D-Index & Metrics Best Publications

D-Index & Metrics D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines.

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Psychology D-index 101 Citations 49,175 240 World Ranking 388 National Ranking 258

Overview

What is he best known for?

The fields of study he is best known for:

  • Social psychology
  • Law
  • Cognition

Craig A. Anderson mainly investigates Social psychology, Aggression, Video game, Human factors and ergonomics and Injury prevention. His research integrates issues of Cognition and Mass media in his study of Social psychology. His Aggression research is classified as research in Developmental psychology.

His work in Developmental psychology addresses subjects such as Personality, which are connected to disciplines such as Academic achievement and Juvenile delinquency. His Video game research integrates issues from Computer-Assisted Instruction, Teaching method and Public policy. Craig A. Anderson studied Injury prevention and Occupational safety and health that intersect with Clinical psychology and Social issues.

His most cited work include:

  • Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature (1543 citations)
  • Violent Video Game Effects on Aggression, Empathy, and Prosocial Behavior in Eastern and Western Countries: A Meta-Analytic Review. (1207 citations)
  • Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. (1160 citations)

What are the main themes of his work throughout his whole career to date?

His main research concerns Social psychology, Aggression, Developmental psychology, Video game and Cognition. His work on Attribution, Prosocial behavior, Feeling and Empathy as part of general Social psychology study is frequently linked to Trait, bridging the gap between disciplines. Craig A. Anderson has researched Aggression in several fields, including Affect, Media violence, Human factors and ergonomics, Mass media and Hostility.

His Human factors and ergonomics research includes themes of Injury prevention and Suicide prevention. The Developmental psychology study combines topics in areas such as Clinical psychology, Personality and Social cognition. The various areas that Craig A. Anderson examines in his Cognition study include Cognitive psychology and Arousal.

He most often published in these fields:

  • Social psychology (62.13%)
  • Aggression (44.68%)
  • Developmental psychology (23.40%)

What were the highlights of his more recent work (between 2011-2021)?

  • Social psychology (62.13%)
  • Aggression (44.68%)
  • Video game (18.72%)

In recent papers he was focusing on the following fields of study:

His primary areas of study are Social psychology, Aggression, Video game, Developmental psychology and Prosocial behavior. His work in Social psychology tackles topics such as Injury prevention which are related to areas like Suicide prevention. The concepts of his Aggression study are interwoven with issues in Cognition, Media violence, Human factors and ergonomics, Mass media and Helping behavior.

His study in Helping behavior is interdisciplinary in nature, drawing from both Media literacy, Personality psychology and Child development. His Video game research incorporates themes from Desensitization and Internet privacy. His Developmental psychology research is multidisciplinary, relying on both Clinical psychology and Social cognition.

Between 2011 and 2021, his most popular works were:

  • Long-Term Relations Among Prosocial-Media Use, Empathy, and Prosocial Behavior (108 citations)
  • Direct and indirect relations between the Big 5 personality traits and aggressive and violent behavior (90 citations)
  • The General Aggression Model. (88 citations)

In his most recent research, the most cited papers focused on:

  • Social psychology
  • Law
  • Cognition

His primary areas of investigation include Social psychology, Aggression, Video game, Developmental psychology and Prosocial behavior. Craig A. Anderson merges Social psychology with Context in his research. His Aggression research includes elements of Hostility, Cognition, Affect and Human factors and ergonomics.

His Video game research incorporates elements of Test validity, Well-being, Best practice and Normative. His work deals with themes such as Big Five personality traits, Injury prevention, Media violence and Clinical psychology, which intersect with Developmental psychology. The study incorporates disciplines such as Popularity and Internet privacy in addition to Prosocial behavior.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life.

Craig A. Anderson;Karen E. Dill.
Journal of Personality and Social Psychology (2000)

2851 Citations

Violent Video Game Effects on Aggression, Empathy, and Prosocial Behavior in Eastern and Western Countries: A Meta-Analytic Review.

Craig A. Anderson;Akiko Shibuya;Nobuko Ihori;Edward L. Swing.
Psychological Bulletin (2010)

2699 Citations

Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature

Craig A. Anderson;Brad J. Bushman.
Psychological Science (2001)

2660 Citations

The Influence of Media Violence on Youth

Craig A. Anderson;Leonard Berkowitz;Edward I Donnerstein;L. Rowell Huesmann.
Psychological Science in the Public Interest (2003)

1763 Citations

An update on the effects of playing violent video games

Craig A Anderson.
Journal of Adolescence (2004)

1323 Citations

Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy

Craig A. Anderson;Douglas A. Gentile;Katherine E. Buckley.
(2007)

1180 Citations

Perseverance of Social Theories: The Role of Explanation in the Persistence of Discredited Information

Craig A. Anderson;Mark R. Lepper;Lee Ross.
Journal of Personality and Social Psychology (1980)

1087 Citations

The Effects of Prosocial Video Games on Prosocial Behaviors: International Evidence From Correlational, Longitudinal, and Experimental Studies:

Douglas A. Gentile;Craig A. Anderson;Shintaro Yukawa;Nobuko Ihori.
Personality and Social Psychology Bulletin (2009)

1075 Citations

Media violence and the American public: Scientific facts versus media misinformation.

Brad J. Bushman;Craig A. Anderson.
American Psychologist (2001)

1054 Citations

The effect of video game violence on physiological desensitization to real-life violence.

Nicholas L. Carnagey;Craig A. Anderson;Brad J. Bushman.
Journal of Experimental Social Psychology (2007)

1027 Citations

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