Hong Hua spends much of his time researching Optics, Optical head-mounted display, Augmented reality, Stereoscopy and Computer graphics. His Optics study frequently links to adjacent areas such as Image display. His Augmented reality study combines topics from a wide range of disciplines, such as Optical engineering, Field of view and Virtual reality.
While working on this project, Hong Hua studies both Stereoscopy and Depth perception. His Computer graphics study incorporates themes from Visualization, Data visualization, Artificial intelligence and Computer vision. Hong Hua has researched Cardinal point in several fields, including Image quality, Systems design and Holographic display.
His primary areas of investigation include Optics, Computer vision, Artificial intelligence, Augmented reality and Computer graphics. His studies in Optics integrate themes in fields like Image quality and Optical head-mounted display. In Image quality, Hong Hua works on issues like Rendering, which are connected to Cardinal point.
As part of his studies on Computer vision, he frequently links adjacent subjects like Virtual reality. Cognitive neuroscience of visual object recognition is closely connected to Visualization in his research, which is encompassed under the umbrella topic of Augmented reality. His study in Computer graphics is interdisciplinary in nature, drawing from both Image registration, Data visualization, Projection and Visual accommodation.
Optics, Computer vision, Artificial intelligence, Image quality and Light field are his primary areas of study. His research integrates issues of Augmented reality and Optical head-mounted display in his study of Optics. His Optical head-mounted display study combines topics in areas such as Acoustics, High dynamic range and Prism.
Hong Hua works in the field of Computer vision, namely Field of view. His study looks at the relationship between Image quality and topics such as Rendering, which overlap with Ray and Stereoscopy. His biological study spans a wide range of topics, including Image resolution, Integral imaging and Aperture.
Hong Hua mainly investigates Optics, Image quality, Light field, Image processing and Rendering. The various areas that Hong Hua examines in his Optics study include Augmented reality, Computer vision and Integral imaging. His studies deal with areas such as Stray light and Waveguide as well as Augmented reality.
Hong Hua combines subjects such as Virtual reality and Artificial intelligence with his study of Computer vision. His Rendering research is multidisciplinary, incorporating elements of Ray, Stereoscopy and Human visual system model. His research in Field of view intersects with topics in Prism, Focus and Optical head-mounted display.
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Ergonomic head mounted display device and optical system
Chunyu Gao;Hong Hua;Yuxiang Lin.
(2011)
A 3D integral imaging optical see-through head-mounted display
Hong Hua;Bahram Javidi.
Optics Express (2014)
A widget framework for augmented interaction in SCAPE
Leonard D. Brown;Hong Hua;Chunyu Gao.
user interface software and technology (2003)
3-Dimensional electro-optical see-through displays
Hong Hua;Sheng Liu.
(2015)
Head-Mounted Display Systems
Jannick Rolland;Hong Hua.
(2005)
Engineering of head-mounted projective displays
Hong Hua;Axelle Girardot;Chunyu Gao;Jannick P. Rolland.
Applied Optics (2000)
An optical see-through head mounted display with addressable focal planes
Sheng Liu;Dewen Cheng;Hong Hua.
international symposium on mixed and augmented reality (2008)
Compact lens assembly for the teleportal augmented reality system
Hong Hua;Jannick Rolland.
(2002)
Design of a wide-angle, lightweight head-mounted display using free-form optics tiling
Dewen Cheng;Yongtian Wang;Hong Hua;Jose Sasian.
Optics Letters (2011)
A systematic method for designing depth-fused multi-focal plane three-dimensional displays
Sheng Liu;Hong Hua.
Optics Express (2010)
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