamborini;Nicholas David Bowman;Allison Eden;Matthew Grizzard.
Journal of Communication (2010)
The Role of Presence in the Experience of Electronic Games
Ron Tamborini;Paul Skalski.
(2006)
Popular video games: Quantifying the presentation of violence and its context
Stacy L. Smith;Kenneth A. Lachlan;Ron Tamborini.
Journal of Broadcasting & Electronic Media (2003)
Mapping the road to fun: Natural video game controllers, presence, and game enjoyment
Paul Skalski;Ron Tamborini;Ashleigh K. Shelton;Michael Buncher.
New Media & Society (2011)
Third-Person Effect and Internet Pornography: The Influence of Collectivism and Internet Self-Efficacy
Byoungkwan Lee;Ron Tamborini.
Journal of Communication (2005)
Theorizing Flow and Media Enjoyment as Cognitive Synchronization of Attentional and Reward Networks
René Weber;Ron Tamborini;Amber Westcott-Baker;Benjamin Kantor.
Communication Theory (2009)
Media Enjoyment as Need Satisfaction: The Contribution of Hedonic and Nonhedonic Needs
Ronald Tamborini;Matthew Grizzard;Nicholas David Bowman;Leonard Reinecke.
Journal of Communication (2011)
Predictors of Horror Film Attendance and Appeal An Analysis of the Audience for Frightening Films
Ron Tamborini;James Stiff.
Communication Research (1987)
Violent Virtual Video Games and Hostile Thoughts
Ron Tamborini;Matthew S. Eastin;Paul Skalski;Kenneth Lachlan.
Journal of Broadcasting & Electronic Media (2004)
Characterizing Mood Management as Need Satisfaction: The Effects of Intrinsic Needs on Selective Exposure and Mood Repair
Leonard Reinecke;Ron Tamborini;Matthew Grizzard;Robert Lewis.
Journal of Communication (2012)
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