Ulrich Neumann mostly deals with Artificial intelligence, Computer vision, Augmented reality, Computer graphics and Robustness. His study in Feature extraction, Segmentation, Point cloud, Pixel and Computer graphics is carried out as part of his Artificial intelligence studies. His Computer vision research is multidisciplinary, incorporating perspectives in Computer facial animation and Visualization.
Ulrich Neumann has researched Augmented reality in several fields, including Calibration, Tracking system, Eye tracking and Virtual reality. His work on Rendering, Planar and Shadow mapping as part of his general Computer graphics study is frequently connected to Opacity, thereby bridging the divide between different branches of science. His Robustness research incorporates themes from Speech recognition and Motion capture.
His primary areas of investigation include Artificial intelligence, Computer vision, Computer graphics, Augmented reality and Virtual reality. His research related to Point cloud, Feature extraction, Segmentation, Rendering and Visualization might be considered part of Artificial intelligence. His research in Point cloud intersects with topics in Lidar and Point.
His studies in Computer vision integrate themes in fields like Computer facial animation and Computer graphics. His research investigates the connection between Computer facial animation and topics such as Motion that intersect with problems in Speech recognition. His Augmented reality study combines topics from a wide range of disciplines, such as Fiducial marker, Motion estimation, Image registration, Kalman filter and Robustness.
His main research concerns Artificial intelligence, Computer vision, Point cloud, Segmentation and Convolutional neural network. His studies deal with areas such as Machine learning and Pattern recognition as well as Artificial intelligence. His research integrates issues of Iterative method and Representation in his study of Computer vision.
His study in Point cloud is interdisciplinary in nature, drawing from both Grid, Graph, Computational science and Feature vector. His research in Computational science focuses on subjects like Augmented reality, which are connected to Polygon mesh. His studies in Convolutional neural network integrate themes in fields like Function and Pruning.
Ulrich Neumann mainly investigates Artificial intelligence, Point cloud, Convolutional neural network, Segmentation and Recurrent neural network. His Artificial intelligence research is multidisciplinary, relying on both Data modeling, Polygon mesh and Computer vision. As part of his studies on Computer vision, Ulrich Neumann often connects relevant subjects like Spatial analysis.
In his research, Graph, Time complexity and Grid is intimately related to Computational science, which falls under the overarching field of Point cloud. His Segmentation study deals with Speedup intersecting with Machine learning. His Recurrent neural network research incorporates themes from Algorithm, Sequence and Layer.
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Analysis of emotion recognition using facial expressions, speech and multimodal information
Carlos Busso;Zhigang Deng;Serdar Yildirim;Murtaza Bulut.
international conference on multimodal interfaces (2004)
Expression cloning
Jun-yong Noh;Ulrich Neumann.
international conference on computer graphics and interactive techniques (2001)
The Virtual Classroom: A Virtual Reality Environment for the Assessment and Rehabilitation of Attention Deficits
A.A. Rizzo;J.G. Buckwalter;T. Bowerly;C. Van Der Zaag.
Cyberpsychology, Behavior, and Social Networking (2000)
Modeling and video projection for augmented virtual environments
Ulrich Neumann;Suya You.
(2003)
Hybrid inertial and vision tracking for augmented reality registration
Suya You;U. Neumann;R. Azuma.
ieee virtual reality conference (1999)
Cognitive, performance, and systems issues for augmented reality applications in manufacturing and maintenance
U. Neumann;A. Majoros.
ieee virtual reality conference (1998)
SGPN: Similarity Group Proposal Network for 3D Point Cloud Instance Segmentation
Weiyue Wang;Ronald Yu;Qiangui Huang;Ulrich Neumann.
computer vision and pattern recognition (2018)
Accelerating Volume Reconstruction With 3D Texture Hardware
Timothy J. Cullip;Ulrich Neumann.
(1994)
Fusion of vision and gyro tracking for robust augmented reality registration
S. You;U. Neumann.
ieee virtual reality conference (2001)
Dynamic registration correction in video-based augmented reality systems
M. Bajura;U. Neumann.
IEEE Computer Graphics and Applications (1995)
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