D-Index & Metrics Best Publications

D-Index & Metrics

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 46 Citations 7,447 134 World Ranking 3417 National Ranking 147

Overview

What is she best known for?

The fields of study she is best known for:

  • Artificial intelligence
  • Computer vision
  • Geometry

Karan Singh focuses on Artificial intelligence, Computer vision, Algorithm, Sketch and Polygon mesh. The Artificial intelligence study combines topics in areas such as Performance prediction and Usability. Her study explores the link between Computer vision and topics such as Computer graphics that cross with problems in Image and Lattice.

Karan Singh has included themes like Curvature, Position and Inverse dynamics in her Algorithm study. Her research investigates the connection between Sketch and topics such as Sketch-based modeling that intersect with issues in Regularization and Range. Her study in Polygon mesh is interdisciplinary in nature, drawing from both Robust statistics, Segmentation, Deformation and Topology.

Her most cited work include:

  • Learning 3D mesh segmentation and labeling (408 citations)
  • Wires: a geometric deformation technique (319 citations)
  • Real time power estimation and thread scheduling via performance counters (262 citations)

What are the main themes of her work throughout her whole career to date?

Her primary areas of investigation include Artificial intelligence, Computer vision, Computer graphics, Animation and Sketch. Her Artificial intelligence study combines topics from a wide range of disciplines, such as Machine learning and Geometric shape. Her Motion, Segmentation and Object study in the realm of Computer vision connects with subjects such as Interface.

Her Computer graphics course of study focuses on Projection and Camera auto-calibration. Her Animation research integrates issues from Speech recognition and Motion capture. Her Sketch research is multidisciplinary, relying on both Algorithm, Engineering drawing, Conceptual design and Sketch-based modeling.

She most often published in these fields:

  • Artificial intelligence (38.32%)
  • Computer vision (33.53%)
  • Computer graphics (29.94%)

What were the highlights of her more recent work (between 2017-2021)?

  • Animation (17.37%)
  • Human–computer interaction (12.57%)
  • Artificial intelligence (38.32%)

In recent papers she was focusing on the following fields of study:

Karan Singh mainly focuses on Animation, Human–computer interaction, Artificial intelligence, Representation and Computer vision. Her Animation study necessitates a more in-depth grasp of Computer graphics. Her work in the fields of Computer graphics, such as Polygon mesh and Computer animation, overlaps with other areas such as Instrumentation and Frame.

Her work on Virtual reality as part of her general Human–computer interaction study is frequently connected to Set, Natural and Product design, thereby bridging the divide between different branches of science. Karan Singh connects Artificial intelligence with Pipeline in her research. In the field of Computer vision, her study on Optical flow estimation overlaps with subjects such as Nonlinear dimensionality reduction.

Between 2017 and 2021, her most popular works were:

  • SymbiosisSketch: Combining 2D & 3D Sketching for Designing Detailed 3D Objects in Situ (50 citations)
  • Visemenet: audio-driven animator-centric speech animation (38 citations)
  • HoloDoc: Enabling Mixed Reality Workspaces that Harness Physical and Digital Content (16 citations)

In her most recent research, the most cited papers focused on:

  • Artificial intelligence
  • Computer vision
  • Geometry

Her main research concerns Animation, Human–computer interaction, Field, Conceptual design and Set. She interconnects Skeleton, Representation, Artificial intelligence, Structure and Computer vision in the investigation of issues within Animation. Karan Singh brings together Human–computer interaction and Natural to produce work in her papers.

Many of her Field research pursuits overlap with Computer graphics, Theme, Visualization, Direct manipulation interface and Interface. The concepts of her Conceptual design study are interwoven with issues in Engineering drawing and Plane. Her Augmented reality study combines topics in areas such as Sketch, Affordance, Surface and Immersion.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

Learning 3D mesh segmentation and labeling

Evangelos Kalogerakis;Aaron Hertzmann;Karan Singh.
international conference on computer graphics and interactive techniques (2010)

567 Citations

Wires: a geometric deformation technique

Karan Singh;Eugene Fiume.
international conference on computer graphics and interactive techniques (1998)

513 Citations

Real time power estimation and thread scheduling via performance counters

Karan Singh;Major Bhadauria;Sally A. McKee.
ACM Sigarch Computer Architecture News (2009)

385 Citations

ILoveSketch: as-natural-as-possible sketching system for creating 3d curve models

Seok-Hyung Bae;Ravin Balakrishnan;Karan Singh.
user interface software and technology (2008)

328 Citations

Handrix: animating the human hand

George ElKoura;Karan Singh.
symposium on computer animation (2003)

282 Citations

Methods of inference and learning for performance modeling of parallel applications

Benjamin C. Lee;David M. Brooks;Bronis R. de Supinski;Martin Schulz.
acm sigplan symposium on principles and practice of parallel programming (2007)

248 Citations

Video browsing by direct manipulation

Pierre Dragicevic;Gonzalo Ramos;Jacobo Bibliowitcz;Derek Nowrouzezahrai.
human factors in computing systems (2008)

172 Citations

Exploring interactive curve and surface manipulation using a bend and twist sensitive input strip

Ravin Balakrishnan;George Fitzmaurice;Gordon Kurtenbach;Karan Singh.
interactive 3d graphics and games (1999)

152 Citations

True2Form: 3D curve networks from 2D sketches via selective regularization

Baoxuan Xu;William Chang;Alla Sheffer;Adrien Bousseau.
international conference on computer graphics and interactive techniques (2014)

148 Citations

Skinning Characters using Surface Oriented Free-Form Deformations.

Karan Singh;Evangelos Kokkevis.
graphics interface (2000)

142 Citations

Best Scientists Citing Karan Singh

Niloy J. Mitra

Niloy J. Mitra

University College London

Publications: 34

Leonidas J. Guibas

Leonidas J. Guibas

Stanford University

Publications: 33

Hans-Peter Seidel

Hans-Peter Seidel

Max Planck Institute for Informatics

Publications: 31

Hao Zhang

Hao Zhang

Simon Fraser University

Publications: 29

Daniel Cohen-Or

Daniel Cohen-Or

Tel Aviv University

Publications: 29

Tovi Grossman

Tovi Grossman

University of Toronto

Publications: 27

George Fitzmaurice

George Fitzmaurice

Autodesk (United States)

Publications: 27

Alla Sheffer

Alla Sheffer

University of British Columbia

Publications: 26

Kai Xu

Kai Xu

National University of Defense Technology

Publications: 24

Evangelos Kalogerakis

Evangelos Kalogerakis

University of Massachusetts Amherst

Publications: 23

Takeo Igarashi

Takeo Igarashi

University of Tokyo

Publications: 22

Marie-Paule Cani

Marie-Paule Cani

École Polytechnique

Publications: 21

Ligang Liu

Ligang Liu

University of Science and Technology of China

Publications: 21

Wenping Wang

Wenping Wang

University of Hong Kong

Publications: 19

Charlie C. L. Wang

Charlie C. L. Wang

University of Manchester

Publications: 18

Karthik Ramani

Karthik Ramani

Purdue University West Lafayette

Publications: 18

Profile was last updated on December 6th, 2021.
Research.com Ranking is based on data retrieved from the Microsoft Academic Graph (MAG).
The ranking d-index is inferred from publications deemed to belong to the considered discipline.

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