D-Index & Metrics Best Publications

D-Index & Metrics D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines.

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 41 Citations 7,825 393 World Ranking 5487 National Ranking 252

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • Operating system
  • The Internet

Antonio Krüger spends much of his time researching Mobile device, Human–computer interaction, User interface, Multimedia and World Wide Web. His work deals with themes such as Recommender system, Projector, Artificial intelligence, Computer vision and Mobile search, which intersect with Mobile device. His Human–computer interaction study combines topics in areas such as Resource and Navigation system.

His User interface research incorporates elements of Gesture and Presentation. His Multimedia research is multidisciplinary, relying on both Usability and Repertory grid. Antonio Krüger combines subjects such as Phone call, Relation and Task with his study of World Wide Web.

His most cited work include:

  • Falling asleep with Angry Birds, Facebook and Kindle: a large scale study on mobile application usage (476 citations)
  • Emergence of Individuality in Genetically Identical Mice (284 citations)
  • Emergence of Individuality in Genetically Identical Mice (284 citations)

What are the main themes of his work throughout his whole career to date?

The scientist’s investigation covers issues in Human–computer interaction, Multimedia, Mobile device, Artificial intelligence and User interface. His work carried out in the field of Human–computer interaction brings together such families of science as World Wide Web, Gesture and Set. In his research, Mobile search is intimately related to Mobile computing, which falls under the overarching field of Multimedia.

His work is dedicated to discovering how Mobile device, Augmented reality are connected with Computer graphics and other disciplines. His research on Artificial intelligence frequently connects to adjacent areas such as Computer vision. Antonio Krüger is involved in the study of User interface that focuses on User interface design in particular.

He most often published in these fields:

  • Human–computer interaction (40.36%)
  • Multimedia (23.86%)
  • Mobile device (14.97%)

What were the highlights of his more recent work (between 2018-2021)?

  • Human–computer interaction (40.36%)
  • Virtual reality (8.12%)
  • Haptic technology (4.31%)

In recent papers he was focusing on the following fields of study:

Antonio Krüger mostly deals with Human–computer interaction, Virtual reality, Haptic technology, User experience design and Task. His studies in Human–computer interaction integrate themes in fields like Personalization, Immersion, Set, Focus and Machine translation. His study focuses on the intersection of Virtual reality and fields such as Visualization with connections in the field of Modular design, Implementation and Architecture.

His studies deal with areas such as User interface, Control theory, Retargeting and Rendering as well as Haptic technology. His User experience design study incorporates themes from Web service, Usability and Data science. In his research on the topic of Web service, World Wide Web is strongly related with Monster.

Between 2018 and 2021, his most popular works were:

  • Drag:on: A Virtual Reality Controller Providing Haptic Feedback Based on Drag and Weight Shift (32 citations)
  • Enhancing Texture Perception in Virtual Reality Using 3D-Printed Hair Structures (13 citations)
  • Exploring Visual Guidance in 360-degree Videos (10 citations)

In his most recent research, the most cited papers focused on:

  • Artificial intelligence
  • Operating system
  • The Internet

Human–computer interaction, Virtual reality, Set, Task and Perception are his primary areas of study. The Human–computer interaction study combines topics in areas such as Endoskeleton, Empathy and Personalization. His Virtual reality study deals with Haptic technology intersecting with Rendering and Immersion.

The various areas that Antonio Krüger examines in his Set study include Mixed reality, NASA-TLX and User studies. His work in Task addresses subjects such as Machine translation, which are connected to disciplines such as Gesture, Focus, Contrast and Computational linguistics. His Perception research integrates issues from Feeling and Simulation.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

Falling asleep with Angry Birds, Facebook and Kindle: a large scale study on mobile application usage

Matthias Böhmer;Brent Hecht;Johannes Schöning;Antonio Krüger.
human computer interaction with mobile devices and services (2011)

810 Citations

Emergence of Individuality in Genetically Identical Mice

Julia Freund;Andreas Markus Brandmaier;Lars Lewejohann;Imke Kirste.
Science (2013)

436 Citations

A resource-adaptive mobile navigation system

Jörg Baus;Antonio Krüger;Wolfgang Wahlster.
intelligent user interfaces (2002)

391 Citations

Display Blindness: The Effect of Expectations on Attention towards Digital Signage

Jörg Müller;Dennis Wilmsmann;Juliane Exeler;Markus Buzeck.
international conference on pervasive computing (2009)

384 Citations

Proceedings of the 24th annual ACM symposium adjunct on User interface software and technology

Jessica R Cauchard;Markus Loechtefeld;Pourang Irani;Johannes Schoening.
Association for Computing Machinery (ACM) (2011)

254 Citations

Adaptive, intelligent presentation of information for the museum visitor in PEACH

Oliviero Stock;Massimo Zancanaro;Paolo Busetta;Charles Callaway.
User Modeling and User-adapted Interaction (2007)

234 Citations

Shifty: A Weight-Shifting Dynamic Passive Haptic Proxy to Enhance Object Perception in Virtual Reality

Andre Zenner;Antonio Kruger.
IEEE Transactions on Visualization and Computer Graphics (2017)

179 Citations

A hybrid indoor navigation system

Andreas Butz;Jörg Baus;Antonio Krüger;Marco Lohse.
intelligent user interfaces (2001)

176 Citations

The museum visit: generating seamless personalized presentations on multiple devices

C. Rocchi;O. Stock;M. Zancanaro;M. Kruppa.
intelligent user interfaces (2004)

162 Citations

The connected user interface: realizing a personal situated navigation service

Antonio Krüger;Andreas Butz;Christian Müller;Christoph Stahl.
intelligent user interfaces (2004)

147 Citations

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