Wentong Cai mainly investigates Distributed computing, High-level architecture, Grid computing, Artificial intelligence and Discrete event simulation. His studies deal with areas such as Software architecture, Virtual machine, Scalability and The Internet as well as Distributed computing. His High-level architecture research is multidisciplinary, relying on both Object-oriented programming, Virtual reality and Reusability.
His Grid computing research includes elements of Distributed algorithm, Distributed design patterns, Middleware and Semantic grid. His research integrates issues of Crowd simulation, Machine learning, Process and Symbiotic simulation in his study of Artificial intelligence. Wentong Cai has researched Discrete event simulation in several fields, including Systems engineering and Parallel computing.
Wentong Cai spends much of his time researching Distributed computing, Grid computing, Scalability, High-level architecture and Parallel computing. He does research in Distributed computing, focusing on Distributed algorithm specifically. His work deals with themes such as Web service, Workflow and Service, which intersect with Grid computing.
His High-level architecture study is concerned with the larger field of Interoperability. He studies Speedup which is a part of Parallel computing. The concepts of his Server study are interwoven with issues in Quality of service, Cloud computing and The Internet.
Wentong Cai mostly deals with Distributed computing, Traffic simulation, Speedup, Artificial intelligence and Real-time computing. His study in Distributed computing is interdisciplinary in nature, drawing from both Overhead, Road traffic, Resource and Server, Cloud gaming. His study looks at the relationship between Speedup and topics such as Data structure, which overlap with Parallel computing and Graph.
Wentong Cai interconnects Crowd simulation and Machine learning in the investigation of issues within Artificial intelligence. His Crowd simulation study integrates concerns from other disciplines, such as Data-driven and Process. His Real-time computing research integrates issues from Mathematical optimization, Bin packing problem and Global Positioning System.
His primary scientific interests are in Distributed computing, Artificial intelligence, Cloud computing, Machine learning and Mathematical optimization. His Distributed computing research incorporates elements of Overhead, Quality of service, Profiling, Cloud gaming and Speedup. His Artificial intelligence research includes themes of Crowd simulation and Computer vision.
Wentong Cai usually deals with Cloud computing and limits it to topics linked to Server and Software distribution, Provisioning, Cost efficiency, Service and Software. His work on Symbolic regression as part of general Machine learning study is frequently linked to Geospatial analysis, bridging the gap between disciplines. The various areas that he examines in his Mathematical optimization study include Upper and lower bounds, Competitive analysis and Bin packing problem.
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Transparent adaptation of single-user applications for multi-user real-time collaboration
Chengzheng Sun;Steven Xia;David Sun;David Chen.
ACM Transactions on Computer-Human Interaction (2006)
Crowd modeling and simulation technologies
Suiping Zhou;Dan Chen;Wentong Cai;Linbo Luo.
ACM Transactions on Modeling and Computer Simulation (2010)
An auto-adaptive dead reckoning algorithm for distributed interactive simulation
Wentong Cai;Francis B. S. Lee;L. Chen.
workshop on parallel and distributed simulation (1999)
Time-space consistency in large-scale distributed virtual environments
Suiping Zhou;Wentong Cai;Bu-Sung Lee;Stephen J. Turner.
ACM Transactions on Modeling and Computer Simulation (2004)
Agent-based human behavior modeling for crowd simulation
Linbo Luo;Suiping Zhou;Wentong Cai;Malcolm Yoke Hean Low.
Computer Animation and Virtual Worlds (2008)
A Cost Calculus for Parallel Functional Programming
D.B. Skillicorn;W. Cai.
Journal of Parallel and Distributed Computing (1995)
Distributed supply chain simulation across enterprise boundaries
Boon Ping Gan;Li Liu;S. Jain;S.J. Turner.
winter simulation conference (2000)
A scalable architecture for supporting interactive games on the internet
Wentong Cai;Percival Xavier;Stephen J. Turner;Bu-Sung Lee.
workshop on parallel and distributed simulation (2002)
A load management system for running HLA-based distributed simulations over the grid
W. Cai;S.J. Turner;H. Zhao.
distributed simulation and real time applications (2002)
Self-Learning Gene Expression Programming
Jinghui Zhong;Yew-Soon Ong;Wentong Cai.
IEEE Transactions on Evolutionary Computation (2016)
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