His primary areas of study are Computer vision, Artificial intelligence, Tracking, Controller and Hand held. His work on Image and Object as part of general Computer vision study is frequently linked to Position, therefore connecting diverse disciplines of science. His research investigates the connection with Tracking and areas like Control which intersect with concerns in Orientation.
Controller overlaps with fields such as Computer program, Signal, Audio signal processing and Video game in his research. The study incorporates disciplines such as Advertising campaign, Advertising and Impression in addition to Video game. His study in Input device is interdisciplinary in nature, drawing from both Light beam, Communication source, Interfacing and Computer graphics.
His primary scientific interests are in Controller, Artificial intelligence, Computer vision, Multimedia and Computer hardware. His Controller investigation overlaps with other areas such as Computer program, Object, Position, Video game and Hand held. His Artificial intelligence research incorporates themes from Movement, Computer graphics and Display device.
His work carried out in the field of Computer vision brings together such families of science as Shutter and Filter. The various areas that Gary M. Zalewski examines in his Multimedia study include World Wide Web, Presentation and Human–computer interaction. His work on Interfacing as part of general Computer hardware research is often related to Interface, thus linking different fields of science.
His scientific interests lie mostly in Interface, Controller, Computer graphics, Multimedia and Computer program. Controller is connected with Object, Position, Interfacing, Computer hardware and Image in his study. His research in Object intersects with topics in Tracking and Input device.
His research in the fields of Rendering overlaps with other disciplines such as Executable. His Multimedia study integrates concerns from other disciplines, such as Advertising and Impression. His study explores the link between Advertising and topics such as Identification that cross with problems in Control.
His main research concerns Advertising, Multimedia, Geography, Computer graphics and Game design document. His research integrates issues of Control, Video game and Identification in his study of Advertising. His Game Developer study in the realm of Multimedia interacts with subjects such as Location.
Geography combines with fields such as Scheme, Sequence, Computer program, Contextual advertising and Impression in his work. Gary M. Zalewski has included themes like Display device and Personalization in his Computer graphics study. His work deals with themes such as Computer game, Game art design and Game client, which intersect with Game design document.
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Methods and apparatus for targeted sound detection and characterization
Xiadong Mao;Richard L. Marks;Gary M. Zalewski.
(2006)
Determination of controller three-dimensional location using image analysis and ultrasonic communication
Gary M Zalewsky.
(2008)
Computer image and audio processing of intensity and input devices for interfacing with a computer program
Richard L. Marks;Xiadong Mao;Gary M. Zalewski.
(2006)
Display viewing system and methods for optimizing display view based on active tracking
Zalewski Gary M.
(2009)
Method and system for applying gearing effects to visual tracking
Gary M. Zalewski;Richard Marks;Xiaodong Mao.
(2006)
Methods for interactive communications with real time effects and avatar environment interaction
Richard Marks;Gary M. Zalewski.
(2007)
Obtaining input for controlling execution of a game program
Xiadong Mao;Richard L. Marks;Gary M. Zalewski.
(2006)
Scheme for translating movements of a hand-held controller into inputs for a system
Gary M. Zalewski;Richard Marks;Xiadong Mao.
(2006)
Head mounted display (hmd) system having interface with mobile computing device for rendering virtual reality content
Zalewski Gary M.
(2015)
Advertising impression determination
Glen van Datta;Gary Zalewski.
(2005)
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