The scientist’s investigation covers issues in Motion planning, Algorithm, Robot, Artificial intelligence and Combinatorics. His biological study spans a wide range of topics, including Probabilistic logic and Mobile robot. His Algorithm study incorporates themes from Robotics and Computational science.
The Workspace research Mark H. Overmars does as part of his general Robot study is frequently linked to other disciplines of science, such as Free space, therefore creating a link between diverse domains of science. In Artificial intelligence, he works on issues like Computer vision, which are connected to Degrees of freedom. Mark H. Overmars has researched Combinatorics in several fields, including Discrete mathematics, Upper and lower bounds, Point and Data structure.
His primary scientific interests are in Motion planning, Combinatorics, Discrete mathematics, Artificial intelligence and Algorithm. His Motion planning study frequently draws connections to adjacent fields such as Mobile robot. The various areas that Mark H. Overmars examines in his Combinatorics study include Point, Set and Data structure.
His work focuses on many connections between Discrete mathematics and other disciplines, such as Plane, that overlap with his field of interest in Space. Artificial intelligence is a component of his Robotics and Motion studies. His study of Computational geometry is a part of Algorithm.
His main research concerns Motion planning, Artificial intelligence, Path, Human–computer interaction and Simulation. His study with Motion planning involves better knowledge in Robot. His research integrates issues of Animation and Computer vision in his study of Artificial intelligence.
The concepts of his Path study are interwoven with issues in Range and Theoretical computer science. In Probabilistic roadmap, Mark H. Overmars works on issues like Configuration space, which are connected to Algorithm. His study in Algorithm is interdisciplinary in nature, drawing from both Point and Combinatorics.
His primary areas of study are Motion planning, Artificial intelligence, Simulation, Path and Robot. Mark H. Overmars works on Motion planning which deals in particular with Probabilistic roadmap. The Artificial intelligence study combines topics in areas such as Computation, Computer vision and Scripting language.
He usually deals with Simulation and limits it to topics linked to Collision avoidance and Pedestrian and Simple. He studies Path, focusing on Any-angle path planning in particular. As part of his studies on Robot, he often connects relevant areas like Algorithm.
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Computational Geometry: Algorithms and Applications
Mark de Berg;Otfried Cheong;Marc van Kreveld;Mark Overmars.
(1997)
Probabilistic roadmaps for path planning in high-dimensional configuration spaces
L.E. Kavraki;P. Svestka;J.-C. Latombe;M.H. Overmars.
international conference on robotics and automation (1996)
Computational geometry : algorithms and applications
Mark Overmars;Mark de Berg;Marc J van Kreveld.
Published in <b>2000</b> in Berlin by Springer (2000)
The Gaussian sampling strategy for probabilistic roadmap planners
V. Boor;M.H. Overmars;A.F. van der Stappen.
international conference on robotics and automation (1999)
Maintenance of configurations in the plane
Mark H. Overmars;Jan van Leeuwen.
Journal of Computer and System Sciences (1981)
On a class of O(n2) problems in computational geometry
Anka Gajentaan;Mark H. Overmars.
Computational Geometry: Theory and Applications (2012)
Computational Geometry: Algorithms and Applications, Second Edition
M. van Krefeld;Mark de Berg;M. Overmars.
(2000)
The design of dynamic data structures
Mark H. Overmars.
(1983)
A Comparative Study of Probabilistic Roadmap Planners
Roland Geraerts;Mark H. Overmars.
Springer tracts in advanced robotics (2004)
Coordinated Path Planning for Multiple Robots
Petr Švestka;Mark H. Overmars.
Robotics and Autonomous Systems (1998)
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