2007 - ACM Fellow For contributions to computer graphics.
Marc Levoy spends much of his time researching Artificial intelligence, Computer vision, Computer graphics, Rendering and Light field. His Artificial intelligence study focuses mostly on Computer graphics, Voxel, Surfel, Image quality and Range. His biological study spans a wide range of topics, including Volume ray casting and Volume rendering.
His Computer vision research includes themes of Vector quantization and Algorithm. His studies in Computer graphics integrate themes in fields like Synthetic aperture radar, Frame rate, Digital image and Polygon. His research in Light-field camera focuses on subjects like Interpolation, which are connected to Image warping.
The scientist’s investigation covers issues in Artificial intelligence, Computer vision, Computer graphics, Rendering and Optics. Marc Levoy integrates Artificial intelligence and Geography in his research. His Computer vision research is multidisciplinary, incorporating elements of Photography and Aperture.
His Computer graphics research incorporates themes from Visualization and Polygon. His studies deal with areas such as Data structure and Graphics as well as Rendering. His research investigates the link between Light field and topics such as Video camera that cross with problems in Interpolation.
His main research concerns Computer vision, Artificial intelligence, Photography, Image resolution and Computational photography. Marc Levoy interconnects Process, Aperture and Computer graphics in the investigation of issues within Computer vision. His work on Rendering as part of general Computer graphics research is frequently linked to Focus, bridging the gap between disciplines.
He undertakes interdisciplinary study in the fields of Artificial intelligence and Geography through his works. As a member of one scientific family, he mostly works in the field of Photography, focusing on Image based and, on occasion, Head. Marc Levoy has included themes like High dynamic range, WYSIWYG and Image editing in his Computational photography study.
His scientific interests lie mostly in Computer vision, Artificial intelligence, Light field, Image and Computer graphics. Marc Levoy regularly links together related areas like Aperture in his Computer vision studies. His research in Image texture, Texture mapping, Mipmap, Texture synthesis and Projective texture mapping are components of Artificial intelligence.
The Light field study combines topics in areas such as Image resolution and Depth of field. In the field of Computer graphics, his study on Rendering overlaps with subjects such as Subdivision and Simultaneous localization and mapping. His work on Angular resolution, Physical optics, Optical sectioning and Ray as part of his general Optics study is frequently connected to Multifocal plane microscopy, thereby bridging the divide between different branches of science.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
Light field rendering
Marc Levoy;Pat Hanrahan.
international conference on computer graphics and interactive techniques (1996)
Efficient variants of the ICP algorithm
S. Rusinkiewicz;M. Levoy.
digital identity management (2001)
Display of surfaces from volume data
M. Levoy.
IEEE Computer Graphics and Applications (1988)
A volumetric method for building complex models from range images
Brian Curless;Marc Levoy.
international conference on computer graphics and interactive techniques (1996)
Light field photography with a hand-held plenoptic camera
Ren Ng;Marc Levoy;Mathieu Br;Gene Duval.
Stanford University CSTR (2005)
The digital Michelangelo project: 3D scanning of large statues
Marc Levoy;Kari Pulli;Brian Curless;Szymon Rusinkiewicz.
international conference on computer graphics and interactive techniques (2000)
Fast texture synthesis using tree-structured vector quantization
Li-Yi Wei;Marc Levoy.
international conference on computer graphics and interactive techniques (2000)
Zippered polygon meshes from range images
Greg Turk;Marc Levoy.
international conference on computer graphics and interactive techniques (1994)
Fast volume rendering using a shear-warp factorization of the viewing transformation
Philippe Lacroute;Marc Levoy.
international conference on computer graphics and interactive techniques (1994)
Efficient ray tracing of volume data
Marc Levoy.
ACM Transactions on Graphics (1990)
If you think any of the details on this page are incorrect, let us know.
We appreciate your kind effort to assist us to improve this page, it would be helpful providing us with as much detail as possible in the text box below:
Stanford University
Princeton University
Microsoft (United States)
University of Tübingen
Google (United States)
Stanford University
University of Washington
University of North Carolina at Chapel Hill
Stanford University
University of North Carolina at Chapel Hill
University of Colorado Boulder
National Tsing Hua University
University of British Columbia
Grenoble Alpes University
University of Poitiers
Carnegie Institution for Science
Weizmann Institute of Science
Johannes Kepler University of Linz
Texas A&M University
Leiden University
Fudan University
Uppsala University
University of Freiburg
University of Basel
Loughborough University
University of Surrey