World's Best Scientists 2026 revealed!

D-Index & Metrics

Computer Science

D-Index
39
Citations
6320
World Ranking
9778
National Ranking
44

Anders Drachen publication distribution in Computer Science in 2026

The chart shows the distribution of publications by all Research.com ranked scientists in the field of Computer Science in 2026. The highlighted bar marks where Anders Drachen sits on this spectrum.

32–41 publications: 7 scientists 42–51 publications: 22 scientists 52–61 publications: 82 scientists 62–71 publications: 134 scientists 72–81 publications: 249 scientists 82–91 publications: 324 scientists 92–101 publications: 421 scientists 102–111 publications: 420 scientists 112–121 publications: 497 scientists 122–131 publications: 544 scientists 132–141 publications: 555 scientists 142–151 publications: 609 scientists 152–161 publications: 559 scientists 162–171 publications: 534 scientists 172–181 publications: 556 scientists 182–191 publications: 583 scientists 192–201 publications: 519 scientists 202–211 publications: 508 scientists 212–221 publications: 490 scientists 222–231 publications: 437 scientists 232–241 publications: 423 scientists 242–251 publications: 408 scientists 252–261 publications: 377 scientists 262–271 publications: 301 scientists 272–281 publications: 335 scientists 282–291 publications: 320 scientists 292–301 publications: 293 scientists 302–311 publications: 250 scientists 312–321 publications: 238 scientists 322–331 publications: 206 scientists 332–341 publications: 209 scientists 342–351 publications: 208 scientists 352–361 publications: 162 scientists 362–371 publications: 176 scientists 372–381 publications: 127 scientists 382–391 publications: 158 scientists 392–401 publications: 128 scientists 402–411 publications: 104 scientists 412–421 publications: 94 scientists 422–431 publications: 99 scientists 432–441 publications: 83 scientists 442–451 publications: 108 scientists 452–461 publications: 73 scientists 462–471 publications: 77 scientists 472–481 publications: 69 scientists 482–491 publications: 84 scientists 492–501 publications: 62 scientists 502–511 publications: 54 scientists 512–521 publications: 57 scientists 522–531 publications: 51 scientists 532–541 publications: 51 scientists 542–551 publications: 32 scientists 552–561 publications: 38 scientists 562–571 publications: 28 scientists 572–581 publications: 43 scientists 582–591 publications: 33 scientists 592–601 publications: 41 scientists 602–611 publications: 32 scientists 612–621 publications: 28 scientists 622–631 publications: 25 scientists 632–641 publications: 27 scientists 642–651 publications: 17 scientists 652–661 publications: 20 scientists 662–671 publications: 17 scientists 672–681 publications: 15 scientists 682–691 publications: 14 scientists 692–701 publications: 21 scientists 702–711 publications: 13 scientists 712–721 publications: 12 scientists 722–731 publications: 19 scientists 732–741 publications: 14 scientists 742–751 publications: 12 scientists 752–761 publications: 10 scientists 762–771 publications: 10 scientists 772–781 publications: 11 scientists 782–791 publications: 10 scientists 792–801 publications: 11 scientists 802–811 publications: 8 scientists 812–821 publications: 8 scientists 822–831 publications: 7 scientists 832–841 publications: 11 scientists 842–851 publications: 10 scientists 852–861 publications: 5 scientists 862–871 publications: 9 scientists 872–881 publications: 4 scientists 882–891 publications: 6 scientists 892–901 publications: 3 scientists 902–911 publications: 6 scientists 912–921 publications: 3 scientists 922–931 publications: 2 scientists 932–941 publications: 2 scientists 942–951 publications: 2 scientists 952–961 publications: 3 scientists 962–971 publications: 3 scientists 972–981 publications: 3 scientists 982–990 publications: 5 scientists 991+ publications: 100 scientists
32 publications 991+

This scientist: 171 publications — 35th percentile

35% of scientists in this discipline score the same or lower.

The last bar groups every scientist with 991 publications or more.

Anders Drachen D-index placement in Computer Science in 2026

The chart shows the D-index (discipline H-index) distribution of Computer Science scientists ranked by Research.com in 2026. The highlighted bar marks where Anders Drachen sits on this spectrum.

