His primary areas of investigation include Human–computer interaction, User interface, Computer graphics, Implementation and World Wide Web. His Human–computer interaction research incorporates themes from Layer, Installation, Interface, Natural user interface and Variety. John O. Louch works mostly in the field of Layer, limiting it down to concerns involving Dashboard and, occasionally, User modeling, State, Operating system and User interface design.
As part of his studies on Computer graphics, John O. Louch often connects relevant areas like Engineering drawing. The study incorporates disciplines such as Synchronization and Embedded system in addition to Implementation. John O. Louch has researched World Wide Web in several fields, including Look and feel and Set.
His primary scientific interests are in User interface, Human–computer interaction, Computer graphics, Artificial intelligence and Computer vision. Real-time computing is closely connected to Window in his research, which is encompassed under the umbrella topic of User interface. His studies deal with areas such as Variety, User interface design, Layer and Interface as well as Human–computer interaction.
His research investigates the connection with Layer and areas like Dashboard which intersect with concerns in State and User modeling. John O. Louch has included themes like Graphical user interface, Engineering drawing, Z-order and Display device in his Computer graphics study. As a part of the same scientific family, John O. Louch mostly works in the field of Graphical user interface, focusing on Computer hardware and, on occasion, Mode, Mobile device, Console application and Embedded system.
John O. Louch mainly investigates User interface, Computer hardware, Artificial intelligence, Computer vision and Graphical user interface. His User interface research integrates issues from Data processing system, Cursor and Multi-function display. His Computer hardware study integrates concerns from other disciplines, such as Object, Mode, State and Mobile device.
John O. Louch combines subjects such as Computer graphics and Display device with his study of Computer vision. His Graphical user interface study combines topics from a wide range of disciplines, such as User interface design and Human–computer interaction. His Human–computer interaction study incorporates themes from Natural user interface and Z-order.
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Computer interface having a virtual single-layer mode for viewing overlapping objects
Bas Ording;John Louch.
(2003)
Widget authoring and editing environment
John O. Louch;Andrew M. Grignon;Timothy Wayne Bumgarner;Eric Steven Peyton.
(2005)
User interface for multiple display regions
John O. Louch;Timothy W. Bumgarner;Eric S. Peyton;Christopher J. Hynes.
(2009)
User interface for multiple display regions
존 로우치;티모시 더블유. 붐가너;에릭 에스. 페이튼;크리스토퍼 제이. 하인스.
(2009)
Unified interest layer for user interface
Imran A. Chaudhri;John Louch;Andrew M. Grignon;Gregory N. Christie.
(2005)
Management and generation of dashboards
John O. Louch;Imran A. Chaudhri;Michael Shebanek.
(2006)
Dashboards, widgets and devices
John O. Louch;Imran A. Chaudhri;Scott Forstall;Robert E. Borchers.
(2008)
Management of User Interface Elements in a Display Environment
Scott Forstall;Imran A. Chaudhri;John O. Louch;Eric Steven Peyton.
(2006)
Synchronization of widgets and dashboards
John O. Louch;Eric Steven Peyton;Christoper Hynes;Scott Forstall.
(2006)
Preview and installation of user interface elements in a display environment
Imran A. Chaudhrl;John O. Louch;Gregory N. Christle;Eric Steven Peyton.
(2005)
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