2023 - Research.com Computer Science in Canada Leader Award
His primary areas of investigation include Artificial intelligence, Pattern recognition, Computer vision, Shape analysis and Theoretical computer science. Artificial intelligence and Algorithm are frequently intertwined in his study. His Pattern recognition study combines topics in areas such as Function and Matching.
His Computer vision research is multidisciplinary, incorporating elements of Tree structure, Surface and Outlier. His Shape analysis research incorporates themes from Machine learning, Active shape model and Data science. His study looks at the relationship between Theoretical computer science and fields such as Geometry processing, as well as how they intersect with chemical problems.
Hao Zhang spends much of his time researching Artificial intelligence, Pattern recognition, Computer vision, Algorithm and Segmentation. His work in Artificial intelligence is not limited to one particular discipline; it also encompasses Machine learning. In his work, Recurrent neural network is strongly intertwined with Autoencoder, which is a subfield of Pattern recognition.
Shape analysis and Point cloud are the primary areas of interest in his Computer vision study. His work focuses on many connections between Algorithm and other disciplines, such as Polygon mesh, that overlap with his field of interest in Mathematical optimization and Theoretical computer science. His Segmentation research includes elements of Structure and Convolutional neural network.
His main research concerns Artificial intelligence, Pattern recognition, Artificial neural network, Deep learning and Segmentation. Hao Zhang interconnects Machine learning and Computer vision in the investigation of issues within Artificial intelligence. His research integrates issues of 3D reconstruction, Feature, Metric and Net in his study of Pattern recognition.
The Recurrent neural network research Hao Zhang does as part of his general Artificial neural network study is frequently linked to other disciplines of science, such as Encoder, Privacy protection and Key, therefore creating a link between diverse domains of science. His Deep learning research integrates issues from Game theoretic, Algorithm, Shape analysis and Distributed computing. His work on Image segmentation as part of general Segmentation research is frequently linked to Set, bridging the gap between disciplines.
Hao Zhang mostly deals with Artificial intelligence, Pattern recognition, Artificial neural network, Autoencoder and Generative grammar. He combines subjects such as Sequence and Polygon mesh with his study of Artificial intelligence. His work in Polygon mesh addresses subjects such as Computer vision, which are connected to disciplines such as Homeomorphism and Structural level.
His Pattern recognition study combines topics from a wide range of disciplines, such as Net, 3D reconstruction, Feature and Interpolation. His study looks at the relationship between Autoencoder and topics such as Representation, which overlap with Unsupervised learning and Translation. His studies in Generative grammar integrate themes in fields like Generator, Variety, Cognitive science and Dimension.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
DualGAN: Unsupervised Dual Learning for Image-to-Image Translation
Zili Yi;Hao Zhang;Ping Tan;Minglun Gong.
international conference on computer vision (2017)
A Survey on Shape Correspondence
Oliver van Kaick;Hao Zhang;Ghassan Hamarneh;Daniel Cohen-Or.
Computer Graphics Forum (2011)
Learning Implicit Fields for Generative Shape Modeling
Zhiqin Chen;Hao Zhang.
computer vision and pattern recognition (2019)
HD-CNN: Hierarchical Deep Convolutional Neural Networks for Large Scale Visual Recognition
Zhicheng Yan;Hao Zhang;Robinson Piramuthu;Vignesh Jagadeesh.
international conference on computer vision (2015)
Consolidation of unorganized point clouds for surface reconstruction
Hui Huang;Dan Li;Hao Zhang;Uri Ascher.
international conference on computer graphics and interactive techniques (2009)
Curve skeleton extraction from incomplete point cloud
Andrea Tagliasacchi;Hao Zhang;Daniel Cohen-Or.
international conference on computer graphics and interactive techniques (2009)
GeePS: scalable deep learning on distributed GPUs with a GPU-specialized parameter server
Henggang Cui;Hao Zhang;Gregory R. Ganger;Phillip B. Gibbons.
european conference on computer systems (2016)
Automatic reconstruction of tree skeletal structures from point clouds
Yotam Livny;Feilong Yan;Matt Olson;Baoquan Chen.
international conference on computer graphics and interactive techniques (2010)
Point Cloud Skeletons via Laplacian Based Contraction
Junjie Cao;Andrea Tagliasacchi;Matt Olson;Hao Zhang.
shape modeling international conference (2010)
Segmentation of 3D meshes through spectral clustering
Rong Liu;Hao Zhang.
pacific conference on computer graphics and applications (2004)
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