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Michiel van de Panne

Michiel van de Panne

D-Index & Metrics

Computer Science

D-Index
50
Citations
10472
World Ranking
5603
National Ranking
213

Overview

Michiel van de Panne is affiliated with the University of British Columbia in Canada. Their research spans multiple fields and subfields within engineering and computer science, with a significant emphasis on control and systems engineering as well as computer vision and pattern recognition.

The main areas of study in their work include:

  • Engineering
  • Computer Science

Focusing on specialized subfields, their research covers:

  • Control and Systems Engineering
  • Computer Vision and Pattern Recognition
  • Artificial Intelligence
  • Biomedical Engineering
  • Computational Mechanics

Among the notable topics explored by Michiel van de Panne are:

  • Human Motion and Animation
  • Human Pose and Action Recognition
  • Robotic Locomotion and Control
  • Artificial Intelligence in Games
  • Reinforcement Learning in Robotics
  • Video Analysis and Summarization
  • Robot Manipulation and Learning

The scientist has contributed to various prominent publication venues, including:

  • arXiv (Cornell University)
  • Proceedings of the ACM on Computer Graphics and Interactive Techniques
  • ACM Transactions on Graphics
  • Computer Graphics Forum
  • The International Journal of Robotics Research

Recent published papers showcasing their research focus include:

  • "Character controllers using motion VAEs," 2020, ACM Transactions on Graphics
  • "ALLSTEPS: Curriculum-driven Learning of Stepping Stone Skills," 2020, Computer Graphics Forum
  • "Discovering diverse athletic jumping strategies," 2021, ACM Transactions on Graphics
  • "Fast and flexible multilegged locomotion using learned centroidal dynamics," 2020, ACM Transactions on Graphics
  • "From Machine Learning to Robotics: Challenges and Opportunities for Embodied Intelligence," 2021, arXiv (Cornell University)

Michiel van de Panne has collaborated frequently with several researchers, including:

  • Zhaoming Xie
  • Daniele Reda
  • Hung Yu Ling
  • Nam Kim

Best Publications

  • DeepMimic: example-guided deep reinforcement learning of physics-based character skills

    Xue Bin Peng;Pieter Abbeel;Sergey Levine;Michiel van de Panne

  • DeepLoco: dynamic locomotion skills using hierarchical deep reinforcement learning

    Xue Bin Peng;Glen Berseth;Kangkang Yin;Michiel Van De Panne

  • SIMBICON: simple biped locomotion control

    KangKang Yin;Kevin Loken;Michiel van de Panne

  • Composable controllers for physics-based character animation

    Petros Faloutsos;Michiel van de Panne;Demetri Terzopoulos

  • Motion doodles: an interface for sketching character motion

    Matthew Thorne;David Burke;Michiel van de Panne

  • Sensor-actuator networks

    Michiel van de Panne;Eugene Fiume

  • Flexible muscle-based locomotion for bipedal creatures

    Thomas Geijtenbeek;Michiel van de Panne;A. Frank van der Stappen

  • Generalized biped walking control

    Stelian Coros;Philippe Beaudoin;Michiel van de Panne

  • Displacement interpolation using Lagrangian mass transport

    Nicolas Bonneel;Michiel van de Panne;Sylvain Paris;Wolfgang Heidrich

  • Terrain-adaptive locomotion skills using deep reinforcement learning

    Xue Bin Peng;Glen Berseth;Michiel van de Panne

  • Limit cycle control and its application to the animation of balancing and walking

    Joseph Laszlo;Michiel van de Panne;Eugene Fiume

  • Simplifying Flexible Isosurfaces Using Local Geometric Measures

    Hamish Carr;Jack Snoeyink;Michiel van de Panne

  • Character controllers using motion VAEs

    Hung Yu Ling;Fabio Zinno;George Cheng;Michiel Van De Panne

  • Locomotion skills for simulated quadrupeds

    Stelian Coros;Andrej Karpathy;Ben Jones;Lionel Reveret

  • Feedback Control For Cassie With Deep Reinforcement Learning

    Zhaoming Xie;Glen Berseth;Patrick Clary;Jonathan Hurst

  • Sketch-based modeling of parameterized objects

    Chen Yang;Dana Sharon;Michiel van de Panne

  • A numerically efficient and stable algorithm for animating water waves

    Anita T. Layton;Michiel van de Panne

  • Interactive control for physically-based animation

    Joseph Laszlo;Michiel van de Panne;Eugene Fiume

  • Motion-motif graphs

    Philippe Beaudoin;Stelian Coros;Michiel van de Panne;Pierre Poulin

  • Sampling-based contact-rich motion control

    Libin Liu;KangKang Yin;Michiel van de Panne;Tianjia Shao

  • From Footprints to Animation

    Michiel Van De Panne

Frequent Co-Authors

Eugene Fiume
Eugene Fiume Simon Fraser University
Stelian Coros
Stelian Coros ETH Zurich
Daniel Thalmann
Daniel Thalmann École Polytechnique Fédérale de Lausanne
Jack Snoeyink
Jack Snoeyink University of North Carolina at Chapel Hill
Demetri Terzopoulos
Demetri Terzopoulos University of California, Los Angeles
Ronald A. Rensink
Ronald A. Rensink University of British Columbia
Pieter Abbeel
Pieter Abbeel University of California, Berkeley
Nancy S. Pollard
Nancy S. Pollard Carnegie Mellon University
Eric Saund
Eric Saund IEEE-USA
George Drettakis
George Drettakis French Institute for Research in Computer Science and Automation - INRIA

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