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Carol O'Sullivan

Carol O'Sullivan

D-Index & Metrics

Computer Science

D-Index
36
Citations
5781
World Ranking
11228
National Ranking
42

Overview

Carol O'Sullivan is affiliated with Trinity College Dublin in Ireland and specializes in the field of Computer Science, with a particular focus on subfields such as Computer Vision and Pattern Recognition, Human-Computer Interaction, Plant Science, Cognitive Neuroscience, and Control and Systems Engineering.

Their research spans various interconnected topics, including:

  • Virtual Reality Applications and Impacts
  • Human Pose and Action Recognition
  • Augmented Reality Applications
  • Data Visualization and Analytics
  • Smart Agriculture and AI
  • Human Motion and Animation
  • Video Analysis and Summarization

Recent publications reflect a strong interest in augmented and mixed reality technologies applied to food and agriculture, as well as cognitive aspects related to aging and gaming. Key recent papers include:

  • "Augmented/mixed reality technologies for food: A review," 2022, Trends in Food Science & Technology
  • "Trends of Augmented Reality for Agri-Food Applications," 2022, Sensors
  • "Real-Time Detection of Strawberry Ripeness Using Augmented Reality and Deep Learning," 2023, Sensors
  • ""CityQuest," A Custom-Designed Serious Game, Enhances Spatial Memory Performance in Older Adults," 2022, Frontiers in Aging Neuroscience
  • "Real-Time Detection of Strawberry Ripeness Using Augmented Reality and Deep Learning," 2023, SSRN Electronic Journal

Collaboration is a notable component of their work, involving co-authors such as Jackey J. K. Chai, Jun-Li Xu, Goksu Yamac, Mirela Oštrek, and Xiaohan Sun. These partnerships have contributed to research output in multiple venues.

Their work is frequently published in specialized journals and archives, with multiple papers appearing in arXiv (Cornell University), Sensors, and other domain-focused publications such as Trends in Food Science & Technology and Frontiers in Aging Neuroscience.

Best Publications

  • Geometric skinning with approximate dual quaternion blending

    Ladislav Kavan;Steven Collins;Jiří Žára;Carol O'Sullivan

  • Skinning with dual quaternions

    Ladislav Kavan;Steven Collins;Jiří Žára;Carol O'Sullivan

  • Adaptive medial-axis approximation for sphere-tree construction

    Gareth Bradshaw;Carol O'Sullivan

  • Geopostors: a real-time geometry / impostor crowd rendering system

    Simon Dobbyn;John Hamill;Keith O'Conor;Carol O'Sullivan

  • Clone attack! Perception of crowd variety

    Rachel McDonnell;Michéal Larkin;Simon Dobbyn;Steven Collins

  • Collisions and perception

    Carol O'Sullivan;John Dingliana

  • Sphere-tree construction using dynamic medial axis approximation

    Gareth Bradshaw;Carol O'Sullivan

  • Fast and Efficient Skinning of Animated Meshes

    Ladislav Kavan;Ladislav Kavan;Peter-Pike J. Sloan;Carol O'Sullivan

  • Evaluating the visual fidelity of physically based animations

    Carol O'Sullivan;John Dingliana;Thanh Giang;Mary K. Kaiser

  • Perceptually Adaptive Graphics

    Carol O’Sullivan;Sarah Howlett;Rachel McDonnell;Yann Morvan

  • BucketTree: Improving Collision Detection Between Deformable Objects

    Fabio Ganovelli;John Dingliana;Carol O’Sullivan

  • Dual Quaternions for Rigid Transformation Blending

    L Kavan;Steven Collins;C O'Sullivan;J Zara

  • Levels of Detail for Crowds and Groups.

    Carol O'Sullivan;Justine Cassell;Hannes Högni Vilhjálmsson;John Dingliana

  • Augmented/mixed reality technologies for food: A review

    Unknown

  • Creature features: online motion puppetry for non-human characters

    Yeongho Seol;Carol O'Sullivan;Jehee Lee

  • Bottom-up visual attention for virtual human animation

    C. Peters;C. O'Sullivan

  • Real-time Collision Detection and Response using Sphere-trees

    Carol O'sullivan;John Dingliana

  • Graceful Degradation of Collision Handling in Physically Based Animation

    John Dingliana;Carol O'Sullivan

  • Eye-catching crowds: saliency based selective variation

    Rachel McDonnell;Michéal Larkin;Benjamín Hernández;Isaac Rudomin

  • The saliency of anomalies in animated human characters

    Jessica Hodgins;Sophie Jörg;Carol O'Sullivan;Sang Il Park

  • Synthetic Vision and Memory for Autonomous Virtual Humans

    Christopher Peters;Carol Ann O'sullivan

  • Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation

    Carol O'Sullivan;Fred Pighin

Frequent Co-Authors

Fiona N. Newell
Fiona N. Newell Trinity College Dublin
Jessica K. Hodgins
Jessica K. Hodgins Carnegie Mellon University
Jehee Lee
Jehee Lee Seoul National University
Jonas Beskow
Jonas Beskow Royal Institute of Technology
Pádraig Cunningham
Pádraig Cunningham University College Dublin
Marie-Paule Cani
Marie-Paule Cani École Polytechnique
Justine Cassell
Justine Cassell Carnegie Mellon University
Markus Gross
Markus Gross ETH Zurich
Holly Rushmeier
Holly Rushmeier Yale University
Diego Gutierrez
Diego Gutierrez University of Zaragoza

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