2014 - Hellman Fellow
2010 - ACM Distinguished Member
His scientific interests lie mostly in Human–computer interaction, Usability, Mobile device, Touchscreen and Simulation. His Human–computer interaction research is multidisciplinary, relying on both Interaction technique and Linear model. The Usability study combines topics in areas such as World Wide Web, The Internet and Artificial intelligence.
His studies in Mobile device integrate themes in fields like Context, Multimedia and Mobile computing. His biological study deals with issues like Typing, which deal with fields such as Cursor and Words per minute. Andrew Sears has included themes like Persona, Graphic design and Interaction design in his User interface design study.
Andrew Sears mostly deals with Human–computer interaction, Multimedia, Speech recognition, Usability and Mobile device. His Human–computer interaction research includes themes of Context and Task. Andrew Sears combines subjects such as Cognitive walkthrough, Keypad and Graphics with his study of Multimedia.
His work on Dictation as part of general Speech recognition research is frequently linked to Data entry, bridging the gap between disciplines. The concepts of his Usability study are interwoven with issues in The Internet and World Wide Web. His Mobile device study incorporates themes from Motion, Sensory cue, Simulation and Mobile computing.
His primary areas of study are Human–computer interaction, Mobile device, Information technology, Field and Context. A large part of his Human–computer interaction studies is devoted to Usability. His work on Heuristic evaluation as part of general Usability research is often related to Documentation, thus linking different fields of science.
His Mobile device study combines topics in areas such as Motion, Multimedia, Sensory cue and Simulation. His Field research also works with subjects such as
His main research concerns Human–computer interaction, Field, Compendium, Information technology and Usability. The study incorporates disciplines such as Artificial intelligence, Salience, Mobile device and Computer vision in addition to Human–computer interaction. His research integrates issues of Simulation, Set and Fidelity in his study of Mobile device.
His Compendium research is multidisciplinary, incorporating perspectives in Variety, Persona, Resource and Engineering ethics. He interconnects Context and Graphic design in the investigation of issues within Resource. Usability and Documentation are two areas of study in which Andrew Sears engages in interdisciplinary work.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
The human-computer interaction handbook: fundamentals, evolving technologies and emerging applications
Juliele A. Jacko;Andrew Sears.
(2002)
The human-computer interaction handbook: fundamentals, evolving technologies and emerging applications
Juliele A. Jacko;Andrew Sears.
(2002)
High precision touchscreens: design strategies and comparisons with a mouse
Andrew Sears;Ben Shneiderman.
International Journal of Human-computer Studies / International Journal of Man-machine Studies (1991)
High precision touchscreens: design strategies and comparisons with a mouse
Andrew Sears;Ben Shneiderman.
International Journal of Human-computer Studies / International Journal of Man-machine Studies (1991)
A review and a framework of handheld computer adoption in healthcare.
Yen Chiao Lu;Yan Xiao;Andrew Sears;Julie A. Jacko.
International Journal of Medical Informatics (2005)
A review and a framework of handheld computer adoption in healthcare.
Yen Chiao Lu;Yan Xiao;Andrew Sears;Julie A. Jacko.
International Journal of Medical Informatics (2005)
Heuristic Walkthroughs: Finding the Problems Without the Noise
Andrew Sears.
International Journal of Human-computer Interaction (1997)
Heuristic Walkthroughs: Finding the Problems Without the Noise
Andrew Sears.
International Journal of Human-computer Interaction (1997)
Split menus: effectively using selection frequency to organize menus
Andrew Sears;Ben Shneiderman.
ACM Transactions on Computer-Human Interaction (1994)
Split menus: effectively using selection frequency to organize menus
Andrew Sears;Ben Shneiderman.
ACM Transactions on Computer-Human Interaction (1994)
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