World's Best Scientists 2026 revealed!

D-Index & Metrics

Computer Science

D-Index
40
Citations
4769
World Ranking
9444
National Ranking
3993

Overview

What is he best known for?

The fields of study he is best known for:

  • Operating system
  • Central processing unit
  • Computer network

Robert A. Shearer spends much of his time researching Image processing, Ray tracing, Real-time computing, Artificial intelligence and Computer vision. The various areas that Robert A. Shearer examines in his Image processing study include Tree traversal and Data structure. His Ray tracing research is multidisciplinary, incorporating perspectives in Geometry and Tracing.

His studies in Real-time computing integrate themes in fields like Workload, Bandwidth and Processing element. His Workload study combines topics from a wide range of disciplines, such as Pixel, Load balancing and Physics engine. His research in Artificial intelligence intersects with topics in Start point and Computer graphics.

His most cited work include:

  • Efficient and Flexible Data Organization for Acceleration Data Structure Nodes (74 citations)
  • Dynamically Configuring and Selecting Multiple Ray Tracing Intersection Methods (72 citations)
  • Pixel color determination in a ray tracing image processing system (68 citations)

What are the main themes of his work throughout his whole career to date?

His primary areas of investigation include Computer hardware, Computer network, Parallel computing, Image processing and Real-time computing. His work on Instruction register is typically connected to Register file as part of general Computer hardware study, connecting several disciplines of science. His work on Network on a chip, Network packet and Encryption as part of general Computer network research is often related to Power consumption, thus linking different fields of science.

His research on Network on a chip also deals with topics like

  • Network interface controller which is related to area like Router, Network interface and Controller,
  • Computer program which connect with Thread. His Image processing research includes elements of Pixel, Workload and Ray tracing. His biological study spans a wide range of topics, including Bounding overwatch, Artificial intelligence, Data structure and Computer vision.

He most often published in these fields:

  • Computer hardware (23.92%)
  • Computer network (20.10%)
  • Parallel computing (13.88%)

What were the highlights of his more recent work (between 2012-2019)?

  • Computer hardware (23.92%)
  • Operating system (8.61%)
  • Computer network (20.10%)

In recent papers he was focusing on the following fields of study:

Robert A. Shearer mostly deals with Computer hardware, Operating system, Computer network, Cache and Parallel computing. The concepts of his Computer hardware study are interwoven with issues in Execution unit, Pixel, Direct memory access and Domain. His Direct memory access research is multidisciplinary, incorporating elements of Preprocessor, Computer vision, Artificial intelligence and Pixel aspect ratio.

His Operating system research integrates issues from Instruction set and State. His research in the fields of Encryption and Network on a chip overlaps with other disciplines such as Power consumption. Robert A. Shearer has included themes like Set and Chip in his Parallel computing study.

Between 2012 and 2019, his most popular works were:

  • Instruction set architecture with secure clear instructions for protecting processing unit architected state information (54 citations)
  • Processor with hybrid pipeline capable of operating in out-of-order and in-order modes (51 citations)
  • Shared receive queue allocation for network on a chip communication (33 citations)

In his most recent research, the most cited papers focused on:

  • Operating system
  • Central processing unit
  • Programming language

His scientific interests lie mostly in Execution unit, Computer hardware, Operating system, Parallel computing and Distributed computing. Robert A. Shearer connects Computer hardware with Register file in his study. His work in Operating system addresses subjects such as Instruction set, which are connected to disciplines such as Context switch, Supervisory program, State and Control unit.

His Parallel computing research is multidisciplinary, relying on both Floating point and Adder. The study incorporates disciplines such as Hardware acceleration, Workload, Hardware thread and Communications protocol in addition to Distributed computing. His study on Workload also encompasses disciplines like

  • Data processing system, which have a strong connection to Translation and Data structure,
  • Multithreading most often made with reference to Scheduling.

Best Publications

  • Dynamically Configuring and Selecting Multiple Ray Tracing Intersection Methods

    David Keith Fowler;Robert Allen Shearer

  • Efficient and Flexible Data Organization for Acceleration Data Structure Nodes

    Paul Emery Schardt;Robert Allen Shearer

  • Software Pipelining On A Network On Chip

    Eric O. Mejdrich;Paul E. Schardt;Robert A. Shearer

  • Multithreaded physics engine with predictive load balancing

    Eric O. Mejdrich;Paul E. Schardt;Robert A. Shearer;Matthew R. Tubbs

  • Pixel color determination in a ray tracing image processing system

    Jamie Randall Kuesel;Eric Oliver Mejdrich;Robert Allen Shearer

  • Method for Reducing Network Bandwidth by Delaying Shadow Ray Generation

    Robert Allen Shearer

  • Dynamic virtual software pipelining on a network on chip

    Russell D. Hoover;Eric O. Mejdrich;Paul E. Schardt;Robert A. Shearer

  • Instruction set architecture with secure clear instructions for protecting processing unit architected state information

    Adam J. Muff;Paul E. Schardt;Robert A. Shearer;Matthew R. Tubbs

  • Utilizing ray tracing for enhanced artificial intelligence path-finding

    Robert Allen Shearer

  • Deferred acceleration data structure optimization for improved performance

    David Keith Fowler;Robert Allen Shearer

  • Dynamically load balancing game physics using real-time object scaling

    Eric Michael Radzikowski;Robert Allen Shearer

  • Shared buffer having hardware controlled buffer regions

    Robert A. Shearer

  • Multiple spacial indexes for dynamic scene management in graphics rendering

    Jeffrey D. Brown;Russell D. Hoover;Jamie R. Kuesel;Eric O. Mejdrich

  • Network on chip with a low latency, high bandwidth application messaging interconnect

    Russell D. Hoover;Jon K. Kriegel;Eric O. Mejdrich;Robert A. Shearer

  • Network on chip with partitions

    Russell D. Hoover;Eric O. Mejdrich;Paul E. Schardt;Robert A. Shearer

  • Memory address translation-based data encryption/compression

    Adam J. Muff;Paul E. Schardt;Robert A. Shearer;Matthew R. Tubbs

  • Combined spatial index for static and dynamic objects within a three-dimensional scene

    David Keith Fowler;Eric Michael Radzikowski;Robert Allen Shearer

  • DMA-based acceleration of command push buffer between host and target devices

    Eric O. Mejdrich;Paul E. Schardt;Robert A. Shearer;Matthew R. Tubbs

  • Generating efficient spatial indexes for predictably dynamic objects

    Robert Allen Shearer

  • Method for improving spatial index efficiency by jittering splitting planes

    Robert Allen Shearer

  • Updating frame divisions based on ray tracing image processing system performance

    Robert A. Shearer

Frequent Co-Authors

Eric O. Mejdrich
Eric O. Mejdrich IBM (United States)
Nicola Waddell
Nicola Waddell QIMR Berghofer Medical Research Institute
Marina Pajic
Marina Pajic Garvan Institute of Medical Research
Michael T. Lanagan
Michael T. Lanagan Pennsylvania State University

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