Paolo Cignoni mainly focuses on Polygon mesh, Rendering, Computer graphics, Visualization and Computer vision. His Polygon mesh study incorporates themes from Image quality, Algorithm, Static mesh and Computer graphics. The Computational geometry research Paolo Cignoni does as part of his general Algorithm study is frequently linked to other disciplines of science, such as Approximation error, therefore creating a link between diverse domains of science.
His studies deal with areas such as Open source, Terrain and Out-of-core algorithm as well as Computer graphics. In general Visualization, his work in Data visualization is often linked to Vertex linking many areas of study. As a part of the same scientific study, Paolo Cignoni usually deals with the Computer vision, concentrating on Artificial intelligence and frequently concerns with Triangle mesh and Digital photography.
Paolo Cignoni spends much of his time researching Artificial intelligence, Computer graphics, Computer vision, Visualization and Polygon mesh. His research investigates the connection between Artificial intelligence and topics such as Triangle mesh that intersect with problems in Face. He is studying Rendering, which is a component of Computer graphics.
His biological study spans a wide range of topics, including Multimedia and Level of detail. His Polygon mesh study combines topics in areas such as Algorithm and Mesh generation. His Algorithm research includes elements of Representation, Mathematical optimization, T-vertices and Surface.
Artificial intelligence, Computer graphics, Visualization, Computer vision and Polygon mesh are his primary areas of study. As part of his studies on Artificial intelligence, he often connects relevant areas like Machine learning. His Computer graphics research is multidisciplinary, incorporating perspectives in Gravitational singularity, Quadrilateral meshes and User studies.
His work deals with themes such as Variety, State, Engineering drawing and Anisotropic filtering, which intersect with Visualization. The Computer vision study combines topics in areas such as Portrait, Flash and Cluster analysis. In his study, Parallel computing and Computational science is strongly linked to Skeletonization, which falls under the umbrella field of Polygon mesh.
The scientist’s investigation covers issues in Surface, Engineering drawing, Computer graphics, Domain and Gravitational singularity. Paolo Cignoni combines subjects such as Algorithm, Cauchy stress tensor, Shell and Euclidean distance with his study of Surface. His Algorithm research incorporates elements of Parametrization, Quadrilateral, Cover and Geodesic.
His Engineering drawing research also works with subjects such as
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
MeshLab: an Open-Source Mesh Processing Tool
Paolo Cignoni;Marco Callieri;Massimiliano Corsini;Matteo Dellepiane.
eurographics, italian chapter conference (2008)
Metro: measuring error on simplified surfaces
Paolo Cignoni;Claudio Rocchini;Roberto Scopigno.
Computer Graphics Forum (1996)
A comparison of mesh simplification algorithms
Paolo Cignoni;Claudio Montani;Roberto Scopigno.
Computers & Graphics (1998)
Ambient Occlusion and Edge Cueing for Enhancing Real Time Molecular Visualization
M. Tarini;P. Cignoni;C. Montani.
IEEE Transactions on Visualization and Computer Graphics (2006)
A low cost 3D scanner based on structured light
C. Rocchini;P. Cignoni;C. Montani;P. Pingi.
Computer Graphics Forum (2001)
MeshLab: an Open-Source 3D Mesh Processing System.
Paolo Cignoni;Massimiliano Corsini;Guido Ranzuglia.
Ercim News (2008)
DeWall: A fast divide and conquer Delaunay triangulation algorithm in Ed
Paolo Cignoni;Claudio Montani;Roberto Scopigno.
Computer-aided Design (1998)
BDAM — Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization
Paolo Cignoni;Fabio Ganovelli;Enrico Gobbetti;Fabio Marton.
Computer Graphics Forum (2003)
Multiresolution Decimation based on Global Error
Andrea Ciampalini;Paolo Cignoni;Claudio Montani;Roberto Scopigno.
The Visual Computer (1996)
PolyCube-Maps
Marco Tarini;Kai Hormann;Paolo Cignoni;Claudio Montani.
international conference on computer graphics and interactive techniques (2004)
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