| Discipline name | Position | Best Scientists | Publications | D-Index |
|---|---|---|---|---|
| Computer Science | 748 | 31 | 37 | 6 |
Interacting with Computers is organized to address concerns in the fields of Human–computer interaction, Multimedia, Usability, Knowledge management and User interface. Some problems in Human–computer interaction that were presented in Interacting with Computers overlapped with concepts under Context (language use), Task (project management) and Interface (Java). The journal dives deep in exploring the relationship between the study of Multimedia and World Wide Web.
Usability engineering, Usability goals, Web usability, Cognitive walkthrough and Heuristic evaluation are among the concentrations of Usability that garnered much attention in it. Usability lab is a focus of the Usability engineering works in it. The studies tackled, which mainly focus on Usability goals, apply to Usability inspection as well.
It focuses on Web usability research which is adjacent to topics in Pluralistic walkthrough. The research on User interface discussed in Interacting with Computers draws on the closely related field of Interface (computing).
The journal papers are mainly concerned with subjects like Human–computer interaction, Usability, Knowledge management, Multimedia and User experience design. The most cited articles explore issues in Human–computer interaction which can be linked to other research areas like Context (language use), User interface and Computer-supported cooperative work. The most cited publications facilitate discussions on Multimedia that incorporate concepts from other fields like World Wide Web, Web design, Cognition and Perception.
The journal mainly deals with areas of study such as Human–computer interaction, Artificial intelligence, Computer vision, Gaze and Augmented reality. The User centred design studies presented in it fall under the field of Human–computer interaction, but it also has connections to other fields such as Positive interdependence. Topics in Artificial intelligence explored in Interacting with Computers were investigated in conjunction with research in Audio visual and Asynchronous communication.
While the journal focused on Computer vision, it was also able to explore topics like Visualization, Temporal database, Line (text file) and Readability. The research on Gaze featured in it combines topics in other fields like Tracking (particle physics) and Iris (anatomy). The studies in Augmented reality featured incorporate elements of Flight simulator, Multimedia and High-definition video.
A key indicator for each journal is its effectiveness in reaching other researchers with the papers published at that venue.
The chart below presents the interquartile range (first quartile 25%, median 50% and third quartile 75%) of the number of citations of articles over time.
The top authors publishing in Interacting with Computers (based on the number of publications) are:
The overall trend for top authors publishing in this journal is outlined below. The chart shows the number of publications at each edition of the journal for top authors.
Only papers with recognized affiliations are considered
The top affiliations publishing in Interacting with Computers (based on the number of publications) are:
The overall trend for top affiliations publishing in this journal is outlined below. The chart shows the number of publications at each edition of the journal for top affiliations.
The publication chance index shows the ratio of articles published by the best research institutions in the journal edition to all articles published within that journal. The best research institutions were selected based on the largest number of articles published during all editions of the journal.
The chart below presents the percentage ratio of articles from top institutions (based on their ranking of total papers).Top affiliations were grouped by their rank into the following tiers: top 1-10, top 11-20, top 21-50, and top 51+. Only articles with a recognized affiliation are considered.
During the most recent 2021 edition, 10.00% of publications had an unrecognized affiliation. Out of the publications with recognized affiliations, 0.00% were posted by at least one author from the top 10 institutions publishing in the journal. Another 5.56% included authors affiliated with research institutions from the top 11-20 affiliations. Institutions from the 21-50 range included 5.56% of all publications and 88.89% were from other institutions.
A very common phenomenon observed among researchers publishing scientific articles is the intentional selection of journals they have already attended in the past. In particular, it is worth analyzing the case when the authors participate in the same journal from year to year.
The Returning Authors Index presented below illustrates the ratio of authors who participated in both a given as well as the previous edition of the journal in relation to all participants in a given year.
The graph below shows the Returning Institution Index, illustrating the ratio of institutions that participated in both a given and the previous edition of the conference in relation to all affiliations present in a given year.
Our experience to innovation index was created to show a cross-section of the experience level of authors publishing in a journal. The index includes the authors publishing at the last edition of a journal, grouped by total number of publications throughout their academic career (P) and the total number of citations of these publications ever received (C).
The group intervals were selected empirically to best show the diversity of the authors' experiences, their labels were selected as a convenience, not as judgment. The authors were divided into the following groups:
The chart below illustrates experience levels of first authors in cases of publications with multiple authors.
The discussions and research topics covered in 'Interacting with Computers' are not only significant academic fields but also provide extensive career opportunities in various sector. Professions in these fields require a diverse skill set ranging from usability goals, web usability, cognitive walkthrough to heuristic evaluation, and others that frequently draw the attention of this Journal. The professions in these disciplines usually include, but not limited to, UX/UI Designers, System Analysts, Knowledge Management specialists, and Multimedia Developers, among others.
However, it is also essential to note that these professions require an in-depth understanding and knowledge acquired through quality education and consistent engagement in the subject matter. For instance, UX/UI Designer's role requires an understanding of issues such as Web usability, User interface, and Human-computer interaction, which are recurrently discussed in 'Interacting with Computers.'.
Hence, prospective professionals in these areas could possibly benefit from engaging with the Journal for acquiring, as well as keeping up-to-date with the latest trends and advances in their respective sectors. On the other hand, those interested in taking up teaching roles in these fields, the required educational qualifications and the route to becoming a teacher can be complex. For example, if you're interested to become a middle school math teacher in Massachusetts, you will need to follow a series of steps involving obtaining specific degrees, passing specific exams, and acquiring requisite teaching experience.
The Journal ‘Interacting with Computers’ could serve as a key resource for both starters and professionals. It aims to provide updated information, featuring the latest trends, research outcomes, and expert opinions on the subjects of IT-focused professions. Therefore, utilizing such resources could prove beneficial in shaping successful careers in Computer interaction fields from both, academic and professional perspectives.
Kevin Doherty;Kevin Doherty;Andreas Balaskas;Gavin Doherty
(2020)Peng Wang;Xiaoliang Bai;Mark Billinghurst;Mark Billinghurst;Shusheng Zhang
(2020)Giorgia Lallai;Giovanni Loi Zedda;Célia Martinie;Philippe A. Palanque
(2021)Mao Mao;Alan F Blackwell;David A Good
(2020)Yamine Aït-Ameur;Judy Bowen;José Campos;Philippe Palanque
(2021)Alyssa Friend Wise;Alissa Nicole Antle;Jillian L. Warren
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