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Computer Science

D-Index
31
Citations
4094
World Ranking
13669
National Ranking
66

Overview

Sebastian Risi is affiliated with the IT University of Copenhagen in Denmark. Their research spans numerous areas within computer science, with a particular emphasis on artificial intelligence and its applications in gaming, robotics, and neural computing.

The scientist's primary fields of study include:

  • Computer Science

Within this main field, their work further focuses on subfields such as:

  • Artificial Intelligence
  • Computer Vision and Pattern Recognition
  • Mechanical Engineering
  • Electrical and Electronic Engineering
  • Computational Theory and Mathematics

Sebastian Risi's research covers a variety of topics, including but not limited to:

  • Artificial Intelligence in Games
  • Reinforcement Learning in Robotics
  • Cellular Automata and Applications
  • Generative Adversarial Networks and Image Synthesis
  • Modular Robots and Swarm Intelligence
  • Video Analysis and Summarization
  • Advanced Memory and Neural Computing

The following are selected recent papers authored or co-authored by Sebastian Risi, highlighting the breadth and nature of their research contributions:

  • "Biological underpinnings for lifelong learning machines," 2022, published in Nature Machine Intelligence
  • "Deep learning for procedural content generation," 2020, published in Neural Computing and Applications
  • "Bootstrapping Conditional GANs for Video Game Level Generation," 2020, presented at the 2020 IEEE Conference on Games (CoG)
  • "Finding Game Levels with the Right Difficulty in a Few Trials through Intelligent Trial-and-Error," 2020, available on arXiv (Cornell University)
  • "MarioGPT: Open-Ended Text2Level Generation through Large Language Models," 2023, available on arXiv (Cornell University)

Sebastian Risi frequently publishes in certain academic venues where they have multiple contributions, including:

  • arXiv (Cornell University)
  • Proceedings of the Genetic and Evolutionary Computation Conference
  • Proceedings of the Genetic and Evolutionary Computation Conference Companion
  • 2020 IEEE Conference on Games (CoG)
  • KI - Künstliche Intelligenz

Collaboration is a recurring aspect of their work. Some frequent co-authors include:

  • Rasmus Palm
  • Elias Najarro
  • Joachim Winther Pedersen
  • Shyam Sudhakaran
  • Erwan Plantec

Best Publications

  • Explainable AI for Designers: A Human-Centered Perspective on Mixed-Initiative Co-Creation

    Jichen Zhu;Antonios Liapis;Sebastian Risi;Rafael Bidarra

  • Evolving mario levels in the latent space of a deep convolutional generative adversarial network

    Vanessa Volz;Jacob Schrum;Jialin Liu;Simon M. Lucas

  • Deep Learning for Video Game Playing

    Niels Justesen;Philip Bontrager;Julian Togelius;Sebastian Risi

  • Illuminating Generalization in Deep Reinforcement Learning through Procedural Level Generation

    Niels Justesen;Ruben Rodriguez Torrado;Philip Bontrager;Ahmed Khalifa

  • Neuroevolution in Games: State of the Art and Open Challenges

    Sebastian Risi;Julian Togelius

  • Born to learn: The inspiration, progress, and future of evolved plastic artificial neural networks

    Andrea Soltoggio;Kenneth O. Stanley;Sebastian Risi

  • Indirectly encoding neural plasticity as a pattern of local rules

    Sebastian Risi;Kenneth O. Stanley

  • How novelty search escapes the deceptive trap of learning to learn

    Sebastian Risi;Sandy D. Vanderbleek;Charles E. Hughes;Kenneth O. Stanley

  • Deep Learning for Procedural Content Generation

    Jialin Liu;Sam Snodgrass;Ahmed Khalifa;Sebastian Risi

  • An enhanced hypercube-based encoding for evolving the placement, density, and connectivity of neurons

    Sebastian Risi;Kenneth O. Stanley

  • Evolving plastic neural networks with novelty search

    Sebastian Risi;Charles E Hughes;Kenneth O Stanley

  • Learning macromanagement in starcraft from replays using deep learning

    Niels Justesen;Sebastian Risi

  • Increasing generality in machine learning through procedural content generation

    Sebastian Risi;Julian Togelius

  • Combining search-based procedural content generation and social gaming in the Petalz video game

    Sebastian Risi;Joel Lehman;David B. D'Ambrosio;Ryan Hall

  • Evolving policy geometry for scalable multiagent learning

    David B. D'Ambrosio;Joel Lehman;Sebastian Risi;Kenneth O. Stanley

  • Deep Interactive Evolution

    Philip Bontrager;Wending Lin;Julian Togelius;Sebastian Risi

  • A unified approach to evolving plasticity and neural geometry

    Sebastian Risi;Kenneth O. Stanley

  • MetaCompose: A Compositional Evolutionary Music Composer

    Marco Scirea;Julian Togelius;Peter Eklund;Sebastian Risi

  • Script- and cluster-based UCT for StarCraft

    Niels Justesen;Balint Tillman;Julian Togelius;Sebastian Risi

  • Bootstrapping Conditional GANs for Video Game Level Generation

    Ruben Rodriguez Torrado;Ahmed Khalifa;Michael Cerny Green;Niels Justesen

  • Petalz: Search-Based Procedural Content Generation for the Casual Gamer

    Sebastian Risi;Joel Lehman;David B. D'Ambrosio;Ryan Hall

  • Player-AI Interaction: What Neural Network Games Reveal About AI as Play

    Jichen Zhu;Jennifer Villareale;Nithesh Javvaji;Sebastian Risi

  • Creative Generation of 3D Objects with Deep Learning and Innovation Engines.

    Joel Lehman;Sebastian Risi;Jeff Clune

  • Flora Robotica - Mixed Societies of Symbiotic Robot-Plant Bio-Hybrids

    Heiko Hamann;Mostafa Wahby;Thomas Schmickl;Payam Zahadat

  • { Mixed Societies of Symbiotic Robot-Plant Bio-Hybrids

    Heiko Hamann;Mostafa Wahby;Thomas Schmickl;Payam Zahadat

  • GECCO ’14: Proceedings of the 2014 conference on Genetic and evolutionary computation

    C Igel;DV Arnold;C Gagne;E Popovici

Frequent Co-Authors

Julian Togelius
Julian Togelius New York University
Kenneth O. Stanley
Kenneth O. Stanley University of Central Florida
Georgios N. Yannakakis
Georgios N. Yannakakis University of Malta
Simon M. Lucas
Simon M. Lucas Queen Mary University of London
Mike Preuss
Mike Preuss Leiden University
Jeff Clune
Jeff Clune University of British Columbia
Hod Lipson
Hod Lipson Columbia University
Josh Bongard
Josh Bongard University of Vermont
Jean-Baptiste Mouret
Jean-Baptiste Mouret University of Lorraine

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