World's Best Scientists 2026 revealed!
Mark Eyer

Mark Eyer

Award Badge
Computer Science
Japan
2025

D-Index & Metrics

Computer Science

D-Index
43
Citations
4940
World Ranking
8125
National Ranking
109

Research.com Recognitions

  • 2025 - Research.com Computer Science in Japan Leader Award
  • 2022 - Research.com Computer Science in Japan Leader Award

Overview

What is he best known for?

The fields of study he is best known for:

  • Operating system
  • The Internet
  • Computer network

The scientist’s investigation covers issues in Multimedia, Limiting, Digital television, Object and Real-time computing. Mark Eyer performs multidisciplinary study in the fields of Multimedia and Selection via his papers. In his papers, he integrates diverse fields, such as Limiting, Bandwidth, Scrambling, Interoperability, Non real time and Internet Protocol.

The study incorporates disciplines such as Session, End user and Television channel in addition to Digital television. His work carried out in the field of Object brings together such families of science as Interactive media and Operating system. His biological study spans a wide range of topics, including Television receivers, The Internet, Block and Interactive television.

His most cited work include:

  • Targeted advertising during playback of stored content (227 citations)
  • A method of and apparatus for partitioning, scaling and displaying video and/or graphics across several display devices (178 citations)
  • Elementary stream partial encryption (160 citations)

What are the main themes of his work throughout his whole career to date?

Mark Eyer spends much of his time researching Multimedia, Computer hardware, Computer network, Closed captioning and World Wide Web. His work investigates the relationship between Multimedia and topics such as Digital television that intersect with problems in Object, Transmission method and Block. His study on Computer hardware also encompasses disciplines like

  • Control which is related to area like Table,
  • Display device which intersects with area such as HDMI and Frame.

Mark Eyer has researched Computer network in several fields, including Ethernet over PDH, Metadata and The Internet. His Closed captioning study incorporates themes from Data transport and Parsing. His work on Interactive kiosk as part of general World Wide Web research is often related to Service provider and Order, thus linking different fields of science.

He most often published in these fields:

  • Multimedia (20.45%)
  • Computer hardware (18.18%)
  • Computer network (17.05%)

What were the highlights of his more recent work (between 2011-2016)?

  • Closed captioning (15.91%)
  • Table (9.09%)
  • Real-time computing (12.50%)

In recent papers he was focusing on the following fields of study:

His scientific interests lie mostly in Closed captioning, Table, Real-time computing, Computer hardware and Data transport. His work focuses on many connections between Closed captioning and other disciplines, such as Parsing, that overlap with his field of interest in Computer vision, Rendering and Block. The Real-time computing study combines topics in areas such as Computer network, The Internet and Television receivers.

His studies deal with areas such as Computer program, Virtual channel and Multimedia as well as Computer network. His work in Computer hardware covers topics such as Control which are related to areas like Electronic engineering and Signal. The concepts of his Digital television study are interwoven with issues in Object and Interactivity, World Wide Web.

Between 2011 and 2016, his most popular works were:

  • Receiving apparatus, receiving method, and program (73 citations)
  • Reception apparatus, reception method, transmission apparatus, and transmission method (63 citations)
  • Extensions to trigger parameters table for interactive television (61 citations)

In his most recent research, the most cited papers focused on:

  • Operating system
  • The Internet
  • Computer network

His primary scientific interests are in Real-time computing, Table, Digital television, Information processor and Section. The various areas that Mark Eyer examines in his Real-time computing study include CPU cache, Computer network, Cache, Block and Transmission. His Table research incorporates themes from Interactive television, Closed captioning, Event, Event based and Identifier.

His work deals with themes such as Interactivity, Multimedia, World Wide Web, Object and Television receivers, which intersect with Digital television. His studies in Television receivers integrate themes in fields like Application server, Transmission method, Session, The Internet and Block. Mark Eyer has included themes like Process, Computer hardware and Audio visual in his Section study.

Best Publications

  • Targeted advertising during playback of stored content

    Peter Shintani;Matthew Chang;Aditya Krishnan;Andrew Proehl

  • A method of and apparatus for partitioning, scaling and displaying video and/or graphics across several display devices

    Harold Aaron Ludtke;Scott D. Smyers;Mark Kenneth Eyer

  • Elementary stream partial encryption

    Brant L Candelore;Robert Allan Unger;Leo M Pedlow;Gregory Mirsky

  • Multiple commercial option in the same time slot

    Matthew Chang;Aditya Krishnan;Andrew Proehl;David Yang

  • User selective advertising

    Fred Zustak;Matthew Chang;Aditya Krishnan;Andrew Proehl

  • Method of and apparatus for handling high bandwidth on-screen-display graphics data over a distributed IEEE 1394 network utilizing an isochronous data transmission format

    Harold Aaron Ludtke;Scott D. Smyers;Mark Kenneth Eyer

  • System and method for distributing auxiliary data embedded in video data

    Mark Eyer

  • Receiving apparatus, receiving method, and program

    Naohisa Kitazato;Yoshiharu Dewa;Yasuaki Yamagishi;Jun Kitahara

  • Selective capture and storage of A/V objects in an interactive multimedia system

    Mark Kenneth Eyer;Aditya Krishnan;Fred J. Zustak;Matthew S. Chang

  • Non-real time push services

    Mark Kenneth Eyer

  • Content scrambling with minimal impact on legacy devices

    James Bonan;Brant L. Candelore;Mark Kenneth Eyer

  • Schema for interests and demographics profile for advanced broadcast services

    Mark Eyer;Yasuaki Yamagishi

  • Server load balancing for interactive television

    Mark Kenneth Eyer

  • Interests and demographics profile for advanced broadcast services

    Mark Eyer

  • System and method for electronic music video download

    Matthew Chang;Aditya Krishnan;Andrew Proehl;David Yang

  • Reception apparatus, reception method, transmission apparatus, and transmission method

    Naohisa Kitazato;Yasuaki Yamagishi;Yoshiharu Dewa;Jun Kitahara

  • Extensions to trigger parameters table for interactive television

    Mark Eyer

  • Reception apparatus, reception method, program, and information processing system

    Naohisa Kitazato;Mark Eyer

  • Creation of video bookmarks via scripted interactivity in advanced digital television

    Mark Eyer

  • Receiver and method for reporting the usage of advanced television services

    Mark Kenneth Eyer

Frequent Co-Authors

Peter Shintani
Peter Shintani Sony (Japan)
Andrew M. Proehl
Andrew M. Proehl Sony (Japan)

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