World's Best Scientists 2026 revealed!
Gary M. Zalewski

Gary M. Zalewski

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Computer Science
Japan
2025

D-Index & Metrics

Computer Science

D-Index
55
Citations
11127
World Ranking
4350
National Ranking
45

Gary M. Zalewski publication distribution in Computer Science in 2026

The chart shows the distribution of publications by all Research.com ranked scientists in the field of Computer Science in 2026. The highlighted bar marks where Gary M. Zalewski sits on this spectrum.

32–41 publications: 7 scientists 42–51 publications: 22 scientists 52–61 publications: 82 scientists 62–71 publications: 134 scientists 72–81 publications: 249 scientists 82–91 publications: 324 scientists 92–101 publications: 421 scientists 102–111 publications: 420 scientists 112–121 publications: 497 scientists 122–131 publications: 544 scientists 132–141 publications: 555 scientists 142–151 publications: 609 scientists 152–161 publications: 559 scientists 162–171 publications: 534 scientists 172–181 publications: 556 scientists 182–191 publications: 583 scientists 192–201 publications: 519 scientists 202–211 publications: 508 scientists 212–221 publications: 490 scientists 222–231 publications: 437 scientists 232–241 publications: 423 scientists 242–251 publications: 408 scientists 252–261 publications: 377 scientists 262–271 publications: 301 scientists 272–281 publications: 335 scientists 282–291 publications: 320 scientists 292–301 publications: 293 scientists 302–311 publications: 250 scientists 312–321 publications: 238 scientists 322–331 publications: 206 scientists 332–341 publications: 209 scientists 342–351 publications: 208 scientists 352–361 publications: 162 scientists 362–371 publications: 176 scientists 372–381 publications: 127 scientists 382–391 publications: 158 scientists 392–401 publications: 128 scientists 402–411 publications: 104 scientists 412–421 publications: 94 scientists 422–431 publications: 99 scientists 432–441 publications: 83 scientists 442–451 publications: 108 scientists 452–461 publications: 73 scientists 462–471 publications: 77 scientists 472–481 publications: 69 scientists 482–491 publications: 84 scientists 492–501 publications: 62 scientists 502–511 publications: 54 scientists 512–521 publications: 57 scientists 522–531 publications: 51 scientists 532–541 publications: 51 scientists 542–551 publications: 32 scientists 552–561 publications: 38 scientists 562–571 publications: 28 scientists 572–581 publications: 43 scientists 582–591 publications: 33 scientists 592–601 publications: 41 scientists 602–611 publications: 32 scientists 612–621 publications: 28 scientists 622–631 publications: 25 scientists 632–641 publications: 27 scientists 642–651 publications: 17 scientists 652–661 publications: 20 scientists 662–671 publications: 17 scientists 672–681 publications: 15 scientists 682–691 publications: 14 scientists 692–701 publications: 21 scientists 702–711 publications: 13 scientists 712–721 publications: 12 scientists 722–731 publications: 19 scientists 732–741 publications: 14 scientists 742–751 publications: 12 scientists 752–761 publications: 10 scientists 762–771 publications: 10 scientists 772–781 publications: 11 scientists 782–791 publications: 10 scientists 792–801 publications: 11 scientists 802–811 publications: 8 scientists 812–821 publications: 8 scientists 822–831 publications: 7 scientists 832–841 publications: 11 scientists 842–851 publications: 10 scientists 852–861 publications: 5 scientists 862–871 publications: 9 scientists 872–881 publications: 4 scientists 882–891 publications: 6 scientists 892–901 publications: 3 scientists 902–911 publications: 6 scientists 912–921 publications: 3 scientists 922–931 publications: 2 scientists 932–941 publications: 2 scientists 942–951 publications: 2 scientists 952–961 publications: 3 scientists 962–971 publications: 3 scientists 972–981 publications: 3 scientists 982–990 publications: 5 scientists 991+ publications: 100 scientists
32 publications 991+

This scientist: 126 publications — 17th percentile

17% of scientists in this discipline score the same or lower.

The last bar groups every scientist with 991 publications or more.

Gary M. Zalewski D-index placement in Computer Science in 2026

The chart shows the D-index (discipline H-index) distribution of Computer Science scientists ranked by Research.com in 2026. The highlighted bar marks where Gary M. Zalewski sits on this spectrum.

