His scientific interests lie mostly in Artificial intelligence, Algorithm, Computer vision, Interpolation and Optical flow. His research is interdisciplinary, bridging the disciplines of Computer graphics and Artificial intelligence. His studies in Algorithm integrate themes in fields like Feature matching, Expression and Mathematical optimization.
His study in the fields of Virtual camera under the domain of Computer vision overlaps with other disciplines such as Geography. The study incorporates disciplines such as Ground truth, Noise and Statistical model in addition to Optical flow. His Noise study combines topics from a wide range of disciplines, such as Image texture, Data type and Pattern recognition.
The scientist’s investigation covers issues in Artificial intelligence, Computer vision, Animation, Computer graphics and Computer facial animation. John P. Lewis interconnects Algorithm and Graphics in the investigation of issues within Artificial intelligence. His studies deal with areas such as Entropy, Normalization and Independent component analysis as well as Algorithm.
His work in Computer vision addresses subjects such as Interpolation, which are connected to disciplines such as Morphing. His research combines Set and Animation. His Computer facial animation research is multidisciplinary, incorporating perspectives in Scheme, Interpolation and Expression.
John P. Lewis mostly deals with Artificial intelligence, Computer vision, Deep learning, Algorithm and Animation. His work deals with themes such as Optimization problem and Machine learning, which intersect with Artificial intelligence. John P. Lewis has included themes like Data modeling and Computer graphics in his Computer vision study.
He combines subjects such as Independence, Backpropagation and Normalization with his study of Deep learning. His Algorithm research is multidisciplinary, incorporating elements of Initialization and Independent component analysis. His work carried out in the field of Animation brings together such families of science as Scheme, Motion, Motion capture and Interpolation.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
A Database and Evaluation Methodology for Optical Flow
Simon Baker;Daniel Scharstein;J. P. Lewis;Stefan Roth.
International Journal of Computer Vision (2011)
A Database and Evaluation Methodology for Optical Flow
S. Baker;D. Scharstein;J.P. Lewis;S. Roth.
international conference on computer vision (2007)
Fast Normalized Cross-Correlation
J. P. Lewis.
(2010)
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
J. P. Lewis;Matt Cordner;Nickson Fong.
international conference on computer graphics and interactive techniques (2000)
Learning Optical Flow
Deqing Sun;Stefan Roth;J. P. Lewis;Michael J. Black.
european conference on computer vision (2008)
Algorithms for solid noise synthesis
J. P. Lewis.
international conference on computer graphics and interactive techniques (1989)
Generalized stochastic subdivision
J. P. Lewis.
ACM Transactions on Graphics (1987)
Selecting good views of high-dimensional data using class consistency
Mike Sips;Boris Neubert;John P. Lewis;Pat Hanrahan.
ieee vgtc conference on visualization (2009)
The shattered gradients problem: if resnets are the answer, then what is the question?
David Balduzzi;Marcus Frean;Lennox Leary;J P Lewis.
international conference on machine learning (2017)
Videoconference system using a virtual camera image
John P. Lewis;Maximillian A. Ott;Ingemar J. Cox.
(1993)
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