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Computer Science

D-Index
56
Citations
27176
World Ranking
3942
National Ranking
1873

Overview

Michael Garland is affiliated with Nvidia in the United States and conducts research primarily in the field of Computer Science, with a focus on Artificial Intelligence, Hardware and Architecture, and Computer Networks and Communications. Their work spans several subfields, including Computer Vision and Pattern Recognition and Computational Mechanics.

The main topics of Garland's research include:

  • Parallel Computing and Optimization Techniques
  • Machine Learning and Data Classification
  • Advanced Neural Network Applications
  • Tensor decomposition and applications
  • Computational Physics and Python Applications
  • Distributed and Parallel Computing Systems
  • Algorithms and Data Compression

Garland has contributed to various publication venues. The most frequent include:

  • arXiv (Cornell University)
  • IEEE Micro
  • ACM Transactions on Architecture and Code Optimization
  • Computing in Science & Engineering
  • Proceedings on Privacy Enhancing Technologies

Among recent scholarly works involving Garland or related closely to their research network, notable papers include:

  • "A Programmable Approach to Neural Network Compression," 2020, IEEE Micro
  • "Supercomputing in Python With Legate," 2021, Computing in Science & Engineering
  • "Stream-K: Work-centric Parallel Decomposition for Dense Matrix-Matrix Multiplication on the GPU," 2023, arXiv (Cornell University)
  • "Exploring Data Layout for Sparse Tensor Times Dense Matrix on GPUs," 2023, ACM Transactions on Architecture and Code Optimization
  • "GPU-Initiated On-Demand High-Throughput Storage Access in the BaM System Architecture," 2022, arXiv (Cornell University)

The network of frequent coauthors in Garland's research includes:

  • V. Roshan Joseph
  • Saurav Muralidharan
  • Michael Bauer
  • Charles Gouert
  • Steven Dalton

Best Publications

  • Surface simplification using quadric error metrics

    Michael Garland;Paul S. Heckbert

  • Scalable Parallel Programming with CUDA: Is CUDA the parallel programming model that application developers have been waiting for?

    John Nickolls;Ian Buck;Michael Garland;Kevin Skadron

  • Scalable parallel programming with CUDA

    John Nickolls;Ian Buck;Michael Garland;Kevin Skadron

  • Implementing sparse matrix-vector multiplication on throughput-oriented processors

    Nathan Bell;Michael Garland

  • Ecient Sparse Matrix-Vector Multiplication on CUDA

    Nathan Bell;Michael Garland

  • Designing efficient sorting algorithms for manycore GPUs

    Nadathur Satish;Mark Harris;Michael Garland

  • GPUs and the Future of Parallel Computing

    S. W. Keckler;W. J. Dally;B. Khailany;M. Garland

  • Survey of Polygonal Surface Simplification Algorithms

    Paul S. Heckbert;Michael Garland

  • Parallel Computing Experiences with CUDA

    M. Garland;S. Le Grand;J. Nickolls;J. Anderson

  • Simplifying surfaces with color and texture using quadric error metrics

    Michael Garland;Paul S. Heckbert

  • Scalable GPU graph traversal

    Duane Merrill;Michael Garland;Andrew Grimshaw

  • Fast BVH Construction on GPUs

    Christian Lauterbach;Michael Garland;Shubhabrata Sengupta;David P. Luebke

  • Hierarchical face clustering on polygonal surfaces

    Michael Garland;Andrew Willmott;Paul S. Heckbert

  • Multiresolution Modeling: Survey and Future Opportunities

    Michael Garland

  • Spectral surface quadrangulation

    Shen Dong;Peer-Timo Bremer;Michael Garland;Valerio Pascucci

  • Quadric-based polygonal surface simplification

    Michael Garland;Paul Heckbert

  • Fast Polygonal Approximation of Terrains and Height Fields

    Michael Garland

  • Multiresolution Modeling for Fast Rendering

    Paul S. Heckbert;Michael Garland

  • Optimal triangulation and quadric-based surface simplification

    Paul S. Heckbert;Michael Garland

  • Copperhead: compiling an embedded data parallel language

    Bryan Catanzaro;Michael Garland;Kurt Keutzer

  • Fair morse functions for extracting the topological structure of a surface mesh

    Xinlai Ni;Michael Garland;John C. Hart

Frequent Co-Authors

David Luebke
David Luebke Nvidia (United States)
Timo Aila
Timo Aila Aalto University
Ganesh Gopalakrishnan
Ganesh Gopalakrishnan University of Utah
Bryan Catanzaro
Bryan Catanzaro Nvidia (United States)
Mary Hall
Mary Hall University of Utah
Samuli Laine
Samuli Laine Nvidia (United States)
John D. Owens
John D. Owens University of California, Davis
Animesh Garg
Animesh Garg University of Toronto
Andrew S. Grimshaw
Andrew S. Grimshaw University of Virginia
Kevin Skadron
Kevin Skadron University of Virginia

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