2003 - Edward J. McCluskey Technical Achievement Award, IEEE Computer Society For outstanding contributions to design tools for computer architectures, computer graphics, industrial CAD/CAM and artistic expressionism
1998 - ACM Fellow For seminal contributions to the development of RISC, CAD tools and computer graphics systems.
1982 - IEEE Fellow For developments in charge-coupled image sensors and signal processing devices.
His main research concerns Artificial intelligence, Computer vision, Computer Aided Design, Engineering drawing and Visualization. His Artificial intelligence research incorporates themes from Algorithm and Function. His research integrates issues of Computer graphics and Haptic technology in his study of Computer vision.
His studies deal with areas such as Frame rate and Cache as well as Computer graphics. He has included themes like Compiler, Operational amplifier, CMOS, Circuit design and Design for manufacturability in his Computer Aided Design study. His Engineering drawing research is multidisciplinary, incorporating perspectives in Shape optimization, Rapid prototyping, Computer graphics and Dimension.
The scientist’s investigation covers issues in Engineering drawing, Computer graphics, Geometry, Charge and Very-large-scale integration. He interconnects Computer Aided Design, Rapid prototyping, Machining, Visualization and Design for manufacturability in the investigation of issues within Engineering drawing. The concepts of his Computer graphics study are interwoven with issues in Computer vision and Artificial intelligence.
Carlo H. Séquin is interested in Artificial neural network, which is a branch of Artificial intelligence. Surface and Bézier curve are among the areas of Geometry where the researcher is concentrating his efforts. His Very-large-scale integration study which covers Computer architecture that intersects with Instruction set.
His primary areas of study are Engineering drawing, Geometry, Mathematical visualization, Pure mathematics and Regular homotopy. His Engineering drawing study integrates concerns from other disciplines, such as Fused deposition modeling, Computer Aided Design, Parameterized complexity, Sculpture and Visualization. He works mostly in the field of Visualization, limiting it down to topics relating to Space and, in certain cases, Combinatorics and Genus, as a part of the same area of interest.
His study looks at the relationship between Geometry and topics such as Spline, which overlap with Polygon. His Computer graphics research is under the purview of Computer graphics. In Computer graphics, Carlo H. Séquin works on issues like Interactive 3d, which are connected to Engineering design process.
Carlo H. Séquin focuses on Engineering drawing, Regular homotopy, Geometry, Combinatorics and Type. His Engineering drawing research incorporates elements of Fused deposition modeling, Computer Aided Design, Set, Construct and Modular design. His Geometry study incorporates themes from Curve fitting, Mathematical analysis and Flat spline.
His Combinatorics research is multidisciplinary, relying on both STRIPS, Visualization, Space and Intuition. His work deals with themes such as Point cloud, Polygon mesh, Inverse, Boundary representation and Surface, which intersect with Type. His work carried out in the field of Topology brings together such families of science as Algorithm, Thin plate spline and Paraboloid.
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Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
Thomas A. Funkhouser;Carlo H. Séquin.
international conference on computer graphics and interactive techniques (1993)
Moving objects in space: exploiting proprioception in virtual-environment interaction
Mark R. Mine;Frederick P. Brooks;Carlo H. Sequin.
international conference on computer graphics and interactive techniques (1997)
Visibility preprocessing for interactive walkthroughs
Seth J. Teller;Carlo H. Séquin.
international conference on computer graphics and interactive techniques (1991)
Functional optimization for fair surface design
Henry P. Moreton;Carlo H. Séquin.
international conference on computer graphics and interactive techniques (1992)
OPASYN: a compiler for CMOS operational amplifiers
H.Y. Koh;C.H. Sequin;P.R. Gray.
IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems (1990)
Management of large amounts of data in interactive building walkthroughs
Thomas A. Funkhouser;Carlo H. Séquin;Seth J. Teller.
interactive 3d graphics and games (1992)
RISC I: a reduced instruction set VLSI computer
David A. Patterson;Carlo H. Sequin.
international symposium on computer architecture (1981)
Optimal adaptive k-means algorithm with dynamic adjustment of learning rate
C. Chinrungrueng;C.H. Sequin.
IEEE Transactions on Neural Networks (1995)
Charge Transfer Devices
Carlo H. Sequin;Michael F. Tompsett.
Developable Bézier patches: properties and design
Chih-Hsing Chu;Carlo H. Séquin.
Computer-aided Design (2002)
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