30–31 D-Index: 879 scientists 32–33 D-Index: 983 scientists 34–35 D-Index: 918 scientists 36–37 D-Index: 990 scientists 38–39 D-Index: 968 scientists 40–41 D-Index: 907 scientists 42–43 D-Index: 821 scientists 44–45 D-Index: 763 scientists 46–47 D-Index: 689 scientists 48–49 D-Index: 543 scientists 50–51 D-Index: 543 scientists 52–53 D-Index: 518 scientists 54–55 D-Index: 500 scientists 56–57 D-Index: 458 scientists 58–59 D-Index: 400 scientists 60–61 D-Index: 337 scientists 62–63 D-Index: 308 scientists 64–65 D-Index: 292 scientists 66–67 D-Index: 249 scientists 68–69 D-Index: 213 scientists 70–71 D-Index: 192 scientists 72–73 D-Index: 189 scientists 74–75 D-Index: 165 scientists 76–77 D-Index: 139 scientists 78–79 D-Index: 119 scientists 80–81 D-Index: 121 scientists 82–83 D-Index: 113 scientists 84–85 D-Index: 88 scientists 86–87 D-Index: 87 scientists 88–89 D-Index: 75 scientists 90–91 D-Index: 69 scientists 92–93 D-Index: 57 scientists 94–95 D-Index: 46 scientists 96–97 D-Index: 38 scientists 98–99 D-Index: 34 scientists 100–101 D-Index: 36 scientists 102–103 D-Index: 27 scientists 104–105 D-Index: 37 scientists 106–107 D-Index: 18 scientists 108–109 D-Index: 31 scientists 110–111 D-Index: 19 scientists 112–113 D-Index: 16 scientists 114–115 D-Index: 12 scientists 116–117 D-Index: 20 scientists 118–119 D-Index: 15 scientists 120–121 D-Index: 5 scientists 122–123 D-Index: 20 scientists 124–125 D-Index: 8 scientists 126–127 D-Index: 5 scientists 128–129 D-Index: 7 scientists 130 D-Index: 3 scientists 131+ D-Index: 98 scientists
30 D-Index 131+

This scientist: 39 D-Index — 33rd percentile

33% of scientists in this discipline score the same or lower.

The last bar groups every scientist with 131 D-Index or more.

Overview

Anders Drachen is affiliated with the University of Southern Denmark in Denmark. Their research spans several fields within the social sciences, computer science, and psychology, with a focus on interdisciplinary approaches incorporating sociology and political science, artificial intelligence, and clinical psychology.

Their primary research topics include digital games and media, artificial intelligence in games, gambling behavior and treatments, sports analytics and performance, the impact of technology on adolescents, mental health research, and multimedia communication and technology.

Anders Drachen has contributed to a variety of peer-reviewed publications and conferences. Notable recent papers include:

  • "DAX: Data-Driven Audience Experiences in Esports," 2020, ACM International Conference on Interactive Media Experiences
  • "A Comparison of Methods for Player Clustering via Behavioral Telemetry," 2022, arXiv (Cornell University)
  • "The Many Faces of Monetisation: Understanding the Diversity and Extremity of Player Spending in Mobile Games via Massive-scale Transactional Analysis," 2023, Games Research and Practice
  • "No evidence that Chinese playtime mandates reduced heavy gaming in one segment of the video games industry," 2023, Nature Human Behaviour
  • "Communication Sequences Indicate Team Cohesion: A Mixed-Methods Study of Ad Hoc League of Legends Teams," 2022, Proceedings of the ACM on Human-Computer Interaction

Frequent co-authors with whom Anders Drachen has collaborated include:

  • Florian Block (11 collaborations)
  • Alan Pedrassoli Chitayat (10 collaborations)
  • Simon Demediuk (8 collaborations)
  • Alex R. Wade (8 collaborations)
  • Athanasios Kokkinakis (6 collaborations)

Key publication venues in Anders Drachen's research output are:

  • arXiv (Cornell University), with 4 publications
  • ACM International Conference on Interactive Media Experiences, with 3 publications
  • Proceedings of the ACM on Human-Computer Interaction, with 3 publications
  • Games Research and Practice, with 2 publications
  • interactions, with 2 publications

The scientist's work integrates methodologies from social sciences, computer science, and psychology to investigate behavior and technology interactions, particularly in digital gaming contexts. Their research also incorporates advanced techniques in artificial intelligence to analyze player behavior and engagement patterns.

