Clayton Lewis focuses on Human–computer interaction, Cognitive walkthrough, Usability, Artificial intelligence and Empirical research. His primary area of study in Human–computer interaction is in the field of User interface design. Clayton Lewis interconnects Software walkthrough and Interface in the investigation of issues within User interface design.
His work carried out in the field of Cognitive walkthrough brings together such families of science as Usability inspection and Web modeling. In his study, which falls under the umbrella issue of Usability, Iterative design is strongly linked to Systems design. In general Artificial intelligence study, his work on Word often relates to the realm of Class, thereby connecting several areas of interest.
Clayton Lewis mostly deals with Human–computer interaction, Multimedia, Artificial intelligence, Cognitive disabilities and World Wide Web. His Human–computer interaction research is multidisciplinary, incorporating perspectives in User interface, Visual programming language and Interface. His Multimedia study combines topics in areas such as Universal design, Science education, Programming paradigm and Presentation.
The study incorporates disciplines such as Cognitive psychology and Knowledge management in addition to Cognitive disabilities. The concepts of his Cognitive walkthrough study are interwoven with issues in Software walkthrough and Usability inspection. His work on Pluralistic walkthrough and Usability engineering as part of general Usability research is frequently linked to Key, thereby connecting diverse disciplines of science.
Human–computer interaction, Universal design, Multimedia, Programming language and Cognitive disabilities are his primary areas of study. His work in the fields of Experience design overlaps with other areas such as Cognitive user. He usually deals with Universal design and limits it to topics linked to Interactive simulation and Knowledge management.
His research combines Science education and Multimedia. His Programming language research incorporates elements of Feature and User oriented design. His research integrates issues of Computer program, Machine learning and Control in his study of Cognitive disabilities.
His main research concerns Human–computer interaction, Screen reader, Multimedia, Science education and Interactive content. His Human–computer interaction research overlaps with other disciplines such as Information privacy law, Intellectual property, Work, Foundation and Potential impact. His Screen reader research overlaps with Focus, Instructional simulation, Web accessibility, Universal design and Usability.
Multimedia and Document Object Model are commonly linked in his work. His Event research extends to the thematically linked field of Interactive content.
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Designing for usability: key principles and what designers think
J. D. Gould;C. Lewis.
Communications of The ACM (1985)
The cognitive walkthrough method: a practitioner's guide
Cathleen Wharton;John Rieman;Clayton Lewis;Peter Polson.
Usability inspection methods (1994)
Cognitive walkthroughs: a method for theory-based evaluation of user interfaces
Peter G. Polson;Clayton Lewis;John Rieman;Cathleen Wharton.
International Journal of Human-computer Studies / International Journal of Man-machine Studies (1992)
Making usable, useful, productivity-enhancing computer applications
John D. Gould;Stephen J. Boies;Clayton Lewis.
Communications of The ACM (1991)
Testing a walkthrough methodology for theory-based design of walk-up-and-use interfaces
Clayton Lewis;Peter G. Polson;Cathleen Wharton;John Rieman.
human factors in computing systems (1990)
A problem-oriented classification of visualization techniques
Stephen Wehrend;Clayton Lewis.
ieee visualization (1990)
Do algorithm animations assist learning?: an empirical study and analysis
John Stasko;Albert Badre;Clayton Lewis.
human factors in computing systems (1993)
Theory-based design for easily learned interfaces
Peter G. Polson;Clayton H. Lewis.
Human-Computer Interaction (1990)
Cognitive walkthrough for the web
Marilyn Hughes Blackmon;Peter G. Polson;Muneo Kitajima;Clayton Lewis.
human factors in computing systems (2002)
TASK-CENTERED USER INTERFACE DESIGN A Practical Introduction
Clayton Lewis;John Rieman.
(2006)
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