His study on Geometry is interrelated to topics such as Surface (topology), Consistency (knowledge bases) and Point (geometry). His Surface (topology) study frequently draws parallels with other fields, such as Geometry. Statistics combines with fields such as Matching (statistics) and Algorithm in his research. With his scientific publications, his incorporates both Matching (statistics) and Statistics. In his works, he conducts interdisciplinary research on Algorithm and Programming language. In most of his Programming language studies, his work intersects topics such as Pipeline (software). His research on Artificial intelligence frequently connects to adjacent areas such as Pattern recognition (psychology). As part of his studies on Pattern recognition (psychology), Qixing Huang often connects relevant subjects like Artificial intelligence. Qixing Huang performs multidisciplinary studies into Computer vision and Computer graphics (images) in his work.
In the field of Image (mathematics), his study on Artificial intelligence overlaps with subjects such as Consistency (knowledge bases). Many of his studies on Artificial intelligence apply to Consistency (knowledge bases), Image (mathematics), Pattern recognition (psychology) and Ground truth as well. Qixing Huang merges Algorithm with Mathematical optimization in his research. He brings together Mathematical optimization and Algorithm to produce work in his papers. While working in this field, he studies both Computer vision and Computer graphics (images). Computer graphics (images) and Computer vision are two areas of study in which Qixing Huang engages in interdisciplinary work. His Mathematical analysis study frequently involves adjacent topics like B-spline. His study ties his expertise on Mathematical analysis together with the subject of B-spline. He integrates several fields in his works, including Geometry and Combinatorics.
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ShapeNet: An Information-Rich 3D Model Repository
Angel X. Chang;Thomas A. Funkhouser;Leonidas J. Guibas;Pat Hanrahan.
arXiv: Graphics (2015)
A scalable active framework for region annotation in 3D shape collections
Li Yi;Vladimir G. Kim;Duygu Ceylan;I-Chao Shen.
international conference on computer graphics and interactive techniques (2016)
Towards 3D Human Pose Estimation in the Wild: A Weakly-Supervised Approach
Xingyi Zhou;Qixing Huang;Xiao Sun;Xiangyang Xue.
international conference on computer vision (2017)
Reassembling fractured objects by geometric matching
Qi-Xing Huang;Simon Flöry;Natasha Gelfand;Michael Hofer.
international conference on computer graphics and interactive techniques (2006)
PVNet: Pixel-Wise Voting Network for 6DoF Pose Estimation
Sida Peng;Yuan Liu;Qixing Huang;Xiaowei Zhou.
computer vision and pattern recognition (2019)
Non-rigid registration under isometric deformations
Qi-Xing Huang;Bart Adams;Martin Wicke;Leonidas J. Guibas.
symposium on geometry processing (2008)
Learning Dense Correspondence via 3D-Guided Cycle Consistency
Tinghui Zhou;Philipp Krahenbuhl;Mathieu Aubry;Qixing Huang.
computer vision and pattern recognition (2016)
Integral invariants for robust geometry processing
Helmut Pottmann;Johannes Wallner;Qi-Xing Huang;Yong-Liang Yang.
Computer Aided Geometric Design (2009)
Geometry and Convergence Analysis of Algorithms for Registration of 3D Shapes
Helmut Pottmann;Qi-Xing Huang;Yong-Liang Yang;Shi-Min Hu.
International Journal of Computer Vision (2006)
Structure-aware shape processing
Niloy J. Mitra;Michael Wand;Hao Zhang;Daniel Cohen-Or.
international conference on computer graphics and interactive techniques (2013)
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