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Computer Science

D-Index
35
Citations
6436
World Ranking
11562
National Ranking
4750

Overview

Derek Bradley is affiliated with Walt Disney in the United States and has contributed broadly to the fields of computer science and engineering, focusing specifically on computer vision, pattern recognition, and computational mechanics. Their research encompasses various subfields including control and systems engineering, human-computer interaction, and computer graphics and computer-aided design.

The scientist's work concentrates on key topics such as face recognition and analysis, 3D shape modeling and analysis, human motion and animation, generative adversarial networks and image synthesis, computer graphics and visualization techniques, advanced vision and imaging, and gaze tracking and assistive technology.

Among the recent publications authored or coauthored by Derek Bradley are:

  • "Single-shot high-quality facial geometry and skin appearance capture," 2020, ACM Transactions on Graphics
  • "Accurate Real-time 3D Gaze Tracking Using a Lightweight Eyeball Calibration," 2020, Computer Graphics Forum
  • "Local anatomically-constrained facial performance retargeting," 2022, ACM Transactions on Graphics
  • "ETH-XGaze: A Large Scale Dataset for Gaze Estimation under Extreme Head Pose and Gaze Variation," 2020, arXiv (Cornell University)
  • "Rendering with style," 2021, ACM Transactions on Graphics

Frequent collaborators throughout their career have included:

  • Gaspard Zoss
  • Prashanth Chandran
  • Markus Groß
  • Paulo Gotardo
  • Thabo Beeler

Derek Bradley has published extensively in several key venues, prominently including:

  • Computer Graphics Forum
  • arXiv (Cornell University)
  • ACM Transactions on Graphics
  • Computers & Graphics

The breadth of their research showcases a strong interdisciplinary approach combining engineering principles and computational techniques to advance understanding and technology in facial analysis, 3D modeling, and visual computing. This work is situated within both foundational computer science contexts and applied engineering frameworks.

Best Publications

  • Adaptive Thresholding using the Integral Image

    Derek Bradley;Gerhard Roth

  • High-quality passive facial performance capture using anchor frames

    Thabo Beeler;Fabian Hahn;Derek Bradley;Bernd Bickel

  • High resolution passive facial performance capture

    Derek Bradley;Wolfgang Heidrich;Tiberiu Popa;Alla Sheffer

  • State of the Art on Monocular 3D Face Reconstruction, Tracking, and Applications

    Michael Zollhöfer;Michael Zollhöfer;Justus Thies;Pablo Garrido;Derek Bradley

  • Time-resolved 3d capture of non-stationary gas flows

    Bradley Atcheson;Ivo Ihrke;Wolfgang Heidrich;Art Tevs

  • Accurate multi-view reconstruction using robust binocular stereo and surface meshing

    D. Bradley;T. Boubekeur;W. Heidrich

  • ETH-XGaze: A Large Scale Dataset for Gaze Estimation Under Extreme Head Pose and Gaze Variation

    Xucong Zhang;Seonwook Park;Thabo Beeler;Derek Bradley

  • Real-time high-fidelity facial performance capture

    Chen Cao;Derek Bradley;Kun Zhou;Thabo Beeler

  • Markerless garment capture

    Derek Bradley;Tiberiu Popa;Alla Sheffer;Wolfgang Heidrich

  • High-quality passive facial performance capture using anchor frames

    Unknown

  • Data-Driven Estimation of Cloth Simulation Models

    E. Miguel;D. Bradley;B. Thomaszewski;B. Bickel

  • Tomographic reconstruction of transparent objects

    Borislav Trifonov;Derek Bradley;Wolfgang Heidrich

  • Synchronization and rolling shutter compensation for consumer video camera arrays

    Derek Bradley;Bradley Atcheson;Ivo Ihrke;Wolfgang Heidrich

  • An anatomically-constrained local deformation model for monocular face capture

    Chenglei Wu;Derek Bradley;Markus Gross;Thabo Beeler

  • MoRF: Morphable Radiance Fields for Multiview Neural Head Modeling

    Unknown

  • Wrinkling Captured Garments Using Space‐Time Data‐Driven Deformation

    Tiberiu Popa;Quan Zhou;Derek Bradley;Vladislav Kraevoy

  • High-quality capture of eyes

    Pascal Bérard;Derek Bradley;Maurizio Nitti;Thabo Beeler

  • Physical face cloning

    Bernd Bickel;Peter Kaufmann;Mélina Skouras;Bernhard Thomaszewski

  • Model-based teeth reconstruction

    Chenglei Wu;Derek Bradley;Pablo Garrido;Michael Zollhöfer

  • Image-based reconstruction and synthesis of dense foliage

    Derek Bradley;Derek Nowrouzezahrai;Paul Beardsley

  • Modeling and estimation of internal friction in cloth

    Eder Miguel;Rasmus Tamstorf;Derek Bradley;Sara C. Schvartzman

  • Practical dynamic facial appearance modeling and acquisition

    Paulo Gotardo;Jérémy Riviere;Derek Bradley;Abhijeet Ghosh

  • Image-based navigation in real environments using panoramas

    D. Bradley;A. Brunton;M. Fiala;G. Roth

Frequent Co-Authors

Markus Gross
Markus Gross ETH Zurich
Bernd Bickel
Bernd Bickel ETH Zurich
Wolfgang Heidrich
Wolfgang Heidrich King Abdullah University of Science and Technology
Miguel A. Otaduy
Miguel A. Otaduy King Juan Carlos University
Steve Marschner
Steve Marschner Cornell University
Michael Zollhöfer
Michael Zollhöfer Stanford University
Alla Sheffer
Alla Sheffer University of British Columbia
Christian Theobalt
Christian Theobalt Max Planck Institute for Informatics

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