World's Best Scientists 2026 revealed!

D-Index & Metrics

Computer Science

D-Index
34
Citations
6278
World Ranking
12026
National Ranking
4907

Best Publications

  • 3DMatch: Learning Local Geometric Descriptors from RGB-D Reconstructions

    Andy Zeng;Shuran Song;Matthias NieBner;Matthew Fisher

  • A Papier-Mâché Approach to Learning 3D Surface Generation

    Thibault Groueix;Matthew Fisher;Vladimir G. Kim;Bryan C. Russell

  • Real-time non-rigid reconstruction using an RGB-D camera

    Michael Zollhöfer;Matthias Nießner;Shahram Izadi;Christoph Rehmann

  • Example-based synthesis of 3D object arrangements

    Matthew Fisher;Daniel Ritchie;Manolis Savva;Thomas Funkhouser

  • 3D-CODED: 3D Correspondences by Deep Deformation

    Thibault Groueix;Matthew Fisher;Vladimir G. Kim;Bryan C. Russell

  • Semantic Web Programming

    Unknown

  • Characterizing structural relationships in scenes using graph kernels

    Matthew Fisher;Manolis Savva;Pat Hanrahan

  • PiGraphs: learning interaction snapshots from observations

    Manolis Savva;Angel X. Chang;Pat Hanrahan;Matthew Fisher

  • Design of tangent vector fields

    Matthew Fisher;Peter Schröder;Mathieu Desbrun;Hugues Hoppe

  • Context-based search for 3D models

    Matthew Fisher;Pat Hanrahan

  • Activity-centric scene synthesis for functional 3D scene modeling

    Matthew Fisher;Manolis Savva;Yangyan Li;Pat Hanrahan

  • Characterizing structural relationships in scenes using graph kernels

    Unknown

  • SceneGrok: inferring action maps in 3D environments

    Manolis Savva;Angel X. Chang;Pat Hanrahan;Matthew Fisher

  • Design of tangent vector fields

    Unknown

  • Probabilistic color-by-numbers: suggesting pattern colorizations using factor graphs

    Sharon Lin;Daniel Ritchie;Matthew Fisher;Pat Hanrahan

  • 3DMatch: Learning Local Geometric Descriptors from RGB-D Reconstructions

    Andy Zeng;Shuran Song;Matthias Nießner;Matthew Fisher

  • An algorithm for the construction of intrinsic delaunay triangulations with applications to digital geometry processing

    M. Fisher;B. Springborn;P. Schröder;A. I. Bobenko

  • An algorithm for the construction of intrinsic delaunay triangulations with applications to digital geometry processing

    Matthew Fisher;Boris Springborn;Alexander I. Bobenko;Peter Schroder

  • Language-driven synthesis of 3D scenes from scene databases

    Rui Ma;Akshay Gadi Patil;Matthew Fisher;Manyi Li

  • AtlasNet: A Papier-M\^ach'e Approach to Learning 3D Surface Generation

    Thibault Groueix;Matthew Fisher;Vladimir G. Kim;Bryan C. Russell

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