30–31 D-Index: 879 scientists 32–33 D-Index: 983 scientists 34–35 D-Index: 918 scientists 36–37 D-Index: 990 scientists 38–39 D-Index: 968 scientists 40–41 D-Index: 907 scientists 42–43 D-Index: 821 scientists 44–45 D-Index: 763 scientists 46–47 D-Index: 689 scientists 48–49 D-Index: 543 scientists 50–51 D-Index: 543 scientists 52–53 D-Index: 518 scientists 54–55 D-Index: 500 scientists 56–57 D-Index: 458 scientists 58–59 D-Index: 400 scientists 60–61 D-Index: 337 scientists 62–63 D-Index: 308 scientists 64–65 D-Index: 292 scientists 66–67 D-Index: 249 scientists 68–69 D-Index: 213 scientists 70–71 D-Index: 192 scientists 72–73 D-Index: 189 scientists 74–75 D-Index: 165 scientists 76–77 D-Index: 139 scientists 78–79 D-Index: 119 scientists 80–81 D-Index: 121 scientists 82–83 D-Index: 113 scientists 84–85 D-Index: 88 scientists 86–87 D-Index: 87 scientists 88–89 D-Index: 75 scientists 90–91 D-Index: 69 scientists 92–93 D-Index: 57 scientists 94–95 D-Index: 46 scientists 96–97 D-Index: 38 scientists 98–99 D-Index: 34 scientists 100–101 D-Index: 36 scientists 102–103 D-Index: 27 scientists 104–105 D-Index: 37 scientists 106–107 D-Index: 18 scientists 108–109 D-Index: 31 scientists 110–111 D-Index: 19 scientists 112–113 D-Index: 16 scientists 114–115 D-Index: 12 scientists 116–117 D-Index: 20 scientists 118–119 D-Index: 15 scientists 120–121 D-Index: 5 scientists 122–123 D-Index: 20 scientists 124–125 D-Index: 8 scientists 126–127 D-Index: 5 scientists 128–129 D-Index: 7 scientists 130 D-Index: 3 scientists 131+ D-Index: 98 scientists
30 D-Index 131+

This scientist: 55 D-Index — 71st percentile

71% of scientists in this discipline score the same or lower.

The last bar groups every scientist with 131 D-Index or more.

Research.com Recognitions

  • 2025 - Research.com Computer Science in Japan Leader Award
  • 2022 - Research.com Computer Science in Japan Leader Award

Overview

What is he best known for?

The fields of study he is best known for:

  • The Internet
  • Artificial intelligence
  • Computer network

His primary areas of study are Computer vision, Artificial intelligence, Tracking, Controller and Hand held. His work on Image and Object as part of general Computer vision study is frequently linked to Position, therefore connecting diverse disciplines of science. His research investigates the connection with Tracking and areas like Control which intersect with concerns in Orientation.

Controller overlaps with fields such as Computer program, Signal, Audio signal processing and Video game in his research. The study incorporates disciplines such as Advertising campaign, Advertising and Impression in addition to Video game. His study in Input device is interdisciplinary in nature, drawing from both Light beam, Communication source, Interfacing and Computer graphics.

His most cited work include:

  • Methods and apparatus for targeted sound detection and characterization (347 citations)
  • Determination of controller three-dimensional location using image analysis and ultrasonic communication (336 citations)
  • Computer image and audio processing of intensity and input devices for interfacing with a computer program (263 citations)

What are the main themes of his work throughout his whole career to date?

His primary scientific interests are in Controller, Artificial intelligence, Computer vision, Multimedia and Computer hardware. His Controller investigation overlaps with other areas such as Computer program, Object, Position, Video game and Hand held. His Artificial intelligence research incorporates themes from Movement, Computer graphics and Display device.

His work carried out in the field of Computer vision brings together such families of science as Shutter and Filter. The various areas that Gary M. Zalewski examines in his Multimedia study include World Wide Web, Presentation and Human–computer interaction. His work on Interfacing as part of general Computer hardware research is often related to Interface, thus linking different fields of science.

He most often published in these fields:

  • Controller (22.53%)
  • Artificial intelligence (22.53%)
  • Computer vision (22.53%)

What were the highlights of his more recent work (between 2011-2021)?