Best Publications

  • Correlation between heart rate, electrodermal activity and player experience in first-person shooter games

    Anders Drachen;Lennart E. Nacke;Georgios Yannakakis;Anja Lee Pedersen

  • Player modeling using self-organization in Tomb Raider: Underworld

    Anders Drachen;Alessandro Canossa;Georgios N. Yannakakis

  • Guns, swords and data: Clustering of player behavior in computer games in the wild

    Anders Drachen;Rafet Sifa;Christian Bauckhage;Christian Thurau

  • Game Analytics : Maximizing the Value of Player Data

    Magy Seif El-Nasr;Anders Drachen;Alessandro Canossa

  • Predicting player churn in the wild

    Fabian Hadiji;Rafet Sifa;Anders Drachen;Christian Thurau

  • Methods for Evaluating Gameplay Experience in a Serious Gaming Context.

    Lennart E. Nacke;Anders Drachen;Stefan Göbel

  • Introduction: Changing the Game

    Anders Drachen;M. Seif El-Nasr;Alessandro Canossa

  • Playability and player experience research

    Lennart E. Nacke;Anders Drachen;Kai Kuikkaniemi;Joerg Niesenhaus

  • Towards gameplay analysis via gameplay metrics

    Anders Drachen;Alessandro Canossa

  • Predicting player behavior in Tomb Raider: Underworld

    Tobias Mahlmann;Anders Drachen;Julian Togelius;Alessandro Canossa

  • Telemetry Sampling in Game Development

    Anders Drachen;A. Gagne;M. Seif El-Nasr

  • Skill-based differences in spatio-temporal team behaviour in defence of the Ancients 2 (DotA 2)

    Anders Drachen;Matthew Yancey;John Maguire;Derrek Chu

  • Clustering Game Behavior Data

    Christian Bauckhage;Anders Drachen;Rafet Sifa

  • Analyzing spatial user behavior in computer games using geographic information systems

    Anders Drachen;Alessandro Canossa

  • How players lose interest in playing a game: An empirical study based on distributions of total playing times

    Christian Bauckhage;Kristian Kersting;Rafet Sifa;Christian Thurau

  • Game Analytics – The Basics

    Anders Drachen;Anders Drachen;Magy Seif El-Nasr;Alessandro Canossa;Alessandro Canossa

  • Predicting Purchase Decisions in Mobile Free-To-Play Games

    Rafet Sifa;Fabian Hadiji;Julian Runge;Anders Drachen

  • Game Data Mining

    Anders Drachen;Anders Drachen;Christian Thurau;Julian Togelius;Georgios N. Yannakakis;Georgios N. Yannakakis

  • Esports Analytics Through Encounter Detection

    Matthias Schubert;Anders Drachen;Tobias Mahlmann

  • Win Prediction in Multi-Player Esports: Live Professional Match Prediction

    Victoria J. Hodge;Sam Michael Devlin;Nicholas John Sephton;Florian Oliver Block

  • Playability and Player Experience Research [Panel Abstracts].

    Lennart E. Nacke;Anders Drachen;Kai Kuikkaniemi;Jörg Niesenhaus

  • Predicting Player Chum In the Wild

    Fabian Hadiji;Rafet Sifa;Anders Drachen;Christian Thurau

Frequent Co-Authors

Lennart E. Nacke
Lennart E. Nacke University of Waterloo
Christian Bauckhage
Christian Bauckhage University of Bonn
Diego Klabjan
Diego Klabjan Northwestern University
Georgios N. Yannakakis
Georgios N. Yannakakis University of Malta
Peter I. Cowling
Peter I. Cowling Queen Mary University of London
Kristian Kersting
Kristian Kersting Technical University of Darmstadt
Katherine Isbister
Katherine Isbister University of California, Santa Cruz
Julian Togelius
Julian Togelius New York University
Mark Hall
Mark Hall University of Sydney
Karolien Poels
Karolien Poels University of Antwerp

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