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Michitaka Hirose

Michitaka Hirose

D-Index & Metrics

Computer Science

D-Index
39
Citations
6959
World Ranking
9712
National Ranking
142

Overview

Michitaka Hirose is affiliated with the University of Tokyo in Japan and has contributed significantly to research in computer science, neuroscience, and psychology. Their work frequently appears in fields such as human-computer interaction, cognitive neuroscience, and computer vision and pattern recognition.

Their research primarily focuses on topics related to virtual reality applications and impacts, action observation and synchronization, tactile and sensory interactions, augmented reality applications, motor control and adaptation, multisensory perception and integration, and interactive and immersive displays.

Michitaka Hirose's recent publications include:

  • Virtual Co-Embodiment: Evaluation of the Sense of Agency While Sharing the Control of a Virtual Body Among Two Individuals, 2020, IEEE Transactions on Visualization and Computer Graphics
  • Effect of Avatar Appearance on Detection Thresholds for Remapped Hand Movements, 2020, IEEE Transactions on Visualization and Computer Graphics
  • Effects of Collaborative Training Using Virtual Co-embodiment on Motor Skill Learning, 2023, IEEE Transactions on Visualization and Computer Graphics
  • Taste in Motion: The Effect of Projection Mapping of a Boiling Effect on Food Expectation, Food Perception, and Purchasing Behavior, 2021, Frontiers in Computer Science
  • Sensation of Anteroposterior and Lateral Body Tilt Induced by Electrical Stimulation of Ankle Tendons, 2022, Frontiers in Virtual Reality

Their frequent co-authors are:

  • Takuji Narumi (13 co-authored papers)
  • Tomohiro Amemiya (9 co-authored papers)
  • Kazuma Aoyama (9 co-authored papers)
  • Tomohiro Tanikawa (8 co-authored papers)
  • Kenichiro Ito (4 co-authored papers)

Key publication venues for Michitaka Hirose include:

  • IEEE Transactions on Visualization and Computer Graphics (4 publications)
  • Frontiers in Virtual Reality (2 publications)
  • Frontiers in Computer Science (1 publication)
  • IEEE Access (1 publication)
  • International Journal of Automation Technology (1 publication)

Michitaka Hirose's main fields of study consist of:

  • Computer Science (21 publications)
  • Neuroscience (11 publications)
  • Psychology (10 publications)

Within these fields, subfields of study addressed include:

  • Human-Computer Interaction (14 publications)
  • Cognitive Neuroscience (10 publications)
  • Computer Vision and Pattern Recognition (6 publications)
  • Social Psychology (5 publications)
  • Experimental and Cognitive Psychology (3 publications)

Best Publications

  • Brain-Computer Interfaces, Virtual Reality, and Videogames

    A. Lecuyer;F. Lotte;R.B. Reilly;R. Leeb

  • Elderly user evaluation of mobile touchscreen interactions

    Masatomo Kobayashi;Atsushi Hiyama;Takahiro Miura;Chieko Asakawa

  • Augmented reality flavors: gustatory display based on edible marker and cross-modal interaction

    Takuji Narumi;Shinya Nishizaka;Takashi Kajinami;Tomohiro Tanikawa

  • 3D User Interfaces: New Directions and Perspectives

    D.A. Bowman;S. Coquillart;B. Froehlich;M. Hirose

  • Wearable Olfactory Display: Using Odor in Outdoor Environment

    T. Yamada;S. Yokoyama;T. Tanikawa;K. Hirota

  • Augmented perception of satiety: controlling food consumption by changing apparent size of food with augmented reality

    Takuji Narumi;Yuki Ban;Takashi Kajinami;Tomohiro Tanikawa

  • Development of surface display

    K. Hirota;M. Hirose

  • Virtual leading blocks for the deaf-blind: a real-time way-finder by verbal-nonverbal hybrid interface and high-density RFID tag space

    T. Amemiya;J. Yamashita;K. Hirota;M. Hirose

  • HapticGEAR: the development of a wearable force display system for immersive projection displays

    M. Hirose;K. Hirota;T. Ogi;H. Yano

  • Unlimited corridor: redirected walking techniques using visuo haptic interaction

    Keigo Matsumoto;Yuki Ban;Takuji Narumi;Yohei Yanase

  • Modifying an identified curved surface shape using pseudo-haptic effect

    Yuki Ban;Takashi Kajinami;Takuji Narumi;Tomohiro Tanikawa

  • Development and evaluation of the CABIN immersive multiscreen display

    Michitaka Hirose;Tetsuro Ogi;Shohei Ishiwata;Toshio Yamada

  • Meta cookie+: an illusion-based gustatory display

    Takuji Narumi;Shinya Nishizaka;Takashi Kajinami;Tomohiro Tanikawa

  • Virtual Co-Embodiment: Evaluation of the Sense of Agency While Sharing the Control of a Virtual Body Among Two Individuals

    Rebecca Fribourg;Nami Ogawa;Ludovic Hoyet;Ferran Argelaguet

  • Immersive telecommunication using stereo video avatar

    T. Ogi;T. Yamada;K. Tamagawa;M. Kano

  • Transcalibur: A Weight Shifting Virtual Reality Controller for 2D Shape Rendering based on Computational Perception Model

    Jotaro Shigeyama;Takeru Hashimoto;Shigeo Yoshida;Takuji Narumi

  • Projected Augmentation - Augmented Reality using Rotatable Video Projectors

    Jochen Ehnes;Koichi Hirota;Michitaka Hirose

  • Providing force feedback in virtual environments

    K. Hirota;M. Hirose

  • Meta cookie

    Takuji Narumi;Takashi Kajinami;Tomohiro Tanikawa;Michitaka Hirose

  • Image-based virtual world generation

    M. Hirose

  • Simulation and presentation of curved surface in virtual reality environment through surface display

    K. Hirota;M. Hirose

Frequent Co-Authors

Shigeo Yoshida
Shigeo Yoshida Kurume University
Hideaki Kuzuoka
Hideaki Kuzuoka University of Tokyo
Hiroyuki Aburatani
Hiroyuki Aburatani University of Tokyo
Shuichi Tsutsumi
Shuichi Tsutsumi University of Tokyo
Chieko Asakawa
Chieko Asakawa Carnegie Mellon University
Anatole Lécuyer
Anatole Lécuyer French Institute for Research in Computer Science and Automation - INRIA
Hironobu Takagi
Hironobu Takagi IBM (United States)
Kris M. Kitani
Kris M. Kitani Carnegie Mellon University
Shunpei Yamazaki
Shunpei Yamazaki Semiconductor Energy Laboratory (Japan)
Leonard Barolli
Leonard Barolli Fukuoka Institute of Technology

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