World's Best Scientists 2026 revealed!

D-Index & Metrics

Computer Science

D-Index
38
Citations
15403
World Ranking
9945
National Ranking
4182

David Kim publication distribution in Computer Science in 2026

The chart shows the distribution of publications by all Research.com ranked scientists in the field of Computer Science in 2026. The highlighted bar marks where David Kim sits on this spectrum.

32–41 publications: 7 scientists 42–51 publications: 22 scientists 52–61 publications: 82 scientists 62–71 publications: 134 scientists 72–81 publications: 249 scientists 82–91 publications: 324 scientists 92–101 publications: 421 scientists 102–111 publications: 420 scientists 112–121 publications: 497 scientists 122–131 publications: 544 scientists 132–141 publications: 555 scientists 142–151 publications: 609 scientists 152–161 publications: 559 scientists 162–171 publications: 534 scientists 172–181 publications: 556 scientists 182–191 publications: 583 scientists 192–201 publications: 519 scientists 202–211 publications: 508 scientists 212–221 publications: 490 scientists 222–231 publications: 437 scientists 232–241 publications: 423 scientists 242–251 publications: 408 scientists 252–261 publications: 377 scientists 262–271 publications: 301 scientists 272–281 publications: 335 scientists 282–291 publications: 320 scientists 292–301 publications: 293 scientists 302–311 publications: 250 scientists 312–321 publications: 238 scientists 322–331 publications: 206 scientists 332–341 publications: 209 scientists 342–351 publications: 208 scientists 352–361 publications: 162 scientists 362–371 publications: 176 scientists 372–381 publications: 127 scientists 382–391 publications: 158 scientists 392–401 publications: 128 scientists 402–411 publications: 104 scientists 412–421 publications: 94 scientists 422–431 publications: 99 scientists 432–441 publications: 83 scientists 442–451 publications: 108 scientists 452–461 publications: 73 scientists 462–471 publications: 77 scientists 472–481 publications: 69 scientists 482–491 publications: 84 scientists 492–501 publications: 62 scientists 502–511 publications: 54 scientists 512–521 publications: 57 scientists 522–531 publications: 51 scientists 532–541 publications: 51 scientists 542–551 publications: 32 scientists 552–561 publications: 38 scientists 562–571 publications: 28 scientists 572–581 publications: 43 scientists 582–591 publications: 33 scientists 592–601 publications: 41 scientists 602–611 publications: 32 scientists 612–621 publications: 28 scientists 622–631 publications: 25 scientists 632–641 publications: 27 scientists 642–651 publications: 17 scientists 652–661 publications: 20 scientists 662–671 publications: 17 scientists 672–681 publications: 15 scientists 682–691 publications: 14 scientists 692–701 publications: 21 scientists 702–711 publications: 13 scientists 712–721 publications: 12 scientists 722–731 publications: 19 scientists 732–741 publications: 14 scientists 742–751 publications: 12 scientists 752–761 publications: 10 scientists 762–771 publications: 10 scientists 772–781 publications: 11 scientists 782–791 publications: 10 scientists 792–801 publications: 11 scientists 802–811 publications: 8 scientists 812–821 publications: 8 scientists 822–831 publications: 7 scientists 832–841 publications: 11 scientists 842–851 publications: 10 scientists 852–861 publications: 5 scientists 862–871 publications: 9 scientists 872–881 publications: 4 scientists 882–891 publications: 6 scientists 892–901 publications: 3 scientists 902–911 publications: 6 scientists 912–921 publications: 3 scientists 922–931 publications: 2 scientists 932–941 publications: 2 scientists 942–951 publications: 2 scientists 952–961 publications: 3 scientists 962–971 publications: 3 scientists 972–981 publications: 3 scientists 982–990 publications: 5 scientists 991+ publications: 100 scientists
32 publications 991+

This scientist: 58 publications — 1st percentile

1% of scientists in this discipline score the same or lower.

The last bar groups every scientist with 991 publications or more.

David Kim D-index placement in Computer Science in 2026

The chart shows the D-index (discipline H-index) distribution of Computer Science scientists ranked by Research.com in 2026. The highlighted bar marks where David Kim sits on this spectrum.