  • Interface (15.38%)
  • Controller (22.53%)
  • Computer graphics (14.84%)

In recent papers he was focusing on the following fields of study:

His scientific interests lie mostly in Interface, Controller, Computer graphics, Multimedia and Computer program. Controller is connected with Object, Position, Interfacing, Computer hardware and Image in his study. His research in Object intersects with topics in Tracking and Input device.

His research in the fields of Rendering overlaps with other disciplines such as Executable. His Multimedia study integrates concerns from other disciplines, such as Advertising and Impression. His study explores the link between Advertising and topics such as Identification that cross with problems in Control.

Between 2011 and 2021, his most popular works were:

  • Head mounted display (hmd) system having interface with mobile computing device for rendering virtual reality content (165 citations)
  • Playing browser based games with alternative controls and interfaces (98 citations)
  • Customization of gui layout based on history of use (67 citations)

In his most recent research, the most cited papers focused on:

  • The Internet
  • Artificial intelligence
  • Computer network

His main research concerns Advertising, Multimedia, Geography, Computer graphics and Game design document. His research integrates issues of Control, Video game and Identification in his study of Advertising. His Game Developer study in the realm of Multimedia interacts with subjects such as Location.

Geography combines with fields such as Scheme, Sequence, Computer program, Contextual advertising and Impression in his work. Gary M. Zalewski has included themes like Display device and Personalization in his Computer graphics study. His work deals with themes such as Computer game, Game art design and Game client, which intersect with Game design document.

Best Publications

  • Methods and apparatus for targeted sound detection and characterization

    Xiadong Mao;Richard L. Marks;Gary M. Zalewski

  • determinação da posição tridimensional do controle empregando análise de imagens e comunicação ultrassônica

    Gary M Zalewsky

  • Method for providing affective characteristics to computer generated avatar during gameplay

    Richard Marks;Gary M. Zalewski

  • Computer image and audio processing of intensity and input devices for interfacing with a computer program

    Richard L. Marks;Xiadong Mao;Gary M. Zalewski

  • SISTEMA DE VISUALIZAÇÃO E MÉTODOS PARA OTIMIZAÇÃO DE VISUALIZAÇÃO BASEADA NO RASTREAMENTO ATIVO

    Zalewski Gary M

  • Method and system for applying gearing effects to visual tracking

    Gary M. Zalewski;Richard Marks;Xiaodong Mao

  • Obtaining input for controlling execution of a game program

    Xiadong Mao;Richard L. Marks;Gary M. Zalewski

  • HEAD-MOUNTED DISPLAY SYSTEM HAVING AN INTERFACE WITH MOBILE COMPUTING DEVICE, E.G. SMARTPHONE, FOR RENDERING VIRTUAL-REALITY CONTENT

    Zalewski Gary M

  • Methods and systems for applying gearing effects to actions based on input data

    Gary M. Zalewski;Richard Marks;Xiadong Mao

  • Scheme for translating movements of a hand-held controller into inputs for a system

    Gary M. Zalewski;Richard Marks;Xiadong Mao

  • Customization based on using historical GUI layout

    Nicholson Charles;Zalewski Gary M

  • Stereoscopic screen sharing method and apparatus

    Heinrich Shih Ko;Jae Won Paik;Gary Zalewski

  • Inertially trackable hand-held controller

    Xiaodong Mao;Richard L. Marks;Gary M. Zalewski

  • Advertisement insertion, profiling, impression, and feedback

    Ken Kutaragi;Masayuki Chatani;Kan Ebisawa;Shinichi Okamoto

  • Multi-input game control mixer

    Gary M. Zalewski;Richard L. Marks;Xiadong Mao

  • Control device for communicating visual information

    Richard Marks;Anton Mikhailov;Ennin Huang;Gary M. Zalewski

  • Virtual world avatar control, interactivity and communication interactive messaging

    Phil Harrison;Gary M. Zalewski

  • System for tracking user manipulations within an environment

    Gary M. Zalewski;Richard L. Marks;Xiadong Mao

  • Hand-held controller having detectable elements for tracking purposes

    Gary Zalewski;Richard Marks;Xiadong Mao

  • Scheme for detecting and tracking user manipulation of a game controller body

    Gary Zalewski;Richard Marks;Xiadong Mao

Frequent Co-Authors

Richard Marks
Richard Marks Google (United States)

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