World's Best Scientists 2026 revealed!

D-Index & Metrics

Computer Science

D-Index
34
Citations
7139
World Ranking
11973
National Ranking
4889

Overview

R. Michael Young is affiliated with the University of Utah in the United States. Their research primarily focuses on Artificial Intelligence within the domain of computer science. Their work spans several intersecting subfields including artificial intelligence, developmental and educational psychology, sociology and political science, general health professions, and computer vision and pattern recognition.

The scientist's research interests extend into applied areas such as AI-based problem solving and planning, educational games and gamification, digital games and media, topic modeling, natural language processing techniques, and multi-agent systems and negotiation.

Among their notable recent publications are:

  • "TESSERA: Temporal Embeddings of Surface Spectra for Earth Representation and Analysis," 2025, published in arXiv (Cornell University)
  • "HeadSpace: Incorporating Action Failure and Character Beliefs into Narrative Planning," 2022, published in Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
  • "The Story So Far on Narrative Planning," 2024, published in Proceedings of the International Conference on Automated Planning and Scheduling
  • "RPGPref: A Planning Heuristic That Uses Playstyle Preferences to Model Player Action and Choice," 2022, published in Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
  • "MultiStyle: Characterizing Multiplayer Cooperative Gameplay by Incorporating Distinct Player Playstyles in a Multi-Agent Planner," 2023, published in Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment

The venues selected by the scientist for publishing demonstrate a focus on artificial intelligence as applied to interactive digital entertainment and automated planning. The most frequent publication venues include:

  • Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
  • Proceedings of the International Conference on Automated Planning and Scheduling
  • arXiv (Cornell University)
  • RMIT Research Repository (RMIT University Library)
  • The Mathematical Gazette

Collaborations have been an integral part of their research. Frequent co-authors include Rushit Sanghrajka, Eric W. Lang, Brandon Thorne, Rogelio E. Cardona Rivera, and Arnav Jhala. This network reflects a multidisciplinary approach and engagements within the AI in games and narrative planning communities.

Best Publications

  • ICDAR 2003 robust reading competitions: entries, results, and future directions

    Simon M. Lucas;Alex Panaretos;Luis Sosa;Anthony Tang

  • Narrative planning: balancing plot and character

    Mark O. Riedl;R. Michael Young

  • ICDAR 2003 robust reading competitions

    S.M. Lucas;A. Panaretos;L. Sosa;A. Tang

  • An architecture for integrating plan-based behavior generation with interactive game environments.

    R. Michael Young;Mark O. Riedl;Mark Branly;Arnav Jhala

  • From linear story generation to branching story graphs

    M.O. Riedl;R.M. Young

  • Managing interaction between users and agents in a multi-agent storytelling environment

    Mark Riedl;C. J. Saretto;R. Michael Young

  • Cognitive Dimensions of Notations: Design Tools for Cognitive Technology

    Alan F. Blackwell;Carol Britton;Anna Louise Cox;Thomas R. G. Green

  • An Intent-Driven Planner for Multi-Agent Story Generation

    Mark Owen Riedl;R. Michael Young

  • Notes on the Use of Plan Structures in the Creation of Interactive Plot

    R. Michael Young

  • Decomposition and causality in partial-order planning

    R. Michael Young;Martha E. Pollack;Johanna D. Moore

  • An Overview of the Mimesis Architecture: Integrating Intelligent Narrative Control into an Existing Gaming Environment

    R. Michael Young

  • A Use of Flashback and Foreshadowing for Surprise Arousal in Narrative Using a Plan-Based Approach

    Byung-Chull Bae;R. Michael Young

  • Towards an architecture for intelligent control of narrative in interactive virtual worlds

    R. Michael Young;Mark Riedl

  • Creating Interactive Narrative Structures: The Potential for AI Approaches

    R. Michael Young

  • Cinematic Visual Discourse: Representation, Generation, and Evaluation

    Arnav Jhala;R Michael Young

  • Story and discourse: A bipartite model of narrative generation in virtual worlds

    R. Michael Young

  • Glaive: a state-space narrative planner supporting intentionality and conflict

    Stephen G. Ware;R. Michael Young

  • Narrative generation: balancing plot and character

    Mark Owen Riedl;R. Michael Young

  • Story Planning as Exploratory Creativity: Techniques for Expanding the Narrative Search Space

    Mark O. Riedl;R. Michael Young

  • Narrative Generation for Suspense: Modeling and Evaluation

    Yun-Gyung Cheong;R. Michael Young

  • From linear story generation to branching story graphs

    Mark O. Riedl;R. Michael Young

Frequent Co-Authors

Mark O. Riedl
Mark O. Riedl Georgia Institute of Technology
Johanna D. Moore
Johanna D. Moore University of Edinburgh
Martha E. Pollack
Martha E. Pollack Cornell University
James C. Lester
James C. Lester North Carolina State University
Nathan R. Sturtevant
Nathan R. Sturtevant University of Alberta
Ana Paiva
Ana Paiva Instituto Superior Técnico
Joseph P. Magliano
Joseph P. Magliano Georgia State University
Elisabeth André
Elisabeth André University of Augsburg
Georgios N. Yannakakis
Georgios N. Yannakakis University of Malta
Tiffany Barnes
Tiffany Barnes North Carolina State University

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