30–31 D-Index: 879 scientists 32–33 D-Index: 983 scientists 34–35 D-Index: 918 scientists 36–37 D-Index: 990 scientists 38–39 D-Index: 968 scientists 40–41 D-Index: 907 scientists 42–43 D-Index: 821 scientists 44–45 D-Index: 763 scientists 46–47 D-Index: 689 scientists 48–49 D-Index: 543 scientists 50–51 D-Index: 543 scientists 52–53 D-Index: 518 scientists 54–55 D-Index: 500 scientists 56–57 D-Index: 458 scientists 58–59 D-Index: 400 scientists 60–61 D-Index: 337 scientists 62–63 D-Index: 308 scientists 64–65 D-Index: 292 scientists 66–67 D-Index: 249 scientists 68–69 D-Index: 213 scientists 70–71 D-Index: 192 scientists 72–73 D-Index: 189 scientists 74–75 D-Index: 165 scientists 76–77 D-Index: 139 scientists 78–79 D-Index: 119 scientists 80–81 D-Index: 121 scientists 82–83 D-Index: 113 scientists 84–85 D-Index: 88 scientists 86–87 D-Index: 87 scientists 88–89 D-Index: 75 scientists 90–91 D-Index: 69 scientists 92–93 D-Index: 57 scientists 94–95 D-Index: 46 scientists 96–97 D-Index: 38 scientists 98–99 D-Index: 34 scientists 100–101 D-Index: 36 scientists 102–103 D-Index: 27 scientists 104–105 D-Index: 37 scientists 106–107 D-Index: 18 scientists 108–109 D-Index: 31 scientists 110–111 D-Index: 19 scientists 112–113 D-Index: 16 scientists 114–115 D-Index: 12 scientists 116–117 D-Index: 20 scientists 118–119 D-Index: 15 scientists 120–121 D-Index: 5 scientists 122–123 D-Index: 20 scientists 124–125 D-Index: 8 scientists 126–127 D-Index: 5 scientists 128–129 D-Index: 7 scientists 130 D-Index: 3 scientists 131+ D-Index: 98 scientists
30 D-Index 131+

This scientist: 38 D-Index — 30th percentile

30% of scientists in this discipline score the same or lower.

The last bar groups every scientist with 131 D-Index or more.

Overview

David Kim is a researcher affiliated with Microsoft in the United States. Their work primarily spans the fields of Physics and Astronomy and Computer Science, with significant contributions to subfields such as Artificial Intelligence, Atomic and Molecular Physics, and Optics. Their research also involves aspects of Electrical and Electronic Engineering, Condensed Matter Physics, and Nuclear and High Energy Physics.

The main topics that David Kim focuses on include quantum and electron transport phenomena, quantum information and cryptography, and quantum computing algorithms and architecture. Additional research themes cover the physics of superconductivity and magnetism, quantum many-body systems, applications of AI in cancer detection, and cold atom physics including Bose-Einstein condensates.

David Kim has an extensive publication record with research disseminated in various venues. Frequent publication venues include:

  • arXiv (Cornell University)
  • Physical Review Applied
  • PRX Quantum
  • Journal of the American Society of Cytopathology
  • Nature Physics

Their recent papers reflect a focus on quantum information and superconducting systems. Selected recent publications include:

  • "Probing quantum information propagation with out-of-time-ordered correlators," 2021, Nature Physics
  • "High-Fidelity, Frequency-Flexible Two-Qubit Fluxonium Gates with a Transmon Coupler," 2023, Physical Review X
  • "Characterizing and Optimizing Qubit Coherence Based on SQUID Geometry," 2020, Physical Review Applied
  • "Two-Qubit Spectroscopy of Spatiotemporally Correlated Quantum Noise in Superconducting Qubits," 2020, PRX Quantum
  • "Hexagonal boron nitride as a low-loss dielectric for superconducting quantum circuits and qubits," 2022, Nature Materials

Throughout their career, David Kim has collaborated frequently with several researchers. Notable co-authors include Bethany M. Niedzielski, William D. Oliver, Jonilyn Yoder, Mollie E. Schwartz, and Simon Gustavsson.

