His main research concerns Artificial intelligence, Matching, Scene statistics, Machine learning and Polygon mesh. The study incorporates disciplines such as Parametrization and Parametric surface in addition to Artificial intelligence. The study of Matching is intertwined with the study of Pattern recognition in a number of ways.
His research investigates the link between Pattern recognition and topics such as Image resolution that cross with problems in Surface reconstruction. His Machine learning research is multidisciplinary, incorporating perspectives in Process and Procedural modeling. Matthew Fisher interconnects Feature, Feature vector, Deep learning, Transformation and Computational geometry in the investigation of issues within Polygon mesh.
Matthew Fisher mostly deals with Artificial intelligence, Computer vision, Pattern recognition, Algorithm and Representation. His Artificial intelligence study focuses mostly on Deep learning, RGB color model, Object, Matching and Pixel. Matthew Fisher has included themes like Artificial neural network, Polygon mesh and Surface reconstruction in his Computer vision study.
His Pattern recognition research includes themes of Margin, Histogram and Structure. His Algorithm study also includes
His primary areas of investigation include Artificial intelligence, Computer vision, Image, Deep learning and Pixel. His studies deal with areas such as Set and Pattern recognition as well as Artificial intelligence. Matthew Fisher performs integrative Computer vision and Reflection mapping research in his work.
His work deals with themes such as Map projection and Human–computer interaction, which intersect with Image. Matthew Fisher has included themes like Geometric data analysis, Representation and Graphics in his Deep learning study. He works mostly in the field of Object, limiting it down to concerns involving Polygon mesh and, occasionally, RGB color model, Face and Depth map.
The scientist’s investigation covers issues in Artificial intelligence, Pattern recognition, Deep learning, Pixel and Image. Matthew Fisher studies Image resolution, a branch of Artificial intelligence. The various areas that Matthew Fisher examines in his Pattern recognition study include Matching, Structure, Artificial neural network and Metric.
His Deep learning study incorporates themes from Geometric data analysis, Graphics, Range, Shape analysis and Rendering. The study incorporates disciplines such as Representation, Unsupervised learning and Compositing in addition to Pixel. Matthew Fisher interconnects Regularization, Generative model, Workflow and Human–computer interaction in the investigation of issues within Image.
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A Papier-Mâché Approach to Learning 3D Surface Generation
Thibault Groueix;Matthew Fisher;Vladimir G. Kim;Bryan C. Russell.
computer vision and pattern recognition (2018)
3DMatch: Learning Local Geometric Descriptors from RGB-D Reconstructions
Andy Zeng;Shuran Song;Matthias NieBner;Matthew Fisher.
computer vision and pattern recognition (2017)
Real-time non-rigid reconstruction using an RGB-D camera
Michael Zollhöfer;Matthias Nießner;Shahram Izadi;Christoph Rehmann.
international conference on computer graphics and interactive techniques (2014)
AtlasNet: A Papier-Mâché Approach to Learning 3D Surface Generation
Thibault Groueix;Matthew Fisher;Vladimir G. Kim;Bryan C. Russell.
computer vision and pattern recognition (2018)
Example-based synthesis of 3D object arrangements
Matthew Fisher;Daniel Ritchie;Manolis Savva;Thomas Funkhouser.
international conference on computer graphics and interactive techniques (2012)
A Papier-Mache Approach to Learning 3D Surface Generation
Thibault Groueix;Matthew Fisher;Vladimir G. Kim;Bryan C. Russell.
computer vision and pattern recognition (2018)
Multi-content GAN for Few-Shot Font Style Transfer
Samaneh Azadi;Matthew Fisher;Vladimir Kim;Zhaowen Wang.
computer vision and pattern recognition (2018)
Characterizing structural relationships in scenes using graph kernels
Matthew Fisher;Manolis Savva;Pat Hanrahan.
international conference on computer graphics and interactive techniques (2011)
3D-CODED: 3D Correspondences by Deep Deformation
Thibault Groueix;Matthew Fisher;Vladimir G. Kim;Bryan C. Russell.
european conference on computer vision (2018)
Design of tangent vector fields
Matthew Fisher;Peter Schröder;Mathieu Desbrun;Hugues Hoppe.
international conference on computer graphics and interactive techniques (2007)
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