D-Index & Metrics Best Publications
Glen J. Anderson

Glen J. Anderson

Intel (United States)
United States

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • Operating system
  • Computer network

His primary areas of investigation include Artificial intelligence, Computer vision, Virtual image, Computer graphics and Gesture. His research in Artificial intelligence intersects with topics in Computer hardware, Information retrieval and Natural language processing. His studies link Touchpad with Computer vision.

The Virtual image study combines topics in areas such as Space, Kernel virtual address space and Virtual retinal display. His Computer graphics research includes themes of Augmented reality and Display device. As part of one scientific family, he deals mainly with the area of Gesture, narrowing it down to issues related to the User interface, and often Mobile device, Laptop, Character and Plane.

His most cited work include:

  • Speed zone touchpad (228 citations)
  • Virtual links between different displays to present a single virtual object (148 citations)
  • System and method for providing distributed computing services (142 citations)

What are the main themes of his work throughout his whole career to date?

Glen J. Anderson mainly investigates Artificial intelligence, Computer vision, Human–computer interaction, Augmented reality and Computer hardware. His study connects Display device and Artificial intelligence. Many of his studies on Computer vision apply to Computer graphics as well.

His study focuses on the intersection of Human–computer interaction and fields such as Multimedia with connections in the field of Presentation. Augmented reality is closely attributed to Event in his work. The study of Computer hardware is intertwined with the study of Wearable computer in a number of ways.

He most often published in these fields:

  • Artificial intelligence (26.94%)
  • Computer vision (24.66%)
  • Human–computer interaction (18.72%)

What were the highlights of his more recent work (between 2018-2020)?

  • Artificial intelligence (26.94%)
  • Computer vision (24.66%)
  • Computer network (10.05%)

In recent papers he was focusing on the following fields of study:

Artificial intelligence, Computer vision, Computer network, Object and Augmented reality are his primary areas of study. His Embedding study, which is part of a larger body of work in Artificial intelligence, is frequently linked to Orientation, bridging the gap between disciplines. His research is interdisciplinary, bridging the disciplines of Display device and Computer vision.

He has researched Computer network in several fields, including Wireless, Media content and Edge device. He has included themes like Virtual image, Model selection, Engineering drawing and Dimensional modeling in his Object study. Glen J. Anderson combines subjects such as Event and Gesture with his study of Augmented reality.

Between 2018 and 2020, his most popular works were:

  • ADAPTIVE DISPLAY FOR PREVENTING MOTION SICKNESS (4 citations)
  • COMPUTER-ASSISTED (CA)/AUTONOMOUS DRIVING (AD) VEHICLE INFERENCE MODEL CREATION (3 citations)
  • Naming and blockchain record of the internet of things (IoT) (2 citations)

In his most recent research, the most cited papers focused on:

  • Artificial intelligence
  • Operating system
  • Computer network

His main research concerns Computer network, Human–computer interaction, Computer vision, Artificial intelligence and Event. His Computer network research incorporates elements of Service delivery framework and Media content. Glen J. Anderson interconnects Computer data storage, Projection, Voice command device, Robot and Gesture in the investigation of issues within Human–computer interaction.

His research on Computer vision often connects related areas such as Movement. His Artificial intelligence research is multidisciplinary, relying on both Computer program and Executable. His Event research covers fields of interest such as Real-time computing and Accident.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

Speed zone touchpad

Glen J. Anderson.
(1999)

352 Citations

Assessment and management of emotional state of a vehicle operator

안소니 엘. 춘;글렌 제이. 앤더슨;알버트 요셔.
(2013)

195 Citations

Selectively augmenting communications transmitted by a communication device

Glen J. Anderson;Jose K. Sia;Wendy March.
(2012)

195 Citations

Virtual links between different displays to present a single virtual object

Glen J. Anderson;Ryan Palmer;Jose K. Sia.
(2011)

192 Citations

Pressure password input device and method

Glen J. Anderson.
(1999)

165 Citations

Personal communication drone

Glen J. Anderson;Kathy Yuen;Jamie Sherman;Lenitra M. Durham.
(2015)

145 Citations

System and method for providing distributed computing services

Russell McKnight;Glen Anderson.
(2001)

144 Citations

Augmented reality creation using a real scene

Glen J. Anderson.
(2012)

139 Citations

Parts assembly for virtual representation and content creation

Glen J Anderson;Russell F Mcknight;ジェイ アンダーソン グレン;エフ マックナイト ラッセル.
(2001)

136 Citations

System and method for downloading software and services

Glen Anderson.
(2004)

111 Citations

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