Best Publications

  • KinectFusion: Real-time dense surface mapping and tracking

    Richard A. Newcombe;Shahram Izadi;Otmar Hilliges;David Molyneaux

  • KinectFusion: real-time 3D reconstruction and interaction using a moving depth camera

    Shahram Izadi;David Kim;Otmar Hilliges;David Molyneaux

  • Holoportation: Virtual 3D Teleportation in Real-time

    Sergio Orts-Escolano;Christoph Rhemann;Sean Fanello;Wayne Chang

  • Digits: freehand 3D interactions anywhere using a wrist-worn gloveless sensor

    David Kim;Otmar Hilliges;Shahram Izadi;Alex D. Butler

  • Accurate, Robust, and Flexible Real-time Hand Tracking

    Toby Sharp;Cem Keskin;Duncan Robertson;Jonathan Taylor

  • Fusion4D: real-time performance capture of challenging scenes

    Mingsong Dou;Sameh Khamis;Yury Degtyarev;Philip Davidson

  • User Interaction in Augmented Reality

    Otmar Hilliges;David Kim;Shahram Izadi;David Molyneaux

  • Distributed asynchronous localization and mapping for augmented reality

    Alexandru Balan;Jason Flaks;Steve Hodges;Michael Isard

  • HoloDesk: direct 3d interactions with a situated see-through display

    Otmar Hilliges;David Kim;Shahram Izadi;Malte Weiss

  • Designing for collaborative creative problem solving

    Otmar Hilliges;Lucia Terrenghi;Sebastian Boring;David Kim

  • KinectFusion: real-time dynamic 3D surface reconstruction and interaction

    Shahram Izadi;Richard A. Newcombe;David Kim;Otmar Hilliges

  • MixFab: a mixed-reality environment for personal fabrication

    Christian Weichel;Manfred Lau;David Kim;Nicolas Villar

  • Multi-touch authentication on tabletops

    David Kim;Paul Dunphy;Pam Briggs;Jonathan Hook

  • SISTEMA INFORMATICO INTERACTIVO Y METODO PARA UTILIZAR UN MODELO TRIDIMENSIONAL DE ENTORNO EN VIDEOJUEGOS

    Izadi Shahram;Molyneaux David;Hilliges Otmar;Kim David

  • Shake'n'sense: reducing interference for overlapping structured light depth cameras

    D. Alex Butler;Shahram Izadi;Otmar Hilliges;David Molyneaux

  • Interactive environment-aware handheld projectors for pervasive computing spaces

    David Molyneaux;Shahram Izadi;David Kim;Otmar Hilliges

  • METODO Y SISTEMA DE LOCALIZACION DE CAMARAS MOVILES UTILIZANDO MAPAS DE PROFUNDIDAD Y SISTEMA DE VIDEOJUEGOS QUE LO UTILIZA

    Kohli Pushmeet;Hilliges Otmar;Fitzgibbon Andrew;Hodges Stephen Edward

  • Wearable sensor for tracking articulated body-parts

    David Alexander Butler;Iason Oikonomidis;Jiawen Chen;David Kim

  • SemanticPaint: Interactive 3D Labeling and Learning at your Fingertips

    Julien Valentin;Vibhav Vineet;Ming-Ming Cheng;David Kim

  • DepthLab: Real-time 3D Interaction with Depth Maps for Mobile Augmented Reality

    Ruofei Du;Eric Turner;Maksym Dzitsiuk;Luca Prasso

  • Grasping virtual objects in augmented reality

    Otmar Hilliges;David Kim;Shahram Izadi;Malte Hanno Weiss

Frequent Co-Authors

Shahram Izadi
Shahram Izadi Google (United States)
Otmar Hilliges
Otmar Hilliges ETH Zurich
Jamie Shotton
Jamie Shotton Microsoft (United States)
Pushmeet Kohli
Pushmeet Kohli DeepMind (United Kingdom)
Stephen E. Hodges
Stephen E. Hodges Microsoft (United States)
Sean Ryan Fanello
Sean Ryan Fanello Google (United States)
Christoph Rhemann
Christoph Rhemann Google (United States)
Patrick Olivier
Patrick Olivier Monash University
Hans Gellersen
Hans Gellersen Aarhus University

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Related Online Degrees & Career Pathways

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Looking for a budget-friendly but reputable option? Check out the cheapest online mechanical engineering degree programs to gain versatile, high-demand technical expertise without breaking the bank. Each of these pathways shares skills and knowledge that can complement or expand on a core Computer Science